Player Matchup

Thor
Thor
GLI84
Thor
Level 85
God Stats
21W - 36L
1,417 SR
Queue Stats
255W - 318L
1,212 Elo+
Party 1
Achilles
Achilles
RamadonSteve
Achilles
Level 87
God Stats
14W - 25L
1,409 SR
Queue Stats
253W - 291L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Spookl
Cthulhu
Level 65
God Stats
5W - 9L
1,456 SR
Queue Stats
22W - 26L
1,391 Elo+
Solo
Janus
Janus
ThexLastxSaint
Janus
Level 109
God Stats
2W - 2L
1,718 SR
Queue Stats
15W - 14L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
vr6junky
Gilgamesh
Level 61
God Stats
8W - 11L
1,302 SR
Queue Stats
98W - 144L
1,156 Elo+
Party 1
Team Averages
Level 81
1,460 SR
1,352 Elo+

VS

Team Averages
Level 119
1,431 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jonah_Joestar21
Rama
Level 117
God Stats
1W - 0L
1,282 SR
Queue Stats
25W - 39L
1,114 Elo+
Solo
Ares
Ares
Megabriel
Ares
Level 125
God Stats
3W - 2L
1,391 SR
Queue Stats
96W - 96L
1,566 Elo+
Solo
Charybdis
Charybdis
Noctaseki
Charybdis
Level 102
God Stats
14W - 13L
1,547 SR
Queue Stats
27W - 26L
1,527 Elo+
Solo
Janus
Janus
OnlyJans
Janus
Level 121
God Stats
35W - 33L
1,435 SR
Queue Stats
35W - 34L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GLI84
Thor
16
2 / 6 / 5
9,746
696
12,323
16,762
6,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RamadonSteve
Achilles
18
11 / 5 / 3
10,975
784
14,587
19,967
14,106
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Spookl
Cthulhu
16
2 / 8 / 11
9,511
679
14,738
24,166
18,425
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
2 / 4 / 10
10,344
739
18,721
12,970
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
vr6junky
Gilgamesh
15
1 / 5 / 7
9,247
661
5,942
17,737
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
3 / 3 / 18
11,493
821
11,369
24,187
12,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 5 / 7
10,729
766
11,270
17,750
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
19
7 / 4 / 15
12,872
919
13,064
21,429
25,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Noctaseki
Charybdis
20
15 / 2 / 8
13,090
935
30,949
15,544
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
OnlyJans
Janus
17
0 / 4 / 9
10,569
755
9,981
8,993
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
18
Kills
27
28
Deaths
18
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
18
4
L
Thor
GLI84
Thor
2
6
5
0.75
W
2
5
7
1.1
W
Ares
7
4
15
3.63
W
Charybdis
Noctaseki
Charybdis
15
2
8
9.5
W
Janus
OnlyJans
Janus
0
4
9
1.13
L
Achilles
RamadonSteve
Achilles
11
5
3
2.5
L
Cthulhu
Spookl
Cthulhu
2
8
11
0.94
L
2
4
10
1.75
L
Gilgamesh
vr6junky
Gilgamesh
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,311
Damage
76,633
91,602
Taken
87,903
49,919
Mitigated
53,383
14,278
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,369
1,412
574
9,558
24,187
12,552
410
10,623
13,289
3,157
28,787
L
Thor
GLI84
Thor
12,323
2,043
0
90
16,762
6,657
0
4,816
11,640
0
38,647
W
11,270
9,721
18
6,505
17,750
6,244
2,977
5,814
11,743
0
41,780
W
Ares
13,064
763
2,649
4,097
21,429
25,768
749
7,893
13,389
23,741
0
W
Charybdis
Noctaseki
Charybdis
30,949
13,769
0
6,354
15,544
6,162
5,823
7,273
8,187
0
56,601
W
Janus
OnlyJans
Janus
9,981
480
0
1,263
8,993
2,657
549
1,157
7,836
43,752
0
L
Achilles
RamadonSteve
Achilles
14,587
3,417
0
2,493
19,967
14,106
0
6,091
13,466
0
22,955
L
Cthulhu
Spookl
Cthulhu
14,738
831
2,206
5,369
24,166
18,425
642
4,963
18,760
32,125
0
L
18,721
908
0
2,832
12,970
3,712
415
2,812
9,892
47,070
0
L
Gilgamesh
vr6junky
Gilgamesh
5,942
2,442
65
1,223
17,737
7,019
250
4,057
13,386
0
19,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
58,753
222
Minions Killed
241
0
Camps Cleared
0
1,372,114
Distance Traveled
1,414,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,493
821
45
3
0
273,137
0
L
Thor
9,746
696
52
4
0
258,765
0
W
Rama
10,729
766
58
4
0
245,114
1
W
Ares
12,872
919
16
1
0
281,614
1
W
Charybdis
13,090
935
41
3
0
287,881
0
W
Janus
10,569
755
81
6
0
326,459
2
L
Achilles
10,975
784
21
2
0
305,029
1
L
Cthulhu
9,511
679
32
2
0
282,950
1
L
Janus
10,344
739
92
7
0
272,768
1
L
Gilgamesh
9,247
661
25
2
0
252,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role