Player Matchup

Susano
Susano
AlexoReplayII
Susano
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 204L
1,534 Elo+
Solo
Atlas
Atlas
Geistborne
Atlas
Level 128
God Stats
9W - 3L
1,605 SR
Queue Stats
27W - 20L
1,682 Elo+
Solo
Amaterasu
Amaterasu
MrMintMocha
Amaterasu
Level 125
God Stats
14W - 7L
1,639 SR
Queue Stats
34W - 19L
1,565 Elo+
Solo
Merlin
Merlin
TakeYourLife365
Merlin
Level 105
God Stats
24W - 36L
1,338 SR
Queue Stats
352W - 426L
1,505 Elo+
Solo
Skadi
Skadi
xXIdentity-ll
Skadi
Level 48
God Stats
0W - 2L
1,699 SR
Queue Stats
30W - 46L
1,533 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,564 Elo+

VS

Team Averages
Level 81
1,366 SR
1,553 Elo+
Artemis
Artemis
Hessthethird
Artemis
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 6L
1,830 Elo+
Solo
Hera
Hera
RidgeJumper
Hera
Level 85
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 15L
1,541 Elo+
Party 1
Pele
Pele
SirWhiteness886
Pele
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,519 Elo+
Party 1
Poseidon
Poseidon
SirYellownes
Poseidon
Level 130
God Stats
2W - 3L
1,217 SR
Queue Stats
65W - 68L
1,508 Elo+
Party 1
Vamana
Vamana
sadboiPLUTO
Vamana
Level 75
God Stats
1W - 0L
1,314 SR
Queue Stats
10W - 19L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,241
724
7,820
9,795
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
14
1 / 6 / 7
7,820
782
7,231
10,591
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MrMintMocha
Amaterasu
14
5 / 5 / 2
8,178
818
7,970
12,660
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 1
7,276
728
6,466
8,195
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 3
7,023
702
4,057
4,531
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hessthethird
Artemis
14
6 / 1 / 9
8,056
806
6,344
4,342
1,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 11
8,282
828
9,967
6,458
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 11
7,642
764
5,786
10,453
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SirYellownes
Poseidon
15
7 / 3 / 8
8,536
854
6,306
8,291
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
4 / 1 / 7
8,418
842
6,873
11,106
8,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
25
25
Deaths
12
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Atlas
1
6
7
0.75
W
Artemis
Hessthethird
Artemis
6
1
9
10.5
L
Amaterasu
MrMintMocha
Amaterasu
5
5
2
1.2
W
6
1
11
11.5
W
2
6
11
1.25
W
Poseidon
SirYellownes
Poseidon
7
3
8
3.67
L
1
5
1
0.3
W
Vamana
4
1
7
7.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
35,276
45,772
Taken
40,650
26,838
Mitigated
17,852
5,042
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,820
1,188
0
716
9,795
3,362
0
3,213
6,482
0
19,815
L
Atlas
7,231
2,567
0
255
10,591
10,033
57
4,819
5,518
21,953
0
W
Artemis
Hessthethird
Artemis
6,344
1,880
0
0
4,342
1,472
971
2,102
2,240
0
19,817
L
Amaterasu
MrMintMocha
Amaterasu
7,970
2,641
0
2,571
12,660
8,715
0
4,052
8,483
0
25,329
W
9,967
2,430
0
574
6,458
2,197
915
2,716
3,742
17,002
0
W
5,786
1,126
0
888
10,453
2,929
62
3,032
7,421
0
18,917
W
Poseidon
SirYellownes
Poseidon
6,306
1,226
0
1,293
8,291
2,752
953
3,055
5,236
22,971
0
L
6,466
51
265
580
8,195
3,429
96
2,083
6,014
29,904
826
W
Vamana
6,873
3,306
1,169
3,548
11,106
8,502
294
2,776
8,330
0
26,419
L
4,057
1,632
0
655
4,531
1,299
603
1,489
3,002
0
9,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
40,934
172
Minions Killed
162
0
Camps Cleared
0
921,488
Distance Traveled
1,015,127
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,241
724
22
2
0
207,650
2
L
Atlas
7,820
782
34
3
0
190,234
4
W
Artemis
8,056
806
26
3
0
188,461
3
L
Amaterasu
8,178
818
34
3
0
218,155
4
W
Hera
8,282
828
21
2
0
202,174
0
W
Pele
7,642
764
25
3
0
195,147
0
W
Poseidon
8,536
854
45
5
0
209,336
0
L
Merlin
7,276
728
65
7
0
190,226
1
W
Vamana
8,418
842
45
5
0
220,009
1
L
Skadi
7,023
702
17
2
0
115,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role