Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
GusgusTheRussian
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,700 Elo+
Party 2
Bacchus
Bacchus
LayLay202
Bacchus
Level 25
God Stats
12W - 2L
1,856 SR
Queue Stats
81W - 19L
1,664 Elo+
Party 2
Ne Zha
Ne Zha
Lªzy
Ne Zha
Level 45
God Stats
6W - 0L
1,859 SR
Queue Stats
120W - 16L
1,997 Elo+
Party 2
Nemesis
Nemesis
Sensatiοnal
Nemesis
Level 18
God Stats
5W - 0L
1,710 SR
Queue Stats
134W - 18L
2,035 Elo+
Party 2
Team Averages
Level 74
1,685 SR
1,779 Elo+

VS

Team Averages
Level 43
1,549 SR
1,553 Elo+
Kukulkan
Kukulkan
IhadtheMoney
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Malkb22
Guan Yu
Level 46
God Stats
1W - 2L
1,762 SR
Queue Stats
87W - 88L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neogoose
Cu Chulainn
Level 27
God Stats
38W - 27L
1,630 SR
Queue Stats
343W - 252L
1,568 Elo+
Party 1
Da Ji
Da Ji
SorryCanBeUsed
Da Ji
Level 29
God Stats
1W - 6L
1,353 SR
Queue Stats
440W - 345L
1,575 Elo+
Party 1
Olorun
Olorun
Syrvy
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
26 / 2 / 14
12,053
1,096
29,038
9,952
3,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 12
9,312
847
8,638
8,872
3,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
LayLay202
Bacchus
16
4 / 2 / 27
10,102
918
10,018
9,344
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Lªzy
Ne Zha
18
8 / 5 / 20
10,885
990
14,050
14,472
11,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Sensatiοnal
Nemesis
17
10 / 2 / 14
10,621
966
10,021
10,739
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IhadtheMoney
Kukulkan
13
1 / 11 / 1
8,063
733
2,301
11,215
2,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Malkb22
Guan Yu
13
0 / 10 / 2
7,574
689
3,768
16,734
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Neogoose
Cu Chulainn
16
2 / 7 / 6
9,847
895
6,680
15,669
13,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 10 / 2
10,490
954
12,161
17,793
6,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Syrvy
Olorun
14
1 / 12 / 7
8,022
729
5,080
17,199
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
50
Kills
13
13
Deaths
50
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
26
2
14
16.5
W
2
2
12
4
L
Kukulkan
IhadtheMoney
Kukulkan
1
11
1
0.14
W
Bacchus
LayLay202
Bacchus
4
2
27
8.75
W
Ne Zha
Lªzy
Ne Zha
8
5
20
3.6
L
Guan Yu
Malkb22
Guan Yu
0
10
2
0.1
L
Cu Chulainn
Neogoose
Cu Chulainn
2
7
6
0.71
W
Nemesis
Sensatiοnal
Nemesis
10
2
14
8.5
L
9
10
2
1
L
Olorun
Syrvy
Olorun
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,765
Damage
29,990
53,379
Taken
78,610
38,379
Mitigated
42,020
11,213
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,038
4,670
0
2,170
9,952
3,432
469
1,820
8,132
39,181
0
W
8,638
3,724
0
678
8,872
3,423
4,507
1,625
7,247
0
43,641
L
Kukulkan
IhadtheMoney
Kukulkan
2,301
201
0
64
11,215
2,624
0
7,004
3,977
12,331
0
W
Bacchus
LayLay202
Bacchus
10,018
1,645
0
940
9,344
12,329
665
1,669
7,675
16,696
0
W
Ne Zha
Lªzy
Ne Zha
14,050
7,616
390
4,193
14,472
11,371
49
1,550
12,922
0
37,602
L
Guan Yu
Malkb22
Guan Yu
3,768
572
185
1,129
16,734
14,881
0
6,170
10,276
0
18,368
L
Cu Chulainn
Neogoose
Cu Chulainn
6,680
1,591
0
390
15,669
13,320
0
6,156
9,065
0
20,768
W
Nemesis
Sensatiοnal
Nemesis
10,021
5,757
0
2,842
10,739
7,824
77
717
10,022
0
44,369
L
12,161
2,397
0
440
17,793
6,006
0
8,703
8,747
0
24,009
L
Olorun
Syrvy
Olorun
5,080
2,117
76
1,811
17,199
5,189
0
9,546
7,297
21,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
43,996
229
Minions Killed
142
0
Camps Cleared
0
1,269,530
Distance Traveled
919,011
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,053
1,096
31
3
0
239,511
0
W
Skadi
9,312
847
64
6
0
252,418
1
L
Kukulkan
8,063
733
25
2
0
134,320
1
W
Bacchus
10,102
918
19
2
0
248,602
2
W
Ne Zha
10,885
990
55
5
0
254,553
4
L
Guan Yu
7,574
689
25
2
0
193,330
0
L
Cu Chulainn
9,847
895
40
4
0
211,003
1
W
Nemesis
10,621
966
60
5
0
274,446
3
L
Da Ji
10,490
954
21
2
0
197,067
0
L
Olorun
8,022
729
31
3
0
183,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role