Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Col2k
Tsukuyomi
Level 86
God Stats
29W - 11L
1,546 SR
Queue Stats
86W - 74L
1,629 Elo+
Party 3
Discordia
Discordia
Jamirqui
Discordia
Level 128
God Stats
2W - 0L
1,703 SR
Queue Stats
27W - 26L
1,521 Elo+
Party 1
Izanami
Izanami
MiniatureBigD
Izanami
Level 87
God Stats
4W - 5L
1,430 SR
Queue Stats
88W - 108L
1,359 Elo+
Party 3
Chaac
Chaac
madydanyel
Chaac
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,508 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,504 Elo+

VS

Team Averages
Level 93
1,522 SR
1,551 Elo+
Artio
Artio
NRussell315
Artio
Level 146
God Stats
3W - 2L
1,863 SR
Queue Stats
64W - 75L
1,646 Elo+
Solo
Neith
Neith
RidgeJumper
Neith
Level 85
God Stats
0W - 2L
1,281 SR
Queue Stats
19W - 15L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
SirWhiteness886
Baron Samedi
Level 102
God Stats
11W - 7L
1,646 SR
Queue Stats
83W - 74L
1,530 Elo+
Party 2
Poseidon
Poseidon
SirYellownes
Poseidon
Level 130
God Stats
2W - 3L
1,319 SR
Queue Stats
65W - 68L
1,519 Elo+
Party 2
Nemesis
Nemesis
blackdragon07101
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 9
5,819
831
4,348
7,747
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Col2k
Tsukuyomi
12
4 / 2 / 5
6,447
921
5,151
6,931
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Jamirqui
Discordia
12
7 / 1 / 5
6,651
950
8,363
3,901
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
13
4 / 2 / 5
6,662
952
4,822
4,724
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
2 / 0 / 5
5,708
815
2,819
6,354
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
5,829
833
2,308
8,777
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
5,319
760
4,463
4,948
1,501
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SirWhiteness886
Baron Samedi
11
1 / 4 / 1
5,514
788
7,320
6,697
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SirYellownes
Poseidon
12
2 / 1 / 2
5,886
841
5,942
5,109
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,033
719
1,970
5,098
1,697
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
W
Tsukuyomi
Col2k
Tsukuyomi
4
2
5
3.25
W
Discordia
Jamirqui
Discordia
7
1
5
9.5
W
Izanami
4
2
5
3.25
L
1
5
3
0.5
L
1
3
0
0.33
L
Baron Samedi
SirWhiteness886
Baron Samedi
1
4
1
0.38
L
Poseidon
SirYellownes
Poseidon
2
1
2
3
L
0
5
1
0.1
W
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
22,003
29,657
Taken
30,629
16,660
Mitigated
15,198
7,252
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,348
1,776
354
734
7,747
6,901
14
4,202
3,356
10,535
0
W
Tsukuyomi
Col2k
Tsukuyomi
5,151
1,669
0
1,553
6,931
2,599
10
3,832
2,985
0
16,896
W
Discordia
Jamirqui
Discordia
8,363
644
0
525
3,901
1,175
98
1,552
2,255
18,115
0
W
Izanami
4,822
3,427
0
765
4,724
1,619
240
2,990
1,690
0
25,882
L
2,308
87
442
1,898
8,777
8,299
0
2,454
6,144
5,073
0
L
4,463
2,331
0
370
4,948
1,501
686
3,097
1,851
0
13,143
L
Baron Samedi
SirWhiteness886
Baron Samedi
7,320
897
159
2,233
6,697
2,235
0
3,497
3,109
16,668
0
L
Poseidon
SirYellownes
Poseidon
5,942
465
0
167
5,109
1,466
0
1,724
3,357
22,741
0
L
1,970
277
0
167
5,098
1,697
184
1,939
3,135
0
4,959
W
Chaac
2,819
292
170
3,151
6,354
4,366
0
2,396
3,801
0
9,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
27,581
144
Minions Killed
90
0
Camps Cleared
0
807,412
Distance Traveled
658,913
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,819
831
17
2
0
170,138
2
W
Tsukuyomi
6,447
921
32
5
0
183,346
3
W
Discordia
6,651
950
24
3
0
157,671
0
W
Izanami
6,662
952
54
8
0
139,848
1
L
Artio
5,829
833
7
1
0
137,452
0
L
Neith
5,319
760
27
4
0
116,073
0
L
Baron Samedi
5,514
788
17
2
0
135,395
0
L
Poseidon
5,886
841
34
5
0
159,436
0
L
Nemesis
5,033
719
5
1
0
110,557
1
W
Chaac
5,708
815
17
2
0
156,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role