Player Matchup

Chaac
Chaac
Chiefkillzone7
Chaac
Level 66
God Stats
41W - 36L
1,421 SR
Queue Stats
130W - 152L
1,341 Elo+
Party 2
Zeus
Zeus
Dark Mydir
Zeus
Level 54
God Stats
14W - 6L
1,570 SR
Queue Stats
46W - 39L
1,453 Elo+
Party 2
Atlas
Atlas
Izzna
Atlas
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,081 Elo+
Solo
Agni
Agni
McLuis34
Agni
Level 88
God Stats
7W - 2L
1,626 SR
Queue Stats
52W - 39L
1,529 Elo+
Solo
Ravana
Ravana
YaG1rlsFaveBF
Ravana
Level 68
God Stats
13W - 14L
1,616 SR
Queue Stats
135W - 151L
1,360 Elo+
Solo
Team Averages
Level 71
1,546 SR
1,353 Elo+

VS

Team Averages
Level 105
1,508 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
AlleFey
Tsukuyomi
Level 128
God Stats
10W - 7L
1,718 SR
Queue Stats
182W - 206L
1,433 Elo+
Party 1
King Arthur
King Arthur
CANDO 3
King Arthur
Level 62
God Stats
13W - 14L
1,395 SR
Queue Stats
918W - 1,024L
1,409 Elo+
Solo
Zeus
Zeus
NandaNocera
Zeus
Level 143
God Stats
16W - 16L
1,594 SR
Queue Stats
129W - 142L
1,424 Elo+
Party 1
Hachiman
Hachiman
Tininha83
Hachiman
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
1,371 Elo+
Party 1
Atlas
Atlas
Valemarloz
Atlas
Level 95
God Stats
31W - 39L
1,336 SR
Queue Stats
169W - 194L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 20
13,330
1,212
12,221
19,399
16,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 2 / 11
14,896
1,354
22,196
10,413
3,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Izzna
Atlas
18
2 / 2 / 9
12,750
1,159
5,859
14,390
16,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
19
6 / 0 / 16
13,674
1,243
21,590
3,217
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 5 / 14
11,903
1,082
5,321
13,156
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlleFey
Tsukuyomi
18
3 / 5 / 5
12,511
1,137
13,021
13,297
3,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
CANDO 3
King Arthur
17
0 / 7 / 6
11,510
1,046
4,905
21,199
19,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 7 / 4
13,602
1,237
21,734
17,700
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Tininha83
Hachiman
18
4 / 6 / 5
13,300
1,209
16,306
19,337
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
15
0 / 0 / 0
9,964
906
0
0
0

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
25
Kills
12
12
Deaths
25
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlleFey
Tsukuyomi
3
5
5
1.1
L
King Arthur
CANDO 3
King Arthur
0
7
6
0.43
W
4
3
20
4.67
W
11
2
11
8.25
W
Atlas
Izzna
Atlas
2
2
9
3.25
W
Agni
6
0
16
14
L
5
7
4
1
L
Hachiman
Tininha83
Hachiman
4
6
5
1.08
L
Atlas
0
0
0
0
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,187
Damage
55,966
60,575
Taken
71,533
42,914
Mitigated
32,393
16,533
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlleFey
Tsukuyomi
13,021
2,665
0
641
13,297
3,638
0
8,932
4,365
0
28,508
L
King Arthur
CANDO 3
King Arthur
4,905
517
0
0
21,199
19,663
0
13,993
7,206
147
11,101
W
12,221
2,772
417
7,872
19,399
16,976
0
6,135
13,264
1,434
25,470
W
22,196
2,840
342
2,622
10,413
3,230
0
4,544
5,869
54,327
0
W
Atlas
Izzna
Atlas
5,859
2,075
275
1,862
14,390
16,218
0
5,266
9,124
23,030
0
W
Agni
21,590
820
159
1,638
3,217
891
0
1,616
1,601
49,431
0
L
21,734
1,180
350
1,392
17,700
4,240
0
12,218
5,482
57,697
0
L
Hachiman
Tininha83
Hachiman
16,306
7,889
39
3,189
19,337
4,852
0
15,164
4,173
0
55,866
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
5,321
875
0
1,346
13,156
5,599
0
4,320
8,836
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,553
Gold Earned
60,887
214
Minions Killed
208
9
Camps Cleared
6
1,081,173
Distance Traveled
999,560
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,511
1,137
34
3
3
215,242
1
L
King Arthur
11,510
1,046
10
1
0
200,676
1
W
Chaac
13,330
1,212
38
3
0
246,224
1
W
Zeus
14,896
1,354
69
6
5
218,440
1
W
Atlas
12,750
1,159
28
3
0
185,749
2
W
Agni
13,674
1,243
72
7
2
236,469
0
L
Zeus
13,602
1,237
66
6
2
195,025
1
L
Hachiman
13,300
1,209
98
9
1
196,216
1
L
Atlas
9,964
906
0
0
0
192,401
0
W
Ravana
11,903
1,082
7
1
2
194,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role