Player Matchup

Neith
Neith
BetitoTHENOOB911
Neith
Level 18
God Stats
3W - 6L
1,561 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 1
Kali
Kali
StarWheat76
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Cthulhu
Cthulhu
ZorianG123
Cthulhu
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 1
Nike
Nike
huntervault101
Nike
Level 55
God Stats
1W - 2L
1,584 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
immortal252mars
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 1
Team Averages
Level 33
1,486 SR
1,381 Elo+

VS

Team Averages
Level 77
1,630 SR
1,437 Elo+
Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GEN Disarray469
Fenrir
Level 81
God Stats
6W - 3L
1,621 SR
Queue Stats
51W - 53L
1,489 Elo+
Party 2
Ares
Ares
ProfessorKhaos0
Ares
Level 126
God Stats
1W - 1L
1,782 SR
Queue Stats
217W - 199L
1,586 Elo+
Party 2
Achilles
Achilles
StickyMcShnickns
Achilles
Level 35
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 8L
1,183 Elo+
Solo
Danzaburou
Danzaburou
n00bMASTER69822
Danzaburou
Level 29
God Stats
26W - 35L
1,570 SR
Queue Stats
38W - 44L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 2
10,502
700
14,973
19,354
7,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 10 / 1
9,590
639
2,727
16,452
6,092
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ZorianG123
Cthulhu
16
2 / 6 / 4
9,738
649
21,964
23,194
20,963
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 4
10,547
703
10,386
16,994
18,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
immortal252mars
Tsukuyomi
14
0 / 9 / 4
9,017
601
3,149
14,842
5,485
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
11 / 2 / 15
12,100
807
22,369
10,398
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 1 / 18
12,201
813
12,289
17,485
15,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 2 / 24
12,729
849
18,622
24,250
34,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 0 / 26
11,343
756
13,324
16,523
25,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
n00bMASTER69822
Danzaburou
18
4 / 4 / 20
11,367
758
10,438
15,362
9,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
144
9
Kills
41
41
Deaths
9
15
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
2
15
9.25
L
3
10
2
0.4
W
11
1
18
20
W
10
2
24
11
L
1
10
1
0.15
W
5
0
26
18
L
Cthulhu
ZorianG123
Cthulhu
2
6
4
0.67
L
3
6
4
0.83
L
Tsukuyomi
immortal252mars
Tsukuyomi
0
9
4
0.22
W
Danzaburou
n00bMASTER69822
Danzaburou
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,199
Damage
77,042
90,836
Taken
84,018
58,286
Mitigated
92,120
8,643
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,369
2,022
3,268
1,891
10,398
7,070
2,130
4,325
5,787
56,475
0
L
14,973
6,541
234
4,191
19,354
7,662
1,248
11,292
7,713
0
37,009
W
12,289
1,998
498
7,135
17,485
15,992
2,259
2,964
14,354
0
43,309
W
18,622
1,386
0
2,498
24,250
34,113
240
5,156
18,588
31,203
0
L
2,727
1,291
0
1,339
16,452
6,092
0
5,410
10,678
0
20,910
W
13,324
2,333
1,000
4,147
16,523
25,196
587
4,583
11,781
2,827
23,408
L
Cthulhu
ZorianG123
Cthulhu
21,964
854
532
1,818
23,194
20,963
0
10,248
11,947
34,749
0
L
10,386
1,133
0
0
16,994
18,084
218
7,214
9,082
0
28,030
L
Tsukuyomi
immortal252mars
Tsukuyomi
3,149
782
0
529
14,842
5,485
0
6,372
8,275
0
13,362
W
Danzaburou
n00bMASTER69822
Danzaburou
10,438
4,044
0
3,695
15,362
9,749
5,721
3,706
11,544
0
29,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
59,740
166
Minions Killed
219
0
Camps Cleared
0
1,240,459
Distance Traveled
1,459,742
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,100
807
80
5
0
302,794
2
L
Neith
10,502
700
65
4
0
223,944
2
W
Fenrir
12,201
813
44
3
0
315,065
1
W
Ares
12,729
849
22
1
0
309,616
1
L
Kali
9,590
639
23
2
0
230,303
0
W
Achilles
11,343
756
36
2
0
294,630
2
L
Cthulhu
9,738
649
24
2
0
280,542
1
L
Nike
10,547
703
34
2
0
292,094
2
L
Tsukuyomi
9,017
601
20
1
0
213,576
0
W
Danzaburou
11,367
758
37
2
0
237,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role