Player Matchup

Chang'e
Chang'e
JokerToker420
Chang'e
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 190L
1,318 Elo+
Solo
Kali
Kali
LittleSparrow97
Kali
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 140L
1,376 Elo+
Party 2
Chaac
Chaac
jd_hartwig
Chaac
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 120L
1,324 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,339 Elo+

VS

Team Averages
Level 50
1,476 SR
1,439 Elo+
Medusa
Medusa
ArozeBeat45
Medusa
Level 84
God Stats
3W - 2L
1,488 SR
Queue Stats
59W - 74L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HkHiTmAn
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Trabuco89
Chaac
Level 27
God Stats
5W - 3L
1,741 SR
Queue Stats
15W - 20L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 4 / 13
11,986
749
11,542
18,070
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
19 / 3 / 4
15,033
940
24,890
20,637
8,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
1 / 4 / 11
10,494
656
11,064
16,925
21,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 5 / 4
11,194
700
14,395
15,723
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
HkHiTmAn
Morgan Le Fay
13
2 / 12 / 5
9,956
622
9,396
15,485
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Trabuco89
Chaac
15
5 / 7 / 5
11,448
716
16,751
21,448
17,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
24
Kills
11
11
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
4
1.2
L
Morgan Le Fay
HkHiTmAn
Morgan Le Fay
2
12
5
0.38
W
Chang'e
4
4
13
2.63
W
19
3
4
7
L
Chaac
Trabuco89
Chaac
5
7
5
1.07
W
Chaac
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
40,542
55,632
Taken
52,656
35,397
Mitigated
29,463
23,442
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,395
4,454
0
1,021
15,723
6,374
0
2,619
12,940
0
46,039
L
Morgan Le Fay
HkHiTmAn
Morgan Le Fay
9,396
1,276
469
606
15,485
5,984
120
2,550
12,763
23,327
0
W
Chang'e
11,542
734
4,124
8,854
18,070
5,552
521
3,957
13,803
51,902
0
W
24,890
12,893
0
6,444
20,637
8,177
1,746
2,551
17,974
0
56,934
L
Chaac
Trabuco89
Chaac
16,751
3,225
199
6,333
21,448
17,105
197
5,981
14,999
318
40,080
W
Chaac
11,064
1,088
330
3,690
16,925
21,668
685
3,318
13,347
0
23,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
32,598
161
Minions Killed
163
7
Camps Cleared
5
886,276
Distance Traveled
725,464
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,194
700
66
4
4
257,569
3
L
Morgan Le Fay
9,956
622
41
3
0
206,049
2
W
Chang'e
11,986
749
88
6
3
300,851
1
W
Kali
15,033
940
50
3
4
312,185
0
L
Chaac
11,448
716
56
4
1
261,846
1
W
Chaac
10,494
656
23
1
0
273,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role