Player Matchup

Medusa
Medusa
ITEM009
Medusa
Level 46
God Stats
6W - 6L
1,593 SR
Queue Stats
6W - 8L
1,425 Elo+
Solo
Da Ji
Da Ji
Korgem
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 119L
1,424 Elo+
Party 1
Bellona
Bellona
Rodrigonh
Bellona
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 142L
1,027 Elo+
Party 1
Freya
Freya
hugondorf
Freya
Level 84
God Stats
2W - 3L
1,876 SR
Queue Stats
267W - 312L
1,397 Elo+
Party 1
Atlas
Atlas
zJanpii--
Atlas
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 130L
1,432 Elo+
Solo
Team Averages
Level 73
1,594 SR
1,341 Elo+

VS

Team Averages
Level 65
1,534 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DexterMorganSK
Arachne
Level 89
God Stats
9W - 7L
1,750 SR
Queue Stats
198W - 191L
1,411 Elo+
Party 2
Ymir
Ymir
Tiger_ade
Ymir
Level 26
God Stats
45W - 31L
1,532 SR
Queue Stats
313W - 304L
1,349 Elo+
Party 2
Poseidon
Poseidon
mansillaciro10
Poseidon
Level 63
God Stats
9W - 20L
1,438 SR
Queue Stats
1,007W - 1,050L
1,432 Elo+
Solo
Achilles
Achilles
stoneman_02
Achilles
Level 60
God Stats
14W - 12L
1,450 SR
Queue Stats
207W - 199L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ITEM009
Medusa
13
4 / 6 / 2
9,016
410
12,775
12,678
4,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Korgem
Da Ji
15
4 / 7 / 0
10,468
476
7,801
16,995
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Rodrigonh
Bellona
13
0 / 10 / 0
8,776
399
7,777
20,205
14,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
hugondorf
Freya
15
1 / 5 / 2
9,759
444
8,458
18,286
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
zJanpii--
Atlas
14
2 / 7 / 4
9,434
429
10,035
25,543
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 4 / 5
12,006
546
9,970
12,680
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 1 / 10
13,553
616
19,322
15,513
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
3 / 2 / 11
11,329
515
8,963
17,792
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
18
6 / 4 / 8
12,527
569
14,804
12,150
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
stoneman_02
Achilles
18
8 / 0 / 11
12,566
571
16,518
19,037
27,826
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
11
Kills
35
35
Deaths
11
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
4
5
1.63
W
14
1
10
19
L
Medusa
ITEM009
Medusa
4
6
2
0.83
L
Da Ji
Korgem
Da Ji
4
7
0
0.57
L
Bellona
Rodrigonh
Bellona
0
10
0
0
W
Ymir
3
2
11
4.25
L
Freya
hugondorf
Freya
1
5
2
0.4
W
Poseidon
6
4
8
2.5
W
Achilles
stoneman_02
Achilles
8
0
11
13.5
L
Atlas
zJanpii--
Atlas
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
69,577
93,707
Taken
77,172
62,309
Mitigated
62,764
18,743
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,970
4,563
297
5,621
12,680
4,503
3,538
2,323
10,357
0
88,088
W
19,322
15,385
0
5,570
15,513
6,693
1,172
3,788
11,725
0
96,594
L
Medusa
ITEM009
Medusa
12,775
5,353
387
1,630
12,678
4,557
355
5,306
7,372
0
52,206
L
Da Ji
Korgem
Da Ji
7,801
1,508
0
2,203
16,995
7,128
0
1,890
15,105
0
64,579
L
Bellona
Rodrigonh
Bellona
7,777
1,504
348
2,902
20,205
14,519
0
3,399
16,806
0
48,577
W
Ymir
8,963
1,586
314
6,551
17,792
18,901
248
5,799
11,993
34,038
0
L
Freya
hugondorf
Freya
8,458
3,326
0
7,295
18,286
8,157
436
5,330
12,956
54,351
7,966
W
Poseidon
14,804
1,489
0
2,681
12,150
4,841
378
5,239
6,911
87,362
0
W
Achilles
stoneman_02
Achilles
16,518
3,908
0
5,286
19,037
27,826
853
3,697
15,340
0
63,752
L
Atlas
zJanpii--
Atlas
10,035
3,520
108
3,870
25,543
27,948
0
9,220
16,323
40,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
61,981
430
Minions Killed
558
0
Camps Cleared
0
1,904,911
Distance Traveled
2,130,138
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,006
546
159
7
0
382,126
3
W
Arachne
13,553
616
130
6
0
511,060
0
L
Medusa
9,016
410
78
4
0
384,145
0
L
Da Ji
10,468
476
84
4
0
385,696
2
L
Bellona
8,776
399
94
4
0
370,470
4
W
Ymir
11,329
515
41
2
0
402,118
7
L
Freya
9,759
444
113
5
0
396,270
4
W
Poseidon
12,527
569
118
5
0
466,844
1
W
Achilles
12,566
571
110
5
0
367,990
11
L
Atlas
9,434
429
61
3
0
368,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role