Player Matchup

Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BTC ETH ADA
Mulan
Level 150
God Stats
27W - 33L
1,543 SR
Queue Stats
227W - 201L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
CHIFFE CHAFFE
Hun Batz
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
409W - 413L
1,625 Elo+
Party 1
Chiron
Chiron
SicariusRP
Chiron
Level 127
God Stats
14W - 9L
1,747 SR
Queue Stats
294W - 254L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
TIMBOSLlCE
Jormungandr
Level 143
God Stats
15W - 8L
2,016 SR
Queue Stats
298W - 272L
1,636 Elo+
Party 2
Team Averages
Level 145
1,661 SR
1,600 Elo+

VS

Team Averages
Level 105
1,519 SR
1,553 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Happy_Cancer38
Atlas
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,589 Elo+
Party 3
King Arthur
King Arthur
LivinlikeJames_
King Arthur
Level 98
God Stats
1W - 2L
1,564 SR
Queue Stats
23W - 20L
1,565 Elo+
Party 3
Achilles
Achilles
Q-T1P-_-
Achilles
Level 109
God Stats
0W - 3L
1,519 SR
Queue Stats
22W - 21L
1,532 Elo+
Party 3
Agni
Agni
abstr4ct-wave5s
Agni
Level 101
God Stats
1W - 3L
1,514 SR
Queue Stats
20W - 16L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 2 / 0
4,278
713
3,437
4,375
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 2
3,986
664
1,427
4,294
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
CHIFFE CHAFFE
Hun Batz
7
1 / 1 / 1
4,371
729
1,670
4,249
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
SicariusRP
Chiron
8
4 / 0 / 0
4,690
782
3,246
1,493
439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TIMBOSLlCE
Jormungandr
8
1 / 0 / 0
4,910
818
1,293
1,954
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 1 / 2
4,238
706
3,244
4,385
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 3
3,854
642
1,905
4,977
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LivinlikeJames_
King Arthur
7
0 / 1 / 0
4,022
670
452
3,078
925
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Q-T1P-_-
Achilles
7
2 / 0 / 2
3,997
666
2,320
3,482
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,313
552
666
2,552
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
4
4
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
0
0
L
Danzaburou
 
Danzaburou
2
1
2
3
W
0
1
2
1
W
Hun Batz
CHIFFE CHAFFE
Hun Batz
1
1
1
1.5
L
0
1
3
1.5
L
King Arthur
LivinlikeJames_
King Arthur
0
1
0
0
L
Achilles
Q-T1P-_-
Achilles
2
0
2
3
W
Chiron
SicariusRP
Chiron
4
0
0
4
W
Jormungandr
TIMBOSLlCE
Jormungandr
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,073
Damage
8,587
16,365
Taken
18,474
6,179
Mitigated
4,943
6,495
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,437
1,832
117
2,185
4,375
1,222
0
442
3,933
23,479
3,350
L
Danzaburou
 
Danzaburou
3,244
1,785
0
1,579
4,385
829
0
1,662
2,723
0
17,504
W
1,427
386
122
1,674
4,294
2,293
0
858
3,436
0
10,863
W
Hun Batz
CHIFFE CHAFFE
Hun Batz
1,670
147
0
360
4,249
1,029
0
439
3,810
0
21,963
L
1,905
863
196
1,300
4,977
1,812
0
692
4,285
11,756
0
L
King Arthur
LivinlikeJames_
King Arthur
452
0
0
679
3,078
925
0
1,293
1,785
0
20,391
L
Achilles
Q-T1P-_-
Achilles
2,320
483
0
974
3,482
911
0
450
3,032
0
15,361
W
Chiron
SicariusRP
Chiron
3,246
1,016
84
1,104
1,493
439
282
832
661
0
21,896
W
Jormungandr
TIMBOSLlCE
Jormungandr
1,293
644
0
849
1,954
1,196
0
0
1,954
25,648
0
L
666
76
0
530
2,552
466
0
0
2,552
9,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,235
Gold Earned
19,424
233
Minions Killed
157
0
Camps Cleared
0
625,549
Distance Traveled
639,900
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,278
713
59
10
0
125,737
1
L
Danzaburou
4,238
706
36
6
0
121,017
1
W
Mulan
3,986
664
22
4
0
102,026
1
W
Hun Batz
4,371
729
50
8
0
151,716
2
L
Atlas
3,854
642
26
4
0
134,000
2
L
King Arthur
4,022
670
45
8
0
132,445
3
L
Achilles
3,997
666
28
5
0
165,545
1
W
Chiron
4,690
782
41
7
0
131,900
2
W
Jormungandr
4,910
818
61
10
0
114,170
1
L
Agni
3,313
552
22
4
0
86,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role