Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GateToOblivion
Ganesha
Level 123
God Stats
7W - 3L
1,664 SR
Queue Stats
50W - 54L
1,493 Elo+
Solo
Zeus
Zeus
Infinity_VeTrox
Zeus
Level 83
God Stats
10W - 9L
1,440 SR
Queue Stats
268W - 357L
1,394 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,462 Elo+

VS

Team Averages
Level 38
1,297 SR
1,083 Elo+
Chaac
Chaac
Jebendiuss
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 1
Chang'e
Chang'e
Selmosis
Chang'e
Level 73
God Stats
0W - 2L
1,075 SR
Queue Stats
0W - 9L
1,058 Elo+
Party 1
Charybdis
Charybdis
theMcCordian365
Charybdis
Level 14
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 7L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 0 / 7
9,760
813
14,311
8,694
3,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 18
9,588
799
6,711
13,336
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 0 / 8
9,910
826
11,729
4,960
2,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 0
7,142
595
4,423
12,912
4,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Selmosis
Chang'e
9
0 / 6 / 0
6,362
530
3,305
12,116
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
theMcCordian365
Charybdis
10
0 / 9 / 0
6,471
539
3,699
11,251
2,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
19
Kills
1
1
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
7
13.5
W
0
1
18
9
W
9
0
8
13
L
Chaac
1
4
0
0.25
L
Chang'e
Selmosis
Chang'e
0
6
0
0
L
Charybdis
theMcCordian365
Charybdis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
11,427
26,990
Taken
36,279
21,677
Mitigated
9,685
12,664
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,311
4,119
0
9,578
8,694
3,834
798
2,009
4,916
0
42,675
W
6,711
508
194
2,892
13,336
15,559
466
1,095
12,099
23,818
0
W
11,729
664
0
0
4,960
2,284
1,180
654
4,276
39,990
0
L
Chaac
4,423
577
0
1,703
12,912
4,257
0
7,403
5,509
0
17,424
L
Chang'e
Selmosis
Chang'e
3,305
487
1,052
1,618
12,116
2,938
0
7,725
4,391
10,684
0
L
Charybdis
theMcCordian365
Charybdis
3,699
1,590
0
139
11,251
2,490
0
3,312
7,939
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
19,975
152
Minions Killed
50
11
Camps Cleared
0
691,408
Distance Traveled
534,236
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,760
813
52
4
8
233,310
2
W
Ganesha
9,588
799
4
0
0
222,961
2
W
Zeus
9,910
826
96
8
3
235,137
3
L
Chaac
7,142
595
16
1
0
205,358
1
L
Chang'e
6,362
530
7
1
0
176,019
0
L
Charybdis
6,471
539
27
2
0
152,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role