Player Matchup

Sylvanus
Sylvanus
DaddysLilFidget
Sylvanus
Level 47
God Stats
58W - 57L
1,651 SR
Queue Stats
75W - 81L
1,603 Elo+
Party 1
Loki
Loki
Dillyyyy
Loki
Level 106
God Stats
5W - 0L
1,824 SR
Queue Stats
66W - 67L
1,560 Elo+
Party 1
Scylla
Scylla
Grif70
Scylla
Level 67
God Stats
19W - 19L
1,600 SR
Queue Stats
55W - 47L
1,566 Elo+
Party 1
Hel
Hel
walruseal
Hel
Level 108
God Stats
4W - 3L
1,897 SR
Queue Stats
50W - 52L
1,549 Elo+
Party 1
Bakasura
Bakasura
xxopalxx
Bakasura
Level 156
God Stats
9W - 9L
1,260 SR
Queue Stats
94W - 105L
1,445 Elo+
Party 1
Team Averages
Level 97
1,647 SR
1,545 Elo+

VS

Team Averages
Level 47
1,648 SR
1,702 Elo+
Cliodhna
Cliodhna
DontHaveBeads
Cliodhna
Level 7
God Stats
17W - 1L
1,746 SR
Queue Stats
452W - 28L
1,830 Elo+
Party 2
Hercules
Hercules
MiceCheese
Hercules
Level 125
God Stats
31W - 2L
1,938 SR
Queue Stats
511W - 33L
1,939 Elo+
Party 2
Osiris
Osiris
SinOfWrath1x
Osiris
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 76L
1,581 Elo+
Solo
Chang'e
Chang'e
Untameable2
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,552 Elo+
Solo
Neith
Neith
jtved
Neith
Level 10
God Stats
1W - 1L
1,555 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 2 / 8
8,115
507
6,623
11,235
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
16
9 / 2 / 4
9,934
621
10,899
12,885
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Grif70
Scylla
13
3 / 1 / 7
8,126
508
6,948
5,500
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 7
9,185
574
13,514
9,907
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xxopalxx
Bakasura
16
4 / 2 / 3
9,355
585
10,344
19,394
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DontHaveBeads
Cliodhna
16
5 / 5 / 0
9,440
590
10,956
12,435
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
MiceCheese
Hercules
11
1 / 3 / 2
7,729
483
4,678
16,467
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
12
0 / 3 / 2
7,414
463
12,412
12,889
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Untameable2
Chang'e
12
0 / 6 / 1
7,491
468
4,521
11,686
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jtved
Neith
11
1 / 7 / 1
7,194
450
4,620
9,941
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
7
8
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
8
3.5
W
Loki
9
2
4
5.5
L
Cliodhna
DontHaveBeads
Cliodhna
5
5
0
1
W
Scylla
Grif70
Scylla
3
1
7
6.5
L
Hercules
MiceCheese
Hercules
1
3
2
0.67
L
Osiris
0
3
2
0.33
L
Chang'e
Untameable2
Chang'e
0
6
1
0.08
L
Neith
jtved
Neith
1
7
1
0.21
W
5
1
7
8.5
W
Bakasura
xxopalxx
Bakasura
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,328
Damage
37,187
58,921
Taken
63,418
24,324
Mitigated
31,260
32,187
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,623
1,925
3,945
5,099
11,235
6,957
382
706
10,403
20,312
0
W
Loki
10,899
3,512
0
4,595
12,885
4,327
0
1,479
11,335
0
61,604
L
Cliodhna
DontHaveBeads
Cliodhna
10,956
1,218
0
3,929
12,435
4,189
0
3,303
8,657
0
79,861
W
Scylla
Grif70
Scylla
6,948
1,103
0
1,515
5,500
1,021
375
591
4,835
46,092
0
L
Hercules
MiceCheese
Hercules
4,678
1,427
353
7,280
16,467
13,449
0
9,899
5,767
0
22,752
L
Osiris
12,412
4,485
0
1,354
12,889
7,624
0
1,639
9,044
0
47,724
L
Chang'e
Untameable2
Chang'e
4,521
237
437
3,062
11,686
2,770
0
4,074
7,358
44,471
0
L
Neith
jtved
Neith
4,620
1,688
0
987
9,941
3,228
847
7,314
2,502
0
38,927
W
13,514
458
2,555
5,332
9,907
3,733
195
636
9,152
67,347
0
W
Bakasura
xxopalxx
Bakasura
10,344
6,102
0
9,146
19,394
8,286
756
804
17,852
0
37,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
39,268
450
Minions Killed
423
0
Camps Cleared
0
1,608,793
Distance Traveled
1,519,154
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,115
507
28
2
0
292,746
5
W
Loki
9,934
621
101
6
0
368,451
2
L
Cliodhna
9,440
590
137
9
0
336,849
5
W
Scylla
8,126
508
96
6
0
314,043
3
L
Hercules
7,729
483
40
3
0
332,204
2
L
Osiris
7,414
463
76
5
0
293,390
4
L
Chang'e
7,491
468
99
6
0
284,841
5
L
Neith
7,194
450
71
4
0
271,870
1
W
Hel
9,185
574
120
8
0
318,738
1
W
Bakasura
9,355
585
105
7
0
314,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role