Player Matchup

Baron Samedi
Baron Samedi
Ickycursedme
Baron Samedi
Level 108
God Stats
4W - 3L
1,844 SR
Queue Stats
309W - 295L
1,600 Elo+
Solo
Fenrir
Fenrir
NurseJMO
Fenrir
Level 92
God Stats
8W - 9L
1,272 SR
Queue Stats
59W - 55L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheWeeaboo
Tsukuyomi
Level 109
God Stats
2W - 5L
1,319 SR
Queue Stats
114W - 95L
1,562 Elo+
Solo
Medusa
Medusa
sombaislegit
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,614 Elo+
Solo
Ra
Ra
xX_Naburi_Xx
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,375 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,541 Elo+

VS

Team Averages
Level 138
1,635 SR
1,576 Elo+
Bastet
Bastet
ColtClassic1911
Bastet
Level 142
God Stats
3W - 2L
1,388 SR
Queue Stats
44W - 42L
1,855 Elo+
Party 1
Hera
Hera
MeatyJet27
Hera
Level 159
God Stats
3W - 2L
1,950 SR
Queue Stats
53W - 39L
1,722 Elo+
Party 1
Bacchus
Bacchus
MistaDutch85
Bacchus
Level 129
God Stats
4W - 1L
1,785 SR
Queue Stats
15W - 10L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
krazykazen4
Jormungandr
Level 158
God Stats
1W - 7L
1,500 SR
Queue Stats
106W - 126L
1,485 Elo+
Solo
Medusa
Medusa
xl ASS4SSIN lx
Medusa
Level 102
God Stats
4W - 4L
1,552 SR
Queue Stats
68W - 64L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ickycursedme
Baron Samedi
19
9 / 2 / 10
12,896
586
15,854
14,929
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
NurseJMO
Fenrir
16
3 / 1 / 10
11,379
517
6,454
19,476
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
TheWeeaboo
Tsukuyomi
20
13 / 2 / 7
14,939
679
26,927
27,622
25,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 6 / 2
10,610
482
6,453
12,662
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
6 / 4 / 8
13,300
605
9,949
15,890
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,267
603
17,445
15,919
6,513
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 11 / 2
9,979
454
8,629
17,070
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MistaDutch85
Bacchus
14
0 / 6 / 4
9,039
411
5,325
14,199
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
krazykazen4
Jormungandr
18
1 / 10 / 1
10,858
494
10,732
22,443
13,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 3 / 4
11,692
531
13,005
17,596
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
32
Kills
15
15
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
2
4
5
W
Baron Samedi
Ickycursedme
Baron Samedi
9
2
10
7
L
0
11
2
0.09
L
Bacchus
MistaDutch85
Bacchus
0
6
4
0.33
W
Fenrir
NurseJMO
Fenrir
3
1
10
8
W
Tsukuyomi
TheWeeaboo
Tsukuyomi
13
2
7
8.25
L
Jormungandr
krazykazen4
Jormungandr
1
10
1
0.15
W
Medusa
1
6
2
0.33
W
6
4
8
2.5
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,637
Damage
55,136
90,579
Taken
87,227
64,242
Mitigated
52,436
35,926
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,445
4,636
0
8,427
15,919
6,513
0
5,194
10,725
0
101,434
W
Baron Samedi
Ickycursedme
Baron Samedi
15,854
2,076
2,164
6,400
14,929
7,510
3,427
4,554
10,375
84,677
0
L
8,629
3,018
0
261
17,070
5,659
1,062
7,966
9,104
78,415
0
L
Bacchus
MistaDutch85
Bacchus
5,325
462
398
1,686
14,199
21,052
112
4,829
9,370
26,522
0
W
Fenrir
NurseJMO
Fenrir
6,454
1,707
567
3,896
19,476
20,859
625
4,262
15,214
0
29,113
W
Tsukuyomi
TheWeeaboo
Tsukuyomi
26,927
7,818
0
12,408
27,622
25,615
1,188
10,209
17,413
6,387
113,582
L
Jormungandr
krazykazen4
Jormungandr
10,732
3,964
81
4,915
22,443
13,004
504
5,263
17,180
71,043
0
W
Medusa
6,453
1,942
0
2,445
12,662
3,766
3,225
588
12,074
0
69,693
W
9,949
475
1,267
6,779
15,890
6,492
1,026
5,073
10,817
118,594
0
L
13,005
4,388
0
5,141
17,596
6,208
330
4,657
12,939
0
85,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,124
Gold Earned
54,835
736
Minions Killed
598
0
Camps Cleared
0
2,190,818
Distance Traveled
1,920,115
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,267
603
141
6
0
528,520
1
W
Baron Samedi
12,896
586
142
6
0
395,612
8
L
Hera
9,979
454
145
7
0
341,032
5
L
Bacchus
9,039
411
43
2
0
371,970
4
W
Fenrir
11,379
517
48
2
0
477,913
4
W
Tsukuyomi
14,939
679
216
10
0
449,899
2
L
Jormungandr
10,858
494
124
6
0
294,596
0
W
Medusa
10,610
482
127
6
0
388,078
7
W
Ra
13,300
605
203
9
0
479,316
7
L
Medusa
11,692
531
145
7
0
383,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role