Player Matchup

Neith
Neith
AltheraLavellan
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,466 Elo+
Party 1
Hel
Hel
Esperz5670
Hel
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 6L
1,684 Elo+
Party 1
Terra
Terra
TauroBean
Terra
Level 148
God Stats
2W - 2L
1,598 SR
Queue Stats
20W - 31L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TitanFriutt
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
family-craft5
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,278 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,472 Elo+

VS

Team Averages
Level 73
1,573 SR
1,443 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dunzy
Tyr
Level 25
God Stats
4W - 3L
1,599 SR
Queue Stats
19W - 21L
1,369 Elo+
Party 2
Vulcan
Vulcan
TheAngel_2214
Vulcan
Level 87
God Stats
5W - 6L
1,486 SR
Queue Stats
53W - 83L
1,440 Elo+
Party 2
Ares
Ares
TheLegendary_Vic
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 81L
1,428 Elo+
Party 2
Artemis
Artemis
chalo902
Artemis
Level 96
God Stats
8W - 11L
1,782 SR
Queue Stats
50W - 83L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
8,868
682
10,348
15,344
6,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 1
8,364
643
3,034
13,887
5,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
TauroBean
Terra
14
0 / 8 / 1
8,499
654
3,162
22,346
15,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
TitanFriutt
Cu Chulainn
12
0 / 7 / 1
7,386
568
6,998
28,241
15,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
family-craft5
Kukulkan
13
0 / 12 / 0
7,558
581
1,263
13,483
5,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 1 / 15
10,767
828
14,333
7,952
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Dunzy
Tyr
18
5 / 1 / 11
10,869
836
12,398
11,442
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 0 / 12
10,748
827
22,116
4,605
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 22
10,834
833
14,275
12,063
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
chalo902
Artemis
18
7 / 0 / 18
10,698
823
20,479
11,716
5,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
115
2
Kills
37
37
Deaths
2
4
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
15
16.5
L
1
6
1
0.25
W
Tyr
Dunzy
Tyr
5
1
11
10.5
L
1
4
1
0.38
L
Terra
TauroBean
Terra
0
8
1
0.06
W
11
0
12
17
W
5
0
22
16
L
Cu Chulainn
TitanFriutt
Cu Chulainn
0
7
1
0.07
W
Artemis
chalo902
Artemis
7
0
18
16
L
Kukulkan
family-craft5
Kukulkan
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
83,601
93,301
Taken
47,778
48,460
Mitigated
36,457
19,609
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,333
3,894
405
1,224
7,952
3,287
1,234
1,580
6,372
46,546
0
L
10,348
3,148
0
2,572
15,344
6,734
0
7,851
7,130
0
39,194
W
Tyr
Dunzy
Tyr
12,398
2,569
0
4,490
11,442
8,278
625
1,440
10,002
0
45,473
L
3,034
0
4,572
4,306
13,887
5,759
0
7,326
6,231
11,276
0
L
Terra
TauroBean
Terra
3,162
196
1,907
2,406
22,346
15,378
0
14,319
7,185
20,425
0
W
22,116
6,969
371
1,056
4,605
2,374
951
882
3,723
40,904
0
W
14,275
989
194
1,416
12,063
16,606
595
1,791
10,272
25,990
0
L
Cu Chulainn
TitanFriutt
Cu Chulainn
6,998
1,454
0
3,846
28,241
15,139
0
13,450
13,988
0
18,089
W
Artemis
chalo902
Artemis
20,479
13,348
211
5,011
11,716
5,912
4,677
1,766
9,950
0
40,653
L
Kukulkan
family-craft5
Kukulkan
1,263
401
0
0
13,483
5,450
0
5,951
7,347
9,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
53,916
136
Minions Killed
245
0
Camps Cleared
0
999,472
Distance Traveled
1,423,037
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,767
828
58
4
0
272,985
2
L
Neith
8,868
682
57
4
0
197,198
1
W
Tyr
10,869
836
75
6
0
302,137
1
L
Hel
8,364
643
13
1
0
226,123
0
L
Terra
8,499
654
40
3
0
220,170
0
W
Vulcan
10,748
827
54
4
0
297,548
0
W
Ares
10,834
833
17
1
0
291,756
0
L
Cu Chulainn
7,386
568
11
1
0
213,494
0
W
Artemis
10,698
823
41
3
0
258,611
1
L
Kukulkan
7,558
581
15
1
0
142,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role