Player Matchup

Poseidon
Poseidon
BurningAshman
Poseidon
Level 26
God Stats
0W - 1L
1,140 SR
Queue Stats
30W - 30L
1,505 Elo+
Party 2
Loki
Loki
Carlumos
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,457 Elo+
Party 2
Osiris
Osiris
InfiniteApex
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,533 Elo+
Party 2
Tiamat
Tiamat
JFZephyr
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Solo
Ra
Ra
OG SnakeEyez
Ra
Level 49
God Stats
1W - 2L
1,687 SR
Queue Stats
25W - 26L
1,436 Elo+
Solo
Team Averages
Level 48
1,465 SR
1,430 Elo+

VS

Team Averages
Level 60
1,849 SR
1,594 Elo+
Gilgamesh
Gilgamesh
AKAAugoose
Gilgamesh
Level 108
God Stats
6W - 4L
1,894 SR
Queue Stats
106W - 71L
1,646 Elo+
Party 1
Neith
Neith
AKADustino
Neith
Level 9
God Stats
58W - 21L
1,787 SR
Queue Stats
68W - 25L
1,689 Elo+
Party 1
Discordia
Discordia
AKAKeeuhl
Discordia
Level 97
God Stats
20W - 5L
1,982 SR
Queue Stats
111W - 72L
1,684 Elo+
Party 1
Hel
Hel
AitoKai
Hel
Level 41
God Stats
3W - 1L
1,838 SR
Queue Stats
219W - 239L
1,462 Elo+
Solo
Bakasura
Bakasura
thebrothers9999
Bakasura
Level 47
God Stats
3W - 1L
1,746 SR
Queue Stats
69W - 58L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BurningAshman
Poseidon
16
1 / 4 / 3
10,484
1,048
11,173
11,180
3,935
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
2 / 6 / 3
10,704
1,070
5,423
10,767
3,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
16
1 / 5 / 4
10,588
1,059
11,401
21,290
16,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
JFZephyr
Tiamat
16
0 / 8 / 3
10,091
1,009
10,621
13,429
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 1
10,777
1,078
6,906
9,914
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKAAugoose
Gilgamesh
18
6 / 1 / 15
13,497
1,350
12,955
16,746
14,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
18
6 / 0 / 15
12,492
1,249
14,851
8,028
2,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
AKAKeeuhl
Discordia
18
9 / 0 / 13
12,475
1,248
18,393
4,909
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
18
1 / 1 / 14
11,078
1,108
6,498
9,168
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
18
6 / 3 / 9
12,306
1,231
9,006
11,879
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
5
Kills
28
28
Deaths
5
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AKAAugoose
Gilgamesh
6
1
15
13.5
W
Neith
6
0
15
13.5
W
Discordia
AKAKeeuhl
Discordia
9
0
13
15.5
W
Hel
1
1
14
8
L
Poseidon
BurningAshman
Poseidon
1
4
3
0.63
L
Loki
2
6
3
0.58
L
Osiris
1
5
4
0.6
L
Tiamat
JFZephyr
Tiamat
0
8
3
0.19
L
1
5
1
0.3
W
Bakasura
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
61,703
66,580
Taken
50,730
37,316
Mitigated
27,128
7,778
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AKAAugoose
Gilgamesh
12,955
2,340
1,889
1,703
16,746
14,220
0
10,664
5,784
5,724
24,021
W
Neith
14,851
7,033
0
1,837
8,028
2,860
0
4,888
3,044
0
37,286
W
Discordia
AKAKeeuhl
Discordia
18,393
716
0
444
4,909
1,501
0
2,590
2,237
29,016
0
W
Hel
6,498
97
6,313
3,620
9,168
3,549
0
5,123
3,915
13,271
0
L
Poseidon
BurningAshman
Poseidon
11,173
2,241
0
230
11,180
3,935
0
5,548
5,562
28,566
0
L
Loki
5,423
687
0
0
10,767
3,952
0
5,274
5,283
0
19,169
L
Osiris
11,401
3,431
189
2,873
21,290
16,732
0
7,435
13,245
5,999
19,101
L
Tiamat
JFZephyr
Tiamat
10,621
1,312
0
1,538
13,429
8,262
0
5,139
7,830
21,324
0
L
6,906
321
1,316
1,632
9,914
4,435
0
3,495
6,419
42,045
0
W
Bakasura
9,006
6,096
0
2,190
11,879
4,998
0
6,328
5,393
0
29,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
61,848
199
Minions Killed
214
4
Camps Cleared
12
1,004,429
Distance Traveled
1,119,357
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,497
1,350
40
4
1
221,178
0
W
Neith
12,492
1,249
65
7
2
216,859
0
W
Discordia
12,475
1,248
16
2
1
223,336
0
W
Hel
11,078
1,108
22
2
0
223,581
1
L
Poseidon
10,484
1,048
39
4
1
200,607
0
L
Loki
10,704
1,070
17
2
0
197,009
0
L
Osiris
10,588
1,059
14
1
1
220,329
0
L
Tiamat
10,091
1,009
33
3
0
184,383
2
L
Ra
10,777
1,078
96
10
2
202,101
0
W
Bakasura
12,306
1,231
71
7
8
234,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role