Player Matchup

Amaterasu
Amaterasu
DegenerateLex
Amaterasu
Level 141
God Stats
3W - 0L
1,158 SR
Queue Stats
174W - 155L
1,637 Elo+
Party 2
Sobek
Sobek
Dumbreon3921
Sobek
Level 68
God Stats
24W - 21L
1,559 SR
Queue Stats
146W - 137L
1,564 Elo+
Party 2
Eset
Eset
Kokawko Shnawko
Eset
Level 148
God Stats
30W - 29L
1,695 SR
Queue Stats
506W - 454L
1,575 Elo+
Party 3
Kali
Kali
TheExgoblin
Kali
Level 147
God Stats
71W - 45L
1,788 SR
Queue Stats
404W - 354L
1,583 Elo+
Party 3
Izanami
Izanami
holdmybeer713
Izanami
Level 96
God Stats
2W - 3L
1,310 SR
Queue Stats
99W - 79L
1,598 Elo+
Party 3
Team Averages
Level 120
1,502 SR
1,591 Elo+

VS

Team Averages
Level 102
1,529 SR
1,483 Elo+
Thanatos
Thanatos
Bray1447
Thanatos
Level 108
God Stats
17W - 15L
1,573 SR
Queue Stats
35W - 37L
1,511 Elo+
Party 1
Chernobog
Chernobog
FatTwinkies
Chernobog
Level 54
God Stats
1W - 2L
1,301 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 1
Nemesis
Nemesis
KamikazeDemon
Nemesis
Level 96
God Stats
4W - 6L
1,763 SR
Queue Stats
55W - 49L
1,515 Elo+
Party 1
Sol
Sol
TheOnlyCaillou
Sol
Level 149
God Stats
4W - 9L
1,506 SR
Queue Stats
276W - 269L
1,546 Elo+
Party 1
Sobek
Sobek
WITHER4637
Sobek
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
191W - 179L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DegenerateLex
Amaterasu
15
5 / 1 / 0
9,369
625
7,105
13,345
10,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 13
8,176
545
4,324
14,359
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 8
9,173
612
9,383
8,507
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 2 / 7
9,424
628
9,995
16,331
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
13
4 / 3 / 6
8,254
550
7,738
9,016
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bray1447
Thanatos
9
0 / 8 / 0
6,033
402
2,778
11,006
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
FatTwinkies
Chernobog
13
1 / 2 / 3
7,883
526
7,331
7,781
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
11
0 / 3 / 0
6,499
433
8,853
10,207
7,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 5 / 0
8,691
579
12,796
11,733
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
11
1 / 6 / 7
7,078
472
9,660
14,212
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
24
Kills
10
10
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bray1447
Thanatos
0
8
0
0
W
Amaterasu
DegenerateLex
Amaterasu
5
1
0
5
W
1
3
13
2.5
L
Chernobog
FatTwinkies
Chernobog
1
2
3
1.25
L
Nemesis
0
3
0
0
W
5
1
8
9
W
9
2
7
6.25
L
8
5
0
1.6
L
Sobek
1
6
7
0.75
W
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
41,418
61,558
Taken
54,939
33,584
Mitigated
23,368
29,066
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bray1447
Thanatos
2,778
643
93
4,123
11,006
2,871
318
2,311
8,695
0
30,244
W
Amaterasu
DegenerateLex
Amaterasu
7,105
4,293
0
7,347
13,345
10,910
1,417
509
12,836
0
62,970
W
4,324
172
498
5,845
14,359
11,417
0
8,306
5,732
15,274
0
L
Chernobog
FatTwinkies
Chernobog
7,331
4,126
202
3,476
7,781
2,147
0
3,754
4,027
0
52,721
L
Nemesis
8,853
5,251
0
2,914
10,207
7,332
0
0
10,207
0
37,012
W
9,383
554
304
2,326
8,507
2,778
0
1,954
6,492
60,696
0
W
9,995
6,751
0
9,930
16,331
5,810
103
3,810
12,323
0
55,367
L
12,796
6,327
0
4,018
11,733
3,270
1,205
3,748
7,985
59,975
8,334
L
Sobek
9,660
294
315
3,201
14,212
7,748
279
3,894
10,318
17,301
2,468
W
Izanami
7,738
4,392
0
2,816
9,016
2,669
1,331
5,091
3,794
0
54,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
36,184
472
Minions Killed
361
0
Camps Cleared
0
1,508,812
Distance Traveled
1,339,239
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,033
402
51
3
0
246,095
0
W
Amaterasu
9,369
625
140
9
0
257,825
2
W
Sobek
8,176
545
28
2
0
317,061
5
L
Chernobog
7,883
526
112
7
0
280,327
2
L
Nemesis
6,499
433
67
4
0
263,865
2
W
Eset
9,173
612
102
7
0
293,427
6
W
Kali
9,424
628
95
6
0
350,693
2
L
Sol
8,691
579
109
7
0
247,615
0
L
Sobek
7,078
472
22
1
0
301,337
0
W
Izanami
8,254
550
107
7
0
289,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role