Player Matchup

Sun Wukong
Sun Wukong
J0RG361
Sun Wukong
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 122L
1,288 Elo+
Solo
Apollo
Apollo
Yukino27
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,245 Elo+
Party 2
Sol
Sol
yaardygirl
Sol
Level 59
God Stats
10W - 17L
1,201 SR
Queue Stats
23W - 32L
795 Elo+
Party 2
Team Averages
Level 115
1,400 SR
1,109 Elo+

VS

Team Averages
Level 53
1,461 SR
1,394 Elo+
Neith
Neith
Balam EZ
Neith
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Barbinho21
Sun Wukong
Level 42
God Stats
4W - 3L
1,279 SR
Queue Stats
63W - 46L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Tommyo1025
Kukulkan
Level 16
God Stats
4W - 3L
1,603 SR
Queue Stats
19W - 26L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
J0RG361
Sun Wukong
15
9 / 6 / 2
11,785
693
16,990
24,895
21,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Yukino27
Apollo
14
3 / 5 / 4
10,932
643
9,173
14,934
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 7 / 9
10,802
635
10,931
14,750
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balam EZ
Neith
20
12 / 3 / 6
14,016
824
22,128
14,706
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Barbinho21
Sun Wukong
18
3 / 3 / 13
12,285
723
9,328
20,085
22,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Kukulkan
Tommyo1025
Kukulkan
17
2 / 6 / 10
11,728
690
11,216
10,492
4,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
17
18
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Balam EZ
Neith
12
3
6
5
W
Sun Wukong
Barbinho21
Sun Wukong
3
3
13
3.17
L
Sun Wukong
J0RG361
Sun Wukong
9
6
2
1.67
W
Kukulkan
Tommyo1025
Kukulkan
2
6
10
1.17
L
Apollo
Yukino27
Apollo
3
5
4
1
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
42,672
54,579
Taken
45,283
32,855
Mitigated
34,803
12,604
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Balam EZ
Neith
22,128
6,181
0
5,335
14,706
7,703
1,610
3,272
10,998
0
68,958
W
Sun Wukong
Barbinho21
Sun Wukong
9,328
1,218
427
5,468
20,085
22,994
102
5,620
13,992
0
35,706
L
Sun Wukong
J0RG361
Sun Wukong
16,990
3,184
554
7,145
24,895
21,522
19
4,855
19,536
0
40,447
W
Kukulkan
Tommyo1025
Kukulkan
11,216
903
0
1,123
10,492
4,106
508
2,883
7,332
47,929
0
L
Apollo
Yukino27
Apollo
9,173
5,550
0
1,033
14,934
6,745
205
2,497
12,256
0
42,689
L
10,931
3,144
138
3,734
14,750
4,588
1,037
4,445
9,975
40,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
38,029
158
Minions Killed
207
5
Camps Cleared
11
856,372
Distance Traveled
1,002,819
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,016
824
83
5
3
334,558
3
W
Sun Wukong
12,285
723
46
3
5
362,745
4
L
Sun Wukong
11,785
693
44
3
0
287,223
5
W
Kukulkan
11,728
690
78
5
3
305,516
1
L
Apollo
10,932
643
57
3
5
300,636
2
L
Sol
10,802
635
57
3
0
268,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role