Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DuncleMArk
Izanami
Level 86
God Stats
17W - 9L
1,640 SR
Queue Stats
109W - 67L
1,680 Elo+
Party 2
Ah Puch
Ah Puch
RichHomieTom
Ah Puch
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
305W - 156L
1,647 Elo+
Party 2
Sun Wukong
Sun Wukong
SMEĄG
Sun Wukong
Level 67
God Stats
7W - 2L
1,668 SR
Queue Stats
214W - 118L
1,587 Elo+
Party 2
Geb
Geb
Sweet_Caliber27
Geb
Level 5
God Stats
4W - 3L
1,864 SR
Queue Stats
48W - 29L
1,579 Elo+
Party 2
Team Averages
Level 85
1,634 SR
1,599 Elo+

VS

Team Averages
Level 97
1,563 SR
1,547 Elo+
Apollo
Apollo
Johalter
Apollo
Level 109
God Stats
11W - 9L
1,543 SR
Queue Stats
37W - 40L
1,492 Elo+
Party 1
Fenrir
Fenrir
RevengerKO
Fenrir
Level 120
God Stats
0W - 1L
1,430 SR
Queue Stats
70W - 95L
1,472 Elo+
Solo
Cliodhna
Cliodhna
SJamTheSpam
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,639 Elo+
Party 1
Ymir
Ymir
ShaqtusThaCactus
Ymir
Level 103
God Stats
1W - 2L
1,718 SR
Queue Stats
7W - 12L
1,549 Elo+
Party 1
Zeus
Zeus
madninja6969
Zeus
Level 27
God Stats
3W - 3L
1,623 SR
Queue Stats
10W - 11L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 6
9,263
579
6,456
9,497
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
DuncleMArk
Izanami
16
1 / 1 / 7
9,478
592
9,138
9,096
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
RichHomieTom
Ah Puch
17
12 / 1 / 3
10,711
669
14,402
9,456
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SMEĄG
Sun Wukong
16
6 / 1 / 1
10,103
631
6,514
13,461
7,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 6
7,800
488
5,470
11,787
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Johalter
Apollo
13
1 / 2 / 3
7,527
470
9,037
9,241
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
RevengerKO
Fenrir
12
2 / 6 / 0
7,697
481
5,267
14,835
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
SJamTheSpam
Cliodhna
14
1 / 7 / 3
8,817
551
7,637
11,723
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 5 / 2
7,377
461
3,960
13,665
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 0
6,921
433
2,188
6,951
1,958
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
6
6
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
6
8
W
Izanami
DuncleMArk
Izanami
1
1
7
4.5
L
Apollo
Johalter
Apollo
1
2
3
1.25
L
Fenrir
RevengerKO
Fenrir
2
6
0
0.33
W
Ah Puch
RichHomieTom
Ah Puch
12
1
3
13.5
L
Cliodhna
SJamTheSpam
Cliodhna
1
7
3
0.36
W
Sun Wukong
SMEĄG
Sun Wukong
6
1
1
6.5
L
2
5
2
0.6
W
0
3
6
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,980
Damage
28,089
53,297
Taken
56,415
26,881
Mitigated
22,609
22,114
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,456
4,967
0
6,022
9,497
3,584
0
632
8,865
0
43,002
W
Izanami
DuncleMArk
Izanami
9,138
5,512
0
5,163
9,096
2,506
747
956
7,788
0
84,327
L
Apollo
Johalter
Apollo
9,037
5,897
0
2,602
9,241
2,572
0
2,681
6,560
0
58,441
L
Fenrir
RevengerKO
Fenrir
5,267
1,677
0
4,875
14,835
5,011
0
4,632
10,203
0
41,570
W
Ah Puch
RichHomieTom
Ah Puch
14,402
1,048
0
5,679
9,456
3,414
235
0
9,456
83,477
0
L
Cliodhna
SJamTheSpam
Cliodhna
7,637
343
0
526
11,723
3,389
0
6,014
5,709
0
60,892
W
Sun Wukong
SMEĄG
Sun Wukong
6,514
886
0
4,291
13,461
7,118
464
2,354
11,107
0
57,419
L
3,960
547
0
2,264
13,665
9,679
0
6,545
7,120
16,637
0
W
5,470
317
0
959
11,787
10,259
70
2,206
9,581
12,575
0
L
2,188
369
0
915
6,951
1,958
723
0
6,951
31,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
38,339
530
Minions Killed
411
0
Camps Cleared
0
1,601,878
Distance Traveled
1,488,498
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,263
579
87
5
0
354,523
3
W
Izanami
9,478
592
159
10
0
304,081
5
L
Apollo
7,527
470
100
6
0
308,071
3
L
Fenrir
7,697
481
85
5
0
328,360
4
W
Ah Puch
10,711
669
139
9
0
328,915
4
L
Cliodhna
8,817
551
130
8
0
299,469
3
W
Sun Wukong
10,103
631
132
8
0
288,953
3
L
Ymir
7,377
461
28
2
0
308,018
3
W
Geb
7,800
488
13
1
0
325,406
0
L
Zeus
6,921
433
68
4
0
244,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role