Player Matchup

Danzaburou
Danzaburou
AlanLokuras
Danzaburou
Level 37
God Stats
5W - 6L
1,234 SR
Queue Stats
33W - 43L
1,430 Elo+
Solo
Arachne
Arachne
GoshaGod
Arachne
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 46L
1,586 Elo+
Party 2
Ganesha
Ganesha
KMN_C4MO
Ganesha
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 55L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
RIP_uWill_B_Mist
Sylvanus
Level 65
God Stats
3W - 1L
1,477 SR
Queue Stats
41W - 25L
1,584 Elo+
Party 2
Chaac
Chaac
RamomxBRx
Chaac
Level 40
God Stats
1W - 1L
1,259 SR
Queue Stats
28W - 28L
1,549 Elo+
Solo
Team Averages
Level 63
1,394 SR
1,548 Elo+

VS

Team Averages
Level 116
1,599 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
AlexxAlice
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 3
Atlas
Atlas
IvanStaccs
Atlas
Level 154
God Stats
1W - 3L
1,653 SR
Queue Stats
207W - 216L
1,508 Elo+
Party 1
Neith
Neith
angelothebosss
Neith
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 181L
1,575 Elo+
Party 1
Nemesis
Nemesis
daddycheetos
Nemesis
Level 14
God Stats
1W - 2L
1,573 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 3
Poseidon
Poseidon
papilui
Poseidon
Level 145
God Stats
2W - 2L
1,643 SR
Queue Stats
121W - 119L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlanLokuras
Danzaburou
18
6 / 0 / 1
11,074
554
7,942
13,142
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
GoshaGod
Arachne
18
10 / 4 / 1
11,674
584
11,066
18,392
7,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
KMN_C4MO
Ganesha
19
2 / 2 / 8
11,470
574
11,043
17,431
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 5
9,134
457
5,816
16,901
17,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
RamomxBRx
Chaac
19
3 / 0 / 4
11,791
590
17,881
19,298
25,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlexxAlice
Morgan Le Fay
13
0 / 5 / 2
7,740
387
13,590
11,170
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
0 / 5 / 0
9,082
454
8,124
19,891
16,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 2 / 3
9,859
493
8,672
10,591
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
daddycheetos
Nemesis
15
2 / 5 / 2
9,138
457
7,908
17,341
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
papilui
Poseidon
17
5 / 5 / 1
10,660
533
12,834
15,223
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
10
10
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlanLokuras
Danzaburou
6
0
1
6.5
L
Morgan Le Fay
AlexxAlice
Morgan Le Fay
0
5
2
0.2
W
Arachne
GoshaGod
Arachne
10
4
1
2.63
L
Atlas
0
5
0
0
W
Ganesha
KMN_C4MO
Ganesha
2
2
8
3
W
1
4
5
0.88
W
Chaac
RamomxBRx
Chaac
3
0
4
5
L
3
2
3
2.25
L
Nemesis
daddycheetos
Nemesis
2
5
2
0.6
L
Poseidon
papilui
Poseidon
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,748
Damage
51,128
85,164
Taken
74,216
66,164
Mitigated
34,172
31,401
Healing
25,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlanLokuras
Danzaburou
7,942
2,576
0
3,255
13,142
6,709
175
5,799
7,343
0
92,335
L
Morgan Le Fay
AlexxAlice
Morgan Le Fay
13,590
1,500
0
2,219
11,170
4,120
34
3,823
7,250
53,586
0
W
Arachne
GoshaGod
Arachne
11,066
7,192
0
6,640
18,392
7,679
45
3,516
14,876
0
87,352
L
Atlas
8,124
3,017
0
5,231
19,891
16,389
315
465
19,426
57,698
0
W
Ganesha
KMN_C4MO
Ganesha
11,043
896
0
5,156
17,431
8,713
538
7,514
9,917
78,981
0
W
5,816
1,526
2,485
4,839
16,901
17,241
183
6,910
9,991
29,086
13,769
W
Chaac
RamomxBRx
Chaac
17,881
2,846
0
9,026
19,298
25,822
569
10,809
8,489
538
85,489
L
8,672
2,947
0
5,126
10,591
2,831
0
3,704
6,830
0
64,579
L
Nemesis
daddycheetos
Nemesis
7,908
3,530
0
5,006
17,341
5,836
0
3,611
13,538
0
64,047
L
Poseidon
papilui
Poseidon
12,834
2,699
0
7,630
15,223
4,996
102
4,207
10,731
70,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
46,479
652
Minions Killed
573
0
Camps Cleared
0
2,027,860
Distance Traveled
1,886,533
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,074
554
157
8
0
397,043
2
L
Morgan Le Fay
7,740
387
81
4
0
382,871
4
W
Arachne
11,674
584
115
6
0
482,094
3
L
Atlas
9,082
454
117
6
0
325,803
3
W
Ganesha
11,470
574
134
7
0
379,308
1
W
Sylvanus
9,134
457
79
4
0
361,459
3
W
Chaac
11,791
590
167
8
0
407,956
3
L
Neith
9,859
493
144
7
0
372,425
5
L
Nemesis
9,138
457
105
5
0
449,760
2
L
Poseidon
10,660
533
126
6
0
355,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role