Player Matchup

Guan Yu
Guan Yu
BapLovesYou
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
DaddyJungle
Geb
Level 63
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DriftedCandy
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
Equip Dubs
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LISLAYERII
Hou Yi
Level 126
God Stats
1W - 1L
1,599 SR
Queue Stats
24W - 15L
1,502 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,491 Elo+

VS

Team Averages
Level 61
1,573 SR
1,601 Elo+
Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ItsZyvox
Yemoja
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 136L
1,607 Elo+
Party 2
Bellona
Bellona
Syncington
Bellona
Level 101
God Stats
5W - 8L
1,735 SR
Queue Stats
154W - 130L
1,564 Elo+
Party 2
Charybdis
Charybdis
YOLobster
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,689 Elo+
Solo
Atlas
Atlas
iCanOnlyTank
Atlas
Level 47
God Stats
23W - 11L
1,630 SR
Queue Stats
94W - 95L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BapLovesYou
Guan Yu
3
0 / 6 / 0
3,591
359
350
6,678
2,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 3 / 1
5,272
527
2,801
10,171
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DriftedCandy
Morgan Le Fay
7
0 / 5 / 1
4,271
427
2,092
5,062
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Equip Dubs
Serqet
6
0 / 5 / 0
4,222
422
2,801
7,505
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
LISLAYERII
Hou Yi
9
3 / 4 / 0
5,427
543
6,665
7,462
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
8 / 0 / 5
6,413
641
7,816
5,039
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
ItsZyvox
Yemoja
10
6 / 0 / 7
6,271
627
4,473
3,625
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Syncington
Bellona
10
5 / 1 / 10
6,607
661
6,737
8,057
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
YOLobster
Charybdis
12
3 / 2 / 3
6,589
659
4,677
6,245
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 9
5,775
578
4,267
6,917
3,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
23
23
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
5
10.5
L
Guan Yu
BapLovesYou
Guan Yu
0
6
0
0
L
1
3
1
0.5
L
Morgan Le Fay
DriftedCandy
Morgan Le Fay
0
5
1
0.1
L
Serqet
Equip Dubs
Serqet
0
5
0
0
W
Yemoja
ItsZyvox
Yemoja
6
0
7
9.5
L
Hou Yi
LISLAYERII
Hou Yi
3
4
0
0.75
W
Bellona
Syncington
Bellona
5
1
10
10
W
Charybdis
YOLobster
Charybdis
3
2
3
2.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
27,970
36,878
Taken
29,883
11,789
Mitigated
15,110
5,580
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,816
1,045
0
1,656
5,039
2,503
227
692
4,269
30,889
0
L
Guan Yu
BapLovesYou
Guan Yu
350
285
80
238
6,678
2,305
0
3,533
3,110
0
3,772
L
2,801
336
0
2,386
10,171
4,260
0
3,064
7,043
14,214
0
L
Morgan Le Fay
DriftedCandy
Morgan Le Fay
2,092
176
0
568
5,062
1,461
0
2,932
2,034
14,234
0
L
Serqet
Equip Dubs
Serqet
2,801
348
0
1,172
7,505
1,616
0
3,298
3,977
0
13,595
W
Yemoja
ItsZyvox
Yemoja
4,473
1,143
1,520
1,938
3,625
2,960
527
429
2,728
19,440
0
L
Hou Yi
LISLAYERII
Hou Yi
6,665
2,250
0
1,136
7,462
2,147
0
2,796
4,601
0
27,471
W
Bellona
Syncington
Bellona
6,737
1,684
0
2,110
8,057
4,318
0
1,110
6,681
0
32,252
W
Charybdis
YOLobster
Charybdis
4,677
2,517
0
2,681
6,245
1,810
850
1,490
4,755
0
40,884
W
4,267
1,633
1,205
2,242
6,917
3,519
32
852
5,879
12,546
2,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
31,655
116
Minions Killed
254
0
Camps Cleared
0
909,936
Distance Traveled
1,015,173
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,413
641
59
6
0
208,501
0
L
Guan Yu
3,591
359
2
0
0
117,586
0
L
Geb
5,272
527
13
1
0
219,270
1
L
Morgan Le Fay
4,271
427
22
2
0
165,930
0
L
Serqet
4,222
422
25
3
0
221,551
1
W
Yemoja
6,271
627
27
3
0
184,885
1
L
Hou Yi
5,427
543
54
5
0
185,599
1
W
Bellona
6,607
661
65
7
0
232,979
2
W
Charybdis
6,589
659
78
8
0
174,755
1
W
Atlas
5,775
578
25
3
0
214,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role