Player Matchup

Rama
Rama
IKillManyThings
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,079 Elo+
Party 2
Kukulkan
Kukulkan
Jermo9000
Kukulkan
Level 7
God Stats
0W - 5L
1,081 SR
Queue Stats
0W - 5L
1,079 Elo+
Party 2
Hercules
Hercules
SirSwany
Hercules
Level 11
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 6L
1,015 Elo+
Party 2
Cerberus
Cerberus
qball12
Cerberus
Level 28
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 6L
1,015 Elo+
Party 2
Mercury
Mercury
xGregory
Mercury
Level 79
God Stats
0W - 4L
1,449 SR
Queue Stats
0W - 6L
1,015 Elo+
Party 2
Team Averages
Level 46
1,308 SR
1,040 Elo+

VS

Team Averages
Level 47
1,480 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ClappyD1
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,297 Elo+
Party 3
Nemesis
Nemesis
CosmicalBunny
Nemesis
Level 48
God Stats
1W - 3L
1,290 SR
Queue Stats
166W - 199L
1,477 Elo+
Party 1
Vamana
Vamana
CosmicalPhoenix
Vamana
Level 40
God Stats
9W - 6L
1,609 SR
Queue Stats
132W - 143L
1,454 Elo+
Party 1
Ymir
Ymir
zoggywater
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,430
443
3,662
4,551
1,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Jermo9000
Kukulkan
7
0 / 2 / 0
4,551
455
1,037
3,787
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SirSwany
Hercules
8
0 / 4 / 1
4,604
460
3,033
7,404
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
qball12
Cerberus
7
0 / 3 / 0
4,792
479
2,391
7,617
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
xGregory
Mercury
9
2 / 3 / 0
5,421
542
3,154
6,758
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 0 / 3
5,142
514
3,999
2,285
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
ClappyD1
Anubis
12
2 / 0 / 4
6,441
644
3,472
5,308
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
10
6 / 0 / 4
6,293
629
5,795
5,259
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 1
5,671
567
4,457
6,372
5,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 0 / 2
6,072
607
3,844
5,946
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
3
1.5
W
Anubis
ClappyD1
Anubis
2
0
4
4
W
Nemesis
6
0
4
8
W
2
2
1
1.25
L
0
2
0
0
L
Kukulkan
Jermo9000
Kukulkan
0
2
0
0
L
Hercules
SirSwany
Hercules
0
4
1
0.13
L
Cerberus
qball12
Cerberus
0
3
0
0
L
Mercury
xGregory
Mercury
2
3
0
0.67
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
21,567
30,117
Taken
25,170
10,068
Mitigated
13,813
6,086
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,999
2,321
0
930
2,285
492
0
598
1,439
0
24,423
W
Anubis
ClappyD1
Anubis
3,472
166
0
3,726
5,308
2,500
204
249
5,059
41,593
0
W
Nemesis
5,795
3,491
0
806
5,259
1,715
138
406
4,769
0
27,820
W
4,457
2,023
0
2,235
6,372
5,551
306
0
6,078
0
26,023
L
3,662
2,973
0
1,628
4,551
1,040
0
1,643
2,908
0
28,337
L
Kukulkan
Jermo9000
Kukulkan
1,037
123
0
0
3,787
762
0
907
2,880
17,185
0
L
Hercules
SirSwany
Hercules
3,033
1,350
0
1,710
7,404
3,251
0
0
7,404
0
12,742
L
Cerberus
qball12
Cerberus
2,391
339
0
1,650
7,617
3,173
0
3,323
4,294
9,469
0
L
Mercury
xGregory
Mercury
3,154
1,018
0
1,098
6,758
1,842
0
1,443
5,315
0
30,110
W
3,844
858
286
1,880
5,946
3,555
0
2,103
3,775
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
29,619
213
Minions Killed
241
0
Camps Cleared
0
956,634
Distance Traveled
987,435
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,142
514
42
4
0
194,556
0
W
Anubis
6,441
644
81
8
0
181,798
0
W
Nemesis
6,293
629
52
5
0
228,775
1
W
Vamana
5,671
567
36
4
0
190,087
2
L
Rama
4,430
443
63
6
0
182,816
3
L
Kukulkan
4,551
455
41
4
0
147,760
0
L
Hercules
4,604
460
26
3
0
179,684
3
L
Cerberus
4,792
479
18
2
0
206,533
4
L
Mercury
5,421
542
65
7
0
239,841
0
W
Ymir
6,072
607
30
3
0
192,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role