Player Matchup

Da Ji
Da Ji
Blahix I
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,485 Elo+
Party 1
Janus
Janus
GS Cade
Janus
Level 61
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Izanami
Izanami
Tumor l
Izanami
Level 63
God Stats
0W - 1L
1,192 SR
Queue Stats
8W - 14L
1,210 Elo+
Party 1
Chaac
Chaac
WonderTwins02
Chaac
Level 22
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 1
Ymir
Ymir
Zirks DL
Ymir
Level 8
God Stats
1W - 7L
1,297 SR
Queue Stats
2W - 10L
1,147 Elo+
Party 1
Team Averages
Level 45
1,355 SR
1,269 Elo+

VS

Team Averages
Level 35
1,669 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
IndainGiver
Morgan Le Fay
Level 23
God Stats
13W - 16L
1,653 SR
Queue Stats
31W - 38L
1,426 Elo+
Party 2
Achilles
Achilles
LucasRagnarök
Achilles
Level 28
God Stats
5W - 2L
1,543 SR
Queue Stats
34W - 33L
1,411 Elo+
Party 2
Apollo
Apollo
Vamble
Apollo
Level 77
God Stats
1W - 0L
1,878 SR
Queue Stats
35W - 32L
1,439 Elo+
Party 2
Camazotz
Camazotz
tangible-shadow
Camazotz
Level 35
God Stats
1W - 1L
1,767 SR
Queue Stats
18W - 21L
1,454 Elo+
Solo
Atlas
Atlas
vampybubbles
Atlas
Level 14
God Stats
14W - 10L
1,504 SR
Queue Stats
23W - 20L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blahix I
Da Ji
13
3 / 7 / 3
7,455
746
9,433
11,131
8,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
GS Cade
Janus
15
3 / 3 / 3
7,954
795
8,000
5,774
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tumor l
Izanami
13
0 / 4 / 1
6,659
666
4,351
9,020
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 3
7,326
733
6,316
11,267
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
0 / 8 / 1
6,879
688
4,398
15,726
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IndainGiver
Morgan Le Fay
16
7 / 4 / 9
9,035
904
11,215
6,734
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
16
7 / 0 / 7
8,941
894
5,693
9,357
6,222
Apollo
Vamble
Apollo
17
8 / 0 / 12
9,534
953
15,770
8,125
3,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
15
3 / 2 / 1
8,026
803
4,572
8,702
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 7
8,089
809
4,812
9,919
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
26
26
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Blahix I
Da Ji
3
7
3
0.64
L
Janus
GS Cade
Janus
3
3
3
1.5
W
Morgan Le Fay
IndainGiver
Morgan Le Fay
7
4
9
2.88
W
Achilles
7
0
7
10.5
L
Izanami
Tumor l
Izanami
0
4
1
0.13
W
Apollo
Vamble
Apollo
8
0
12
14
L
1
4
3
0.63
L
Ymir
0
8
1
0.06
W
Camazotz
3
2
1
1.75
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
42,062
52,918
Taken
42,837
33,867
Mitigated
26,599
6,643
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Blahix I
Da Ji
9,433
1,437
0
905
11,131
8,330
0
3,274
7,770
0
22,120
L
Janus
GS Cade
Janus
8,000
302
0
1,359
5,774
1,962
0
1,314
4,353
22,162
0
W
Morgan Le Fay
IndainGiver
Morgan Le Fay
11,215
1,105
0
836
6,734
2,486
840
1,497
5,209
25,301
0
W
Achilles
5,693
1,399
0
519
9,357
6,222
354
2,407
6,707
0
21,645
L
Izanami
Tumor l
Izanami
4,351
2,341
43
696
9,020
3,481
0
2,862
6,091
0
15,273
W
Apollo
Vamble
Apollo
15,770
11,289
0
5,774
8,125
3,177
2,455
1,239
6,886
0
39,844
L
6,316
819
0
2,749
11,267
7,487
140
2,357
8,601
0
15,081
L
Ymir
4,398
749
311
580
15,726
12,607
0
6,220
9,367
11,448
0
W
Camazotz
4,572
759
0
4,570
8,702
4,632
98
2,588
5,618
0
21,490
W
4,812
1,189
243
1,610
9,919
10,082
0
3,989
5,472
11,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
43,625
121
Minions Killed
197
0
Camps Cleared
0
904,695
Distance Traveled
1,101,603
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,455
746
28
3
0
181,292
2
L
Janus
7,954
795
40
4
0
194,351
0
W
Morgan Le Fay
9,035
904
31
3
0
218,111
2
W
Achilles
8,941
894
26
3
0
227,746
1
L
Izanami
6,659
666
24
2
0
172,562
0
W
Apollo
9,534
953
70
7
0
218,780
0
L
Chaac
7,326
733
19
2
0
190,309
1
L
Ymir
6,879
688
10
1
0
166,181
2
W
Camazotz
8,026
803
55
6
0
230,851
2
W
Atlas
8,089
809
15
2
0
206,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role