Player Matchup

Gilgamesh
Gilgamesh
ILoveLizzos9343
Gilgamesh
Level 65
God Stats
1W - 4L
1,226 SR
Queue Stats
39W - 42L
1,420 Elo+
Party 1
Ra
Ra
Long Rifle 20
Ra
Level 47
God Stats
0W - 1L
1,420 SR
Queue Stats
7W - 16L
1,390 Elo+
Party 1
Thor
Thor
XxTbsavage18xX
Thor
Level 47
God Stats
3W - 6L
1,516 SR
Queue Stats
75W - 65L
1,548 Elo+
Party 3
Nemesis
Nemesis
statesman77
Nemesis
Level 128
God Stats
3W - 6L
1,282 SR
Queue Stats
195W - 245L
1,432 Elo+
Solo
Agni
Agni
zac__3131
Agni
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,691 Elo+
Party 3
Team Averages
Level 86
1,389 SR
1,496 Elo+

VS

Team Averages
Level 74
1,600 SR
1,521 Elo+
Atlas
Atlas
Rexster401
Atlas
Level 60
God Stats
10W - 5L
1,675 SR
Queue Stats
78W - 68L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
SPAZZ01D
Baron Samedi
Level 147
God Stats
7W - 10L
1,493 SR
Queue Stats
173W - 156L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
jibolbo
Kukulkan
Level 88
God Stats
9W - 5L
1,500 SR
Queue Stats
112W - 96L
1,587 Elo+
Party 2
Hercules
Hercules
slimTree
Hercules
Level 11
God Stats
5W - 2L
1,652 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 2
Chaac
Chaac
specialturtle13
Chaac
Level 66
God Stats
4W - 1L
1,679 SR
Queue Stats
46W - 39L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ILoveLizzos9343
Gilgamesh
18
4 / 6 / 6
12,788
1,163
16,422
21,345
19,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 13 / 7
11,872
1,079
8,952
18,260
5,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 7 / 5
10,736
976
12,690
18,797
6,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
statesman77
Nemesis
17
1 / 7 / 4
11,361
1,033
10,666
14,531
5,021
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
18
5 / 4 / 4
13,508
1,228
21,066
13,334
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

159

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
4 / 3 / 12
11,633
1,058
8,626
12,304
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SPAZZ01D
Baron Samedi
19
9 / 3 / 16
13,610
1,237
22,603
13,227
5,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
jibolbo
Kukulkan
20
12 / 2 / 14
14,427
1,312
25,666
7,193
2,418
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
slimTree
Hercules
18
5 / 1 / 13
12,394
1,127
7,673
22,305
12,335
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 3 / 10
12,618
1,147
17,323
20,772
21,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
12
Kills
37
37
Deaths
12
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ILoveLizzos9343
Gilgamesh
4
6
6
1.17
L
2
13
7
0.42
W
Atlas
4
3
12
3.33
W
Baron Samedi
SPAZZ01D
Baron Samedi
9
3
16
5.67
L
0
7
5
0.36
W
Kukulkan
jibolbo
Kukulkan
12
2
14
9.5
W
Hercules
slimTree
Hercules
5
1
13
11.5
W
7
3
10
4
L
Nemesis
statesman77
Nemesis
1
7
4
0.43
L
Agni
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,796
Damage
81,891
86,267
Taken
75,801
40,516
Mitigated
47,620
8,562
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ILoveLizzos9343
Gilgamesh
16,422
4,741
179
1,848
21,345
19,483
0
13,667
7,374
2,843
20,411
L
8,952
1,485
847
1,440
18,260
5,970
0
11,984
6,020
15,786
0
W
Atlas
8,626
455
125
117
12,304
5,081
0
4,327
7,649
15,209
0
W
Baron Samedi
SPAZZ01D
Baron Samedi
22,603
1,214
3,210
3,404
13,227
5,805
0
6,697
5,946
35,900
0
L
12,690
2,492
78
1,319
18,797
6,198
0
11,800
6,869
0
22,693
W
Kukulkan
jibolbo
Kukulkan
25,666
147
0
0
7,193
2,418
0
3,270
3,730
49,228
0
W
Hercules
slimTree
Hercules
7,673
2,684
0
5,043
22,305
12,335
0
6,210
15,436
0
10,905
W
17,323
3,496
0
3,734
20,772
21,981
0
9,157
10,729
0
24,330
L
Nemesis
statesman77
Nemesis
10,666
5,458
0
1,355
14,531
5,021
0
9,021
5,335
0
24,172
L
Agni
21,066
931
138
1,358
13,334
3,844
0
9,560
3,774
57,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
64,682
168
Minions Killed
113
5
Camps Cleared
5
1,029,252
Distance Traveled
1,149,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,788
1,163
15
1
1
230,743
0
L
Ra
11,872
1,079
13
1
1
169,791
0
W
Atlas
11,633
1,058
2
0
0
212,292
0
W
Baron Samedi
13,610
1,237
32
3
0
210,526
0
L
Thor
10,736
976
19
2
2
198,456
0
W
Kukulkan
14,427
1,312
62
6
2
237,283
0
W
Hercules
12,394
1,127
3
0
1
272,352
0
W
Chaac
12,618
1,147
14
1
2
217,355
0
L
Nemesis
11,361
1,033
26
2
1
211,957
1
L
Agni
13,508
1,228
95
9
0
218,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role