Player Matchup

Sol
Sol
AngryBeast54
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,640 Elo+
Party 4
Guan Yu
Guan Yu
BigDealious
Guan Yu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 355L
1,502 Elo+
Party 1
Medusa
Medusa
Bubluh
Medusa
Level 29
God Stats
67W - 52L
1,669 SR
Queue Stats
95W - 87L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
Pauliedontplay
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
SlicedBread121
Neith
Level 15
God Stats
4W - 2L
1,487 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 4
Team Averages
Level 42
1,531 SR
1,527 Elo+

VS

Team Averages
Level 57
1,465 SR
1,387 Elo+
Charybdis
Charybdis
Leyndum Legends
Charybdis
Level 44
God Stats
4W - 1L
1,477 SR
Queue Stats
17W - 23L
1,454 Elo+
Party 2
Yemoja
Yemoja
Litaholic Qc
Yemoja
Level 129
God Stats
48W - 77L
1,565 SR
Queue Stats
321W - 367L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Ouchiegiver
Gilgamesh
Level 25
God Stats
1W - 7L
1,201 SR
Queue Stats
31W - 53L
1,317 Elo+
Party 3
Freya
Freya
nightittia14
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,352 Elo+
Party 3
Artio
Artio
xXd3dLyMaG1CXx
Artio
Level 69
God Stats
4W - 8L
1,583 SR
Queue Stats
17W - 27L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 8
14,128
785
20,768
16,736
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
BigDealious
Guan Yu
20
5 / 3 / 11
13,106
728
11,981
20,474
23,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Bubluh
Medusa
20
10 / 1 / 12
13,976
776
31,888
15,212
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
13
0 / 2 / 1
10,207
567
185
1,664
435
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 1 / 12
12,681
705
8,582
10,004
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Leyndum Legends
Charybdis
20
6 / 5 / 4
13,199
733
18,177
19,967
7,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
18
0 / 2 / 6
11,419
634
8,650
12,806
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ouchiegiver
Gilgamesh
17
0 / 7 / 7
11,216
623
11,214
25,386
11,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 9 / 6
10,043
558
3,418
13,964
5,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 3 / 3
13,071
726
8,206
27,173
30,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
26
Kills
12
12
Deaths
26
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
W
Guan Yu
BigDealious
Guan Yu
5
3
11
3.5
W
Medusa
Bubluh
Medusa
10
1
12
16
L
Charybdis
Leyndum Legends
Charybdis
6
5
4
1.6
L
Yemoja
0
2
6
1.5
L
Gilgamesh
Ouchiegiver
Gilgamesh
0
7
7
0.5
W
Kukulkan
0
2
1
0.25
W
1
1
12
7
L
0
9
6
0.33
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,404
Damage
49,665
64,090
Taken
99,296
41,958
Mitigated
69,647
25,578
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,768
7,652
0
6,050
16,736
7,219
4,497
5,707
10,699
57,208
4,747
W
Guan Yu
BigDealious
Guan Yu
11,981
1,943
1,716
9,061
20,474
23,285
824
5,051
14,566
0
38,711
W
Medusa
Bubluh
Medusa
31,888
12,650
0
5,156
15,212
6,668
3,592
5,422
9,068
0
82,105
L
Charybdis
Leyndum Legends
Charybdis
18,177
10,114
363
5,052
19,967
7,578
1,252
4,339
15,588
0
59,322
L
Yemoja
8,650
483
3,807
2,043
12,806
14,018
616
3,156
9,650
41,282
0
L
Gilgamesh
Ouchiegiver
Gilgamesh
11,214
2,869
398
4,244
25,386
11,806
280
3,335
21,779
0
49,099
W
Kukulkan
185
185
0
55
1,664
435
0
621
943
1,561
0
W
8,582
2,570
0
3,540
10,004
4,351
2,278
1,242
8,540
0
44,064
L
3,418
1,368
0
1,383
13,964
5,536
204
4,872
9,052
5,423
0
L
8,206
741
2,218
8,092
27,173
30,709
32
3,614
23,489
32,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,098
Gold Earned
58,948
296
Minions Killed
235
0
Camps Cleared
0
1,418,204
Distance Traveled
1,470,287
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,128
785
65
4
0
291,656
0
W
Guan Yu
13,106
728
50
3
0
388,734
0
W
Medusa
13,976
776
102
6
0
368,453
4
L
Charybdis
13,199
733
87
5
0
311,249
0
L
Yemoja
11,419
634
49
3
0
270,811
4
L
Gilgamesh
11,216
623
71
4
0
304,075
4
W
Kukulkan
10,207
567
3
0
0
34,441
0
W
Neith
12,681
705
76
4
0
334,920
0
L
Freya
10,043
558
3
0
0
209,980
0
L
Artio
13,071
726
25
1
0
374,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role