Player Matchup

Bellona
Bellona
Cellstrain
Bellona
Level 18
God Stats
24W - 16L
1,658 SR
Queue Stats
47W - 50L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
DannySG_608
Danzaburou
Level 66
God Stats
6W - 4L
1,507 SR
Queue Stats
105W - 105L
1,377 Elo+
Party 4
Thoth
Thoth
GodJihyo
Thoth
Level 146
God Stats
2W - 2L
1,896 SR
Queue Stats
82W - 90L
1,560 Elo+
Party 1
Bastet
Bastet
Grumpykttn
Bastet
Level 88
God Stats
20W - 25L
1,562 SR
Queue Stats
314W - 396L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
condenador1001
Morgan Le Fay
Level 12
God Stats
1W - 2L
1,337 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 4
Team Averages
Level 66
1,592 SR
1,421 Elo+

VS

Team Averages
Level 67
1,637 SR
1,483 Elo+
Scylla
Scylla
Erowma
Scylla
Level 49
God Stats
16W - 4L
1,900 SR
Queue Stats
50W - 44L
1,584 Elo+
Party 2
Set
Set
Ouchiegiver
Set
Level 25
God Stats
3W - 1L
1,804 SR
Queue Stats
31W - 53L
1,287 Elo+
Party 3
Apollo
Apollo
Parrion-Parker
Apollo
Level 85
God Stats
4W - 4L
1,603 SR
Queue Stats
33W - 24L
1,579 Elo+
Party 2
Terra
Terra
WolfAlpha64
Terra
Level 156
God Stats
8W - 15L
1,292 SR
Queue Stats
681W - 670L
1,660 Elo+
Party 2
Mulan
Mulan
nightittia14
Mulan
Level 18
God Stats
11W - 12L
1,588 SR
Queue Stats
26W - 45L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cellstrain
Bellona
13
2 / 4 / 7
7,749
704
6,517
9,316
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DannySG_608
Danzaburou
15
5 / 5 / 8
9,211
837
9,050
11,000
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
GodJihyo
Thoth
16
8 / 4 / 4
9,458
860
12,709
6,989
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Grumpykttn
Bastet
14
2 / 4 / 10
8,005
728
9,252
7,512
2,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
condenador1001
Morgan Le Fay
13
1 / 5 / 3
7,121
647
3,920
8,916
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erowma
Scylla
16
5 / 4 / 9
9,132
830
11,430
9,399
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 8
9,287
844
5,358
11,237
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 3
8,118
738
4,429
9,417
4,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 13
9,451
859
7,722
12,099
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 5 / 6
8,139
740
3,917
11,912
6,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
18
Kills
22
22
Deaths
18
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cellstrain
Bellona
2
4
7
1.38
L
Danzaburou
DannySG_608
Danzaburou
5
5
8
1.8
W
Scylla
Erowma
Scylla
5
4
9
2.38
L
Thoth
GodJihyo
Thoth
8
4
4
2.5
L
Bastet
Grumpykttn
Bastet
2
4
10
1.75
W
5
4
8
2.25
W
3
4
3
1.13
W
6
1
13
12.5
L
Morgan Le Fay
condenador1001
Morgan Le Fay
1
5
3
0.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
32,856
43,733
Taken
54,064
19,590
Mitigated
31,588
4,068
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cellstrain
Bellona
6,517
1,068
57
1,141
9,316
7,562
19
2,494
6,737
0
12,960
L
Danzaburou
DannySG_608
Danzaburou
9,050
2,832
0
1,885
11,000
3,589
0
6,661
4,218
0
21,902
W
Scylla
Erowma
Scylla
11,430
574
0
580
9,399
2,743
0
4,042
5,322
33,301
0
L
Thoth
GodJihyo
Thoth
12,709
619
0
0
6,989
2,614
920
3,315
3,601
34,582
0
L
Bastet
Grumpykttn
Bastet
9,252
1,343
0
428
7,512
2,483
0
2,928
4,509
0
18,502
W
5,358
1,404
0
2,361
11,237
4,475
787
5,419
5,763
0
23,117
W
4,429
1,068
0
255
9,417
4,038
494
1,998
7,388
0
22,403
W
7,722
704
1,252
1,804
12,099
13,719
0
2,149
9,643
16,349
0
L
Morgan Le Fay
condenador1001
Morgan Le Fay
3,920
670
60
497
8,916
3,342
502
3,754
5,119
12,648
0
W
3,917
188
33
490
11,912
6,613
0
3,021
8,785
0
6,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
44,127
129
Minions Killed
154
0
Camps Cleared
0
1,001,104
Distance Traveled
1,090,810
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,749
704
13
1
0
178,896
0
L
Danzaburou
9,211
837
29
3
0
200,062
1
W
Scylla
9,132
830
57
5
0
215,968
0
L
Thoth
9,458
860
54
5
0
204,565
1
L
Bastet
8,005
728
20
2
0
237,038
1
W
Set
9,287
844
33
3
0
206,836
2
W
Apollo
8,118
738
47
4
0
213,895
1
W
Terra
9,451
859
14
1
0
242,697
2
L
Morgan Le Fay
7,121
647
13
1
0
180,543
0
W
Mulan
8,139
740
3
0
0
211,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role