Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KarateFace
Fafnir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
556W - 589L
1,477 Elo+
Solo
Cerberus
Cerberus
Thicc_BitzTtv
Cerberus
Level 118
God Stats
0W - 3L
1,293 SR
Queue Stats
10W - 14L
1,295 Elo+
Party 1
Cupid
Cupid
Xanthrax1
Cupid
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 253L
1,543 Elo+
Solo
Thoth
Thoth
tman5556
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,191 Elo+
Party 1
Team Averages
Level 82
1,459 SR
1,401 Elo+

VS

Team Averages
Level 121
1,525 SR
1,493 Elo+
Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Trollrah
Xbalanque
Level 143
God Stats
13W - 7L
1,626 SR
Queue Stats
436W - 474L
1,464 Elo+
Solo
Izanami
Izanami
WildRider69
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Ymir
Ymir
ghostwarduff
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,546 Elo+
Party 2
Olorun
Olorun
xmoreau67x
Olorun
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 164L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 6 / 2
8,837
631
13,448
14,191
9,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
KarateFace
Fafnir
16
1 / 2 / 10
9,968
712
6,863
17,235
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Thicc_BitzTtv
Cerberus
16
5 / 6 / 6
10,029
716
16,217
30,729
36,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Xanthrax1
Cupid
18
4 / 3 / 5
10,317
737
13,733
12,124
6,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
tman5556
Thoth
15
0 / 4 / 7
8,772
627
9,887
10,516
5,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 1 / 14
9,848
703
6,513
17,472
21,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Trollrah
Xbalanque
16
4 / 6 / 9
10,001
714
15,036
12,416
5,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
WildRider69
Izanami
18
6 / 2 / 13
10,813
772
21,053
13,772
6,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 2 / 12
10,733
767
10,487
15,439
14,887
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
xmoreau67x
Olorun
18
4 / 1 / 11
10,514
751
21,877
13,562
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
12
Kills
21
21
Deaths
12
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
2
0.5
W
Fafnir
 
Fafnir
2
1
14
9
L
Fafnir
KarateFace
Fafnir
1
2
10
3
L
Cerberus
Thicc_BitzTtv
Cerberus
5
6
6
1.33
W
Xbalanque
Trollrah
Xbalanque
4
6
9
1.42
W
Izanami
WildRider69
Izanami
6
2
13
6.25
L
Cupid
Xanthrax1
Cupid
4
3
5
2.17
W
5
2
12
5.5
L
Thoth
tman5556
Thoth
0
4
7
0.88
W
Olorun
xmoreau67x
Olorun
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,148
Damage
74,966
84,795
Taken
72,661
80,386
Mitigated
54,651
30,073
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,448
339
1,449
2,988
14,191
9,909
0
7,542
6,649
26,751
0
W
Fafnir
 
Fafnir
6,513
1,493
3,026
4,793
17,472
21,159
0
11,563
5,909
14,017
0
L
Fafnir
KarateFace
Fafnir
6,863
1,690
640
6,100
17,235
22,755
73
6,800
10,435
10,215
0
L
Cerberus
Thicc_BitzTtv
Cerberus
16,217
504
1,220
11,429
30,729
36,142
442
11,970
18,759
22,940
0
W
Xbalanque
Trollrah
Xbalanque
15,036
9,166
2,139
1,626
12,416
5,527
745
8,095
4,321
0
25,162
W
Izanami
WildRider69
Izanami
21,053
14,091
584
2,287
13,772
6,462
1,480
8,455
5,317
0
40,882
L
Cupid
Xanthrax1
Cupid
13,733
6,262
830
3,446
12,124
6,270
763
7,161
4,963
0
37,086
W
10,487
1,422
1,327
923
15,439
14,887
460
8,560
6,879
19,068
0
L
Thoth
tman5556
Thoth
9,887
957
814
1,157
10,516
5,310
630
5,404
5,112
18,330
0
W
Olorun
xmoreau67x
Olorun
21,877
10,311
4,865
5,484
13,562
6,616
3,079
9,742
3,820
41,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
51,909
124
Minions Killed
132
0
Camps Cleared
0
1,195,798
Distance Traveled
1,194,638
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,837
631
30
2
0
239,349
1
W
Fafnir
9,848
703
12
1
0
283,562
1
L
Fafnir
9,968
712
12
1
0
255,450
1
L
Cerberus
10,029
716
15
1
0
243,509
1
W
Xbalanque
10,001
714
25
2
0
179,468
1
W
Izanami
10,813
772
43
3
0
252,861
0
L
Cupid
10,317
737
50
4
0
237,372
0
W
Ymir
10,733
767
17
1
0
234,015
0
L
Thoth
8,772
627
17
1
0
220,118
3
W
Olorun
10,514
751
35
3
0
244,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role