Player Matchup

Thor
Thor
Dizzygunner777
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,059 Elo+
Party 2
Yemoja
Yemoja
Gr8xOdinsRaven
Yemoja
Level 29
God Stats
8W - 15L
1,371 SR
Queue Stats
11W - 18L
1,332 Elo+
Party 3
Jing Wei
Jing Wei
JunichiTazawa3
Jing Wei
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 28L
1,332 Elo+
Party 3
Chaac
Chaac
MRGRAVYPANTZ
Chaac
Level 14
God Stats
0W - 1L
1,358 SR
Queue Stats
11W - 15L
1,177 Elo+
Party 2
Thoth
Thoth
McLongjr
Thoth
Level 19
God Stats
8W - 11L
1,198 SR
Queue Stats
38W - 36L
1,059 Elo+
Party 2
Team Averages
Level 36
1,385 SR
1,192 Elo+

VS

Team Averages
Level 121
1,469 SR
1,395 Elo+
Fenrir
Fenrir
DODrigun
Fenrir
Level 149
God Stats
5W - 1L
1,305 SR
Queue Stats
323W - 346L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Heraion92
Nu Wa
Level 127
God Stats
4W - 4L
1,529 SR
Queue Stats
191W - 204L
1,468 Elo+
Party 1
Neith
Neith
daniii232112
Neith
Level 126
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 1L
1,294 Elo+
Party 1
Bastet
Bastet
melaneyrose
Bastet
Level 158
God Stats
4W - 6L
1,177 SR
Queue Stats
62W - 74L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
yelnats22595
Baron Samedi
Level 45
God Stats
11W - 10L
1,648 SR
Queue Stats
43W - 66L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,723
572
3,175
7,859
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,118
512
477
5,583
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
8
1 / 5 / 0
4,897
490
564
6,321
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 1
4,808
481
1,757
7,328
3,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
McLongjr
Thoth
9
3 / 3 / 1
5,929
593
2,722
4,588
1,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DODrigun
Fenrir
11
6 / 1 / 1
6,493
649
4,874
6,858
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Heraion92
Nu Wa
10
1 / 2 / 5
6,024
602
4,399
3,387
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 1 / 6
5,682
568
3,227
3,203
883
Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
10
8 / 1 / 3
6,401
640
4,260
4,701
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
yelnats22595
Baron Samedi
9
4 / 1 / 4
6,195
620
5,758
4,854
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DODrigun
Fenrir
6
1
1
6.5
L
2
3
2
1
L
0
2
2
0.5
W
Nu Wa
Heraion92
Nu Wa
1
2
5
1.75
L
Jing Wei
1
5
0
0.2
L
0
7
1
0.07
L
Thoth
McLongjr
Thoth
3
3
1
1.17
W
1
1
6
4
W
Bastet
8
1
3
9.5
W
Baron Samedi
yelnats22595
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,695
Damage
22,518
31,679
Taken
23,003
10,938
Mitigated
8,612
4,808
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DODrigun
Fenrir
4,874
1,117
0
2,708
6,858
2,197
294
893
5,965
0
31,809
L
3,175
543
0
2,310
7,859
2,491
0
1,725
5,966
0
22,183
L
477
129
212
724
5,583
2,384
0
309
5,186
8,930
0
W
Nu Wa
Heraion92
Nu Wa
4,399
696
0
484
3,387
773
1,015
1,522
1,865
29,581
0
L
Jing Wei
564
145
2
1,052
6,321
1,449
0
357
5,876
0
18,153
L
1,757
301
0
508
7,328
3,484
0
5,327
1,953
0
14,600
L
Thoth
McLongjr
Thoth
2,722
248
0
0
4,588
1,130
0
1,833
2,541
23,342
0
W
3,227
861
0
939
3,203
883
610
329
2,874
0
26,002
W
Bastet
4,260
1,194
0
897
4,701
1,430
261
314
4,387
0
18,620
W
Baron Samedi
yelnats22595
Baron Samedi
5,758
1,470
0
1,940
4,854
3,329
416
141
4,713
23,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
30,795
176
Minions Killed
238
0
Camps Cleared
0
892,631
Distance Traveled
946,808
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,493
649
65
7
0
224,186
1
L
Thor
5,723
572
50
5
0
219,742
0
L
Yemoja
5,118
512
18
2
0
149,947
3
W
Nu Wa
6,024
602
49
5
0
188,102
5
L
Jing Wei
4,897
490
38
4
0
176,582
3
L
Chaac
4,808
481
23
2
0
180,834
0
L
Thoth
5,929
593
47
5
0
165,526
0
W
Neith
5,682
568
45
5
0
169,787
0
W
Bastet
6,401
640
35
4
0
213,629
0
W
Baron Samedi
6,195
620
44
4
0
151,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role