Player Matchup

Mulan
Mulan
AnotherAnoobis
Mulan
Level 160
God Stats
6W - 1L
1,530 SR
Queue Stats
455W - 238L
1,793 Elo+
Party 1
Vulcan
Vulcan
MAYvaughn
Vulcan
Level 159
God Stats
34W - 16L
1,687 SR
Queue Stats
437W - 210L
1,747 Elo+
Party 1
Apollo
Apollo
TwoOps1Truck
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
1,998 Elo+
Party 1
Team Averages
Level 108
1,572 SR
1,846 Elo+

VS

Team Averages
Level 90
1,522 SR
1,689 Elo+
Ra
Ra
Blue Gilman
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Feel on Em
Cthulhu
Level 104
God Stats
1W - 2L
1,562 SR
Queue Stats
57W - 28L
1,762 Elo+
Party 2
Chaac
Chaac
nichoji
Chaac
Level 149
God Stats
3W - 3L
1,503 SR
Queue Stats
62W - 26L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 13
12,186
762
24,556
26,729
16,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
MAYvaughn
Vulcan
18
13 / 2 / 8
13,176
824
25,529
6,700
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
16
3 / 0 / 14
11,314
707
9,127
11,521
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 1
8,292
518
3,722
15,667
3,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Feel on Em
Cthulhu
15
1 / 5 / 1
9,422
589
12,703
25,310
24,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
nichoji
Chaac
15
3 / 6 / 1
10,333
646
14,790
22,757
22,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
25
Kills
4
4
Deaths
25
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
0
14
1
0.04
L
Cthulhu
Feel on Em
Cthulhu
1
5
1
0.3
W
Vulcan
MAYvaughn
Vulcan
13
2
8
8.5
W
Apollo
3
0
14
10
L
Chaac
nichoji
Chaac
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
31,215
44,950
Taken
63,734
22,750
Mitigated
50,663
17,686
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,556
5,958
0
13,263
26,729
16,034
282
8,550
17,493
0
53,538
L
3,722
365
147
232
15,667
3,260
0
6,538
8,792
10,746
0
L
Cthulhu
Feel on Em
Cthulhu
12,703
570
1,408
5,267
25,310
24,652
0
10,866
14,104
49,453
0
W
Vulcan
MAYvaughn
Vulcan
25,529
10,219
0
1,554
6,700
2,438
713
2,710
3,724
66,212
0
W
Apollo
9,127
3,300
0
2,869
11,521
4,278
1,454
4,234
6,999
0
39,433
L
Chaac
nichoji
Chaac
14,790
1,828
694
5,478
22,757
22,751
0
8,335
13,981
0
45,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
28,047
210
Minions Killed
130
9
Camps Cleared
3
860,919
Distance Traveled
766,474
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,186
762
58
4
0
265,113
4
L
Ra
8,292
518
10
1
2
196,707
0
L
Cthulhu
9,422
589
47
3
0
306,426
2
W
Vulcan
13,176
824
89
6
7
288,004
2
W
Apollo
11,314
707
63
4
2
307,802
0
L
Chaac
10,333
646
73
5
1
263,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role