Player Matchup

Bacchus
Bacchus
Bronze III
MadMenDie1st
Bacchus
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,105 MMR
Solo
Artemis
Artemis
Silver I
RiskyCookie7
Artemis
Silver I
Level 108
God Stats
6W - 2L
1,721 SR
Queue Stats
90W - 120L
1,156 MMR
Solo
Anubis
Anubis
Silver I
StoneyFalco
Anubis
Silver I
Level 104
God Stats
20W - 24L
1,601 SR
Queue Stats
367W - 448L
1,157 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,608 SR
1,139 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,488 SR
1,131 MMR
Neith
Neith
Silver II
KingRich2Raw
Neith
Silver II
Level 97
God Stats
196W - 214L
1,532 SR
Queue Stats
699W - 865L
1,126 MMR
Party 1
Xing Tian
Xing Tian
Silver IV
RL-Havok
Xing Tian
Silver IV
Level 158
God Stats
6W - 5L
1,433 SR
Queue Stats
70W - 95L
966 MMR
Solo
Fenrir
Fenrir
Gold V
iGangstaNerd
Fenrir
Gold V
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 287L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MadMenDie1st
Bacchus
15
2 / 0 / 11
11,407
760
7,811
9,865
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
RiskyCookie7
Artemis
15
3 / 2 / 8
10,193
680
8,610
6,661
2,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
9 / 3 / 5
11,678
779
17,407
13,510
7,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetChaacGilgameshAtlasAh Muzen Cab

VS

Bans
Ah PuchCabrakanAthenaAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,670
578
8,269
12,842
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RL-Havok
Xing Tian
15
3 / 2 / 2
10,253
684
5,243
13,779
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
2 / 6 / 3
9,394
626
8,155
15,132
12,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Bacchus
MadMenDie1st
Bacchus
2
0
11
7.5
L
Xing Tian
RL-Havok
Xing Tian
3
2
2
2
W
Artemis
RiskyCookie7
Artemis
3
2
8
3.5
W
Anubis
9
3
5
3.83
L
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
21,667
30,036
Taken
41,753
23,502
Mitigated
29,521
16,819
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,269
2,382
21
2,136
12,842
3,559
0
9,809
3,033
0
30,879
W
Bacchus
MadMenDie1st
Bacchus
7,811
759
0
4,917
9,865
13,813
180
1,565
8,300
16,937
0
L
Xing Tian
RL-Havok
Xing Tian
5,243
330
0
2,021
13,779
13,951
0
6,218
7,561
26,209
0
W
Artemis
RiskyCookie7
Artemis
8,610
4,533
0
2,969
6,661
2,557
1,202
1,085
5,576
0
37,316
W
Anubis
17,407
752
0
8,933
13,510
7,132
586
3,052
10,458
60,916
0
L
Fenrir
8,155
2,297
0
1,022
15,132
12,011
0
9,850
5,282
0
19,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
28,317
167
Minions Killed
127
8
Camps Cleared
4
800,396
Distance Traveled
742,121
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,670
578
62
4
2
231,543
7
W
Bacchus
11,407
760
16
1
1
294,322
4
L
Xing Tian
10,253
684
31
2
1
251,928
3
W
Artemis
10,193
680
72
5
3
260,185
6
W
Anubis
11,678
779
79
5
4
245,889
2
L
Fenrir
9,394
626
34
2
1
258,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role