Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CrazyLime69
Thoth
Level 100
God Stats
3W - 3L
1,283 SR
Queue Stats
22W - 40L
1,391 Elo+
Party 1
Atlas
Atlas
IlQuacksterlI
Atlas
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 30L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
TheDILLY101
Erlang Shen
Level 131
God Stats
65W - 58L
1,501 SR
Queue Stats
286W - 300L
1,509 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,479 Elo+

VS

Team Averages
Level 100
1,486 SR
1,397 Elo+
Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MollyWithLean
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,185 Elo+
Party 3
Danzaburou
Danzaburou
Spookinn
Danzaburou
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 87L
1,401 Elo+
Party 2
Susano
Susano
itzkilas
Susano
Level 120
God Stats
4W - 6L
1,723 SR
Queue Stats
140W - 155L
1,472 Elo+
Solo
Cthulhu
Cthulhu
skebinn
Cthulhu
Level 59
God Stats
2W - 3L
1,208 SR
Queue Stats
11W - 22L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
8 / 1 / 4
10,626
590
7,738
11,134
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
 
Chiron
14
2 / 1 / 6
8,730
485
8,854
9,118
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 3
10,041
558
4,472
7,502
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 1 / 4
8,312
462
4,524
11,400
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
TheDILLY101
Erlang Shen
17
7 / 2 / 1
11,079
616
9,869
12,782
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 3
9,820
546
5,137
8,036
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 3 / 1
9,291
516
1,644
8,574
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Spookinn
Danzaburou
11
1 / 3 / 1
7,317
407
6,422
10,792
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
itzkilas
Susano
16
6 / 5 / 1
10,014
556
8,124
13,713
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
skebinn
Cthulhu
10
0 / 4 / 1
6,516
362
5,293
10,423
7,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
9
9
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
4
10
W
Chiron
 
Chiron
2
1
6
5
L
Thoth
 
Thoth
2
4
3
0.88
W
1
4
3
0.63
W
1
1
4
3
L
0
3
1
0.17
L
Danzaburou
Spookinn
Danzaburou
1
3
1
0.5
W
Erlang Shen
TheDILLY101
Erlang Shen
7
2
1
3.75
L
Susano
itzkilas
Susano
6
5
1
1.3
L
Cthulhu
skebinn
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,457
Damage
26,620
51,936
Taken
51,538
29,087
Mitigated
20,856
19,386
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,738
3,524
0
4,942
11,134
4,041
1,095
1,871
9,263
0
74,862
W
Chiron
 
Chiron
8,854
2,766
1,159
4,259
9,118
2,729
1,980
2,187
6,931
0
68,532
L
Thoth
 
Thoth
5,137
252
0
500
8,036
2,375
0
2,249
5,787
62,801
0
W
4,472
0
0
1,028
7,502
2,090
0
2,782
4,720
67,217
0
W
4,524
1,595
411
1,906
11,400
9,171
123
1,950
9,450
28,076
0
L
1,644
500
0
1,709
8,574
2,920
0
0
8,574
0
60,806
L
Danzaburou
Spookinn
Danzaburou
6,422
2,351
0
3,630
10,792
3,286
527
2,142
8,650
0
44,198
W
Erlang Shen
TheDILLY101
Erlang Shen
9,869
4,207
0
5,681
12,782
11,056
521
1,263
11,519
0
72,430
L
Susano
itzkilas
Susano
8,124
2,463
0
4,578
13,713
4,936
0
1,545
12,168
0
55,291
L
Cthulhu
skebinn
Cthulhu
5,293
270
350
1,376
10,423
7,339
68
3,060
7,363
22,414
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
42,958
551
Minions Killed
475
0
Camps Cleared
0
1,745,921
Distance Traveled
1,605,676
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,626
590
125
7
0
443,755
2
W
Chiron
8,730
485
120
7
0
326,770
4
L
Thoth
9,820
546
135
8
0
337,615
2
W
Thoth
10,041
558
132
7
0
317,185
1
W
Atlas
8,312
462
39
2
0
305,706
6
L
Neith
9,291
516
143
8
0
296,248
7
L
Danzaburou
7,317
407
69
4
0
298,739
4
W
Erlang Shen
11,079
616
135
8
0
352,505
3
L
Susano
10,014
556
91
5
0
348,856
7
L
Cthulhu
6,516
362
37
2
0
324,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role