Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
KaliLaFlame
Loki
Level 46
God Stats
6W - 4L
1,882 SR
Queue Stats
375W - 483L
1,433 Elo+
Solo
Ymir
Ymir
SteveenCR
Ymir
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 2
Neith
Neith
TanoCR
Neith
Level 65
God Stats
4W - 9L
1,810 SR
Queue Stats
137W - 156L
1,435 Elo+
Party 2
Tiamat
Tiamat
Thatoneboot
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 47
1,680 SR
1,446 Elo+

VS

Team Averages
Level 86
1,546 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HexOfTheRitual
Poseidon
Level 121
God Stats
12W - 13L
1,496 SR
Queue Stats
204W - 183L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Serenity25
Cthulhu
Level 8
God Stats
27W - 26L
1,573 SR
Queue Stats
27W - 31L
1,471 Elo+
Party 1
Vamana
Vamana
alexdd13
Vamana
Level 122
God Stats
11W - 9L
1,484 SR
Queue Stats
362W - 378L
1,455 Elo+
Solo
Arachne
Arachne
sourd1322
Arachne
Level 105
God Stats
16W - 9L
1,677 SR
Queue Stats
26W - 21L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 4 / 1
5,757
523
2,809
5,121
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 0
5,550
505
3,878
5,584
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
5
0 / 6 / 0
4,205
382
1,132
7,915
2,752
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
TanoCR
Neith
8
1 / 5 / 0
5,095
463
5,151
5,952
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
7
0 / 5 / 0
4,580
416
2,608
5,182
2,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
9 / 1 / 6
7,321
666
8,496
7,203
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
13
3 / 0 / 1
7,421
675
3,263
3,804
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Serenity25
Cthulhu
10
3 / 1 / 7
6,408
583
3,360
7,732
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
alexdd13
Vamana
11
2 / 0 / 2
6,378
580
3,435
4,841
3,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
sourd1322
Arachne
10
5 / 3 / 4
6,454
587
2,473
7,313
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
22
22
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Izanami
 
Izanami
9
1
6
12
W
Poseidon
3
0
1
3.5
L
2
2
0
1
W
Cthulhu
Serenity25
Cthulhu
3
1
7
6.5
L
Ymir
0
6
0
0
L
Neith
TanoCR
Neith
1
5
0
0.2
L
Tiamat
0
5
0
0
W
Vamana
alexdd13
Vamana
2
0
2
3
W
Arachne
sourd1322
Arachne
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
21,027
29,754
Taken
30,893
10,073
Mitigated
14,152
5,204
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,809
509
0
860
5,121
1,494
0
2,186
2,935
35,861
0
W
Izanami
 
Izanami
8,496
5,456
0
2,824
7,203
2,435
0
916
6,287
0
41,325
W
Poseidon
3,263
667
0
665
3,804
1,086
702
727
3,077
57,716
0
L
3,878
1,103
0
1,864
5,584
1,365
0
630
4,954
0
29,322
W
Cthulhu
Serenity25
Cthulhu
3,360
828
232
2,708
7,732
4,592
0
1,058
6,674
14,056
0
L
Ymir
1,132
479
0
898
7,915
2,752
0
2,353
5,562
3,214
0
L
Neith
TanoCR
Neith
5,151
2,063
0
1,302
5,952
1,905
0
1,359
4,593
0
28,049
L
Tiamat
2,608
636
0
280
5,182
2,557
205
95
5,087
14,614
0
W
Vamana
alexdd13
Vamana
3,435
1,333
0
1,594
4,841
3,315
0
2,222
2,619
0
29,714
W
Arachne
sourd1322
Arachne
2,473
1,615
0
3,097
7,313
2,724
94
1,626
5,687
0
33,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,187
Gold Earned
33,982
213
Minions Killed
348
0
Camps Cleared
0
968,003
Distance Traveled
1,103,725
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,757
523
71
6
0
209,245
2
W
Izanami
7,321
666
80
7
0
209,221
0
W
Poseidon
7,421
675
124
11
0
228,193
4
L
Loki
5,550
505
59
5
0
229,908
1
W
Cthulhu
6,408
583
14
1
0
231,861
1
L
Ymir
4,205
382
2
0
0
160,729
1
L
Neith
5,095
463
56
5
0
187,070
4
L
Tiamat
4,580
416
25
2
0
181,051
2
W
Vamana
6,378
580
64
6
0
200,594
3
W
Arachne
6,454
587
66
6
0
233,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role