Player Matchup

Chaac
Chaac
Gaguster
Chaac
Level 89
God Stats
3W - 3L
1,732 SR
Queue Stats
77W - 77L
1,498 Elo+
Party 2
Rama
Rama
Hurryforcurry619
Rama
Level 15
God Stats
15W - 21L
1,666 SR
Queue Stats
68W - 67L
1,498 Elo+
Party 2
Ganesha
Ganesha
OtakuRabbit
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,466 Elo+
Solo
Freya
Freya
PundiMobile
Freya
Level 11
God Stats
1W - 1L
1,758 SR
Queue Stats
49W - 40L
1,484 Elo+
Party 2
Ra
Ra
SaamanSniper
Ra
Level 11
God Stats
0W - 1L
1,431 SR
Queue Stats
9W - 17L
1,401 Elo+
Party 2
Team Averages
Level 30
1,617 SR
1,469 Elo+

VS

Team Averages
Level 55
1,486 SR
1,449 Elo+
Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GaindalfTheWhey
Chaac
Level 77
God Stats
17W - 14L
1,587 SR
Queue Stats
186W - 156L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
JMOSap13
Amaterasu
Level 85
God Stats
19W - 15L
1,514 SR
Queue Stats
459W - 465L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Solitude001
Ah Puch
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,431 Elo+
Solo
Zeus
Zeus
aac68w
Zeus
Level 63
God Stats
35W - 32L
1,329 SR
Queue Stats
460W - 456L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gaguster
Chaac
14
1 / 2 / 1
7,596
691
8,078
10,205
8,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 0
7,769
706
6,106
10,902
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
OtakuRabbit
Ganesha
13
0 / 3 / 1
7,472
679
4,086
14,900
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 1
7,351
668
2,234
9,188
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 6 / 1
7,069
643
4,035
10,011
3,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 0 / 5
9,785
890
12,158
8,704
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 10
8,916
811
10,618
12,829
10,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
JMOSap13
Amaterasu
14
2 / 1 / 4
8,093
736
4,771
6,991
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Solitude001
Ah Puch
15
3 / 1 / 3
8,995
818
10,241
7,245
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
aac68w
Zeus
16
2 / 0 / 6
8,760
796
8,733
1,964
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
5
9.5
L
Chaac
Gaguster
Chaac
1
2
1
0.75
W
3
1
10
8
L
2
3
0
0.67
W
Amaterasu
JMOSap13
Amaterasu
2
1
4
4
L
Ganesha
OtakuRabbit
Ganesha
0
3
1
0.17
L
0
3
1
0.17
L
0
6
1
0.08
W
Ah Puch
Solitude001
Ah Puch
3
1
3
4.5
W
Zeus
aac68w
Zeus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
46,521
55,206
Taken
37,733
31,451
Mitigated
23,125
10,055
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,158
2,610
0
4,981
8,704
3,759
2,418
1,977
6,727
0
45,896
L
Chaac
Gaguster
Chaac
8,078
706
0
4,850
10,205
8,081
0
2,011
7,911
0
27,001
W
10,618
1,453
0
5,621
12,829
10,432
0
3,681
7,948
287
30,768
L
6,106
4,780
0
1,337
10,902
3,623
756
3,642
7,167
0
18,213
W
Amaterasu
JMOSap13
Amaterasu
4,771
1,296
0
925
6,991
6,207
311
1,272
5,719
0
16,206
L
Ganesha
OtakuRabbit
Ganesha
4,086
407
20
1,182
14,900
13,663
0
8,111
6,711
17,165
0
L
2,234
514
0
1,098
9,188
3,007
522
2,496
6,692
17,819
0
L
4,035
278
811
757
10,011
3,077
0
2,975
7,012
18,623
0
W
Ah Puch
Solitude001
Ah Puch
10,241
332
0
887
7,245
2,145
1,242
2,370
4,875
32,620
0
W
Zeus
aac68w
Zeus
8,733
506
0
251
1,964
582
1,836
1,055
909
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
44,549
183
Minions Killed
252
0
Camps Cleared
0
1,057,534
Distance Traveled
1,244,695
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,785
890
72
7
0
222,201
0
L
Chaac
7,596
691
56
5
0
271,320
0
W
Chaac
8,916
811
44
4
0
271,717
2
L
Rama
7,769
706
43
4
0
190,624
0
W
Amaterasu
8,093
736
27
2
0
274,721
2
L
Ganesha
7,472
679
10
1
0
196,337
3
L
Freya
7,351
668
49
4
0
204,375
0
L
Ra
7,069
643
25
2
0
194,878
0
W
Ah Puch
8,995
818
55
5
0
232,853
1
W
Zeus
8,760
796
54
5
0
243,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role