Player Matchup

Anhur
Anhur
Acheron27
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 188L
1,409 Elo+
Party 1
Poseidon
Poseidon
Balllifetay
Poseidon
Level 153
God Stats
5W - 8L
1,500 SR
Queue Stats
420W - 425L
1,535 Elo+
Party 1
Geb
Geb
Lazyassassin417
Geb
Level 133
God Stats
8W - 10L
1,569 SR
Queue Stats
144W - 173L
1,471 Elo+
Party 1
Horus
Horus
ZOhM GEE
Horus
Level 159
God Stats
13W - 11L
1,339 SR
Queue Stats
352W - 366L
1,500 Elo+
Party 1
Athena
Athena
le coolest cat
Athena
Level 69
God Stats
0W - 3L
1,302 SR
Queue Stats
1W - 6L
1,228 Elo+
Solo
Team Averages
Level 133
1,442 SR
1,429 Elo+

VS

Team Averages
Level 137
1,551 SR
1,583 Elo+
Kali
Kali
DontShootPlz_27
Kali
Level 126
God Stats
3W - 5L
1,294 SR
Queue Stats
266W - 237L
1,581 Elo+
Party 3
Geb
Geb
DurzoBlint-13
Geb
Level 127
God Stats
5W - 2L
1,613 SR
Queue Stats
86W - 75L
1,609 Elo+
Party 2
Hel
Hel
Phil_solid
Hel
Level 150
God Stats
36W - 41L
1,651 SR
Queue Stats
295W - 284L
1,604 Elo+
Party 3
Charybdis
Charybdis
TheMileHighPride
Charybdis
Level 155
God Stats
8W - 4L
1,573 SR
Queue Stats
97W - 93L
1,569 Elo+
Party 2
King Arthur
King Arthur
big_kicker_JR
King Arthur
Level 128
God Stats
34W - 28L
1,624 SR
Queue Stats
159W - 139L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acheron27
Anhur
6
1 / 2 / 0
3,942
563
1,103
3,767
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Balllifetay
Poseidon
8
2 / 1 / 0
4,465
638
1,247
2,674
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 0
5,374
768
2,148
6,430
3,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ZOhM GEE
Horus
8
0 / 0 / 3
4,472
639
2,355
2,910
1,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 1
3,474
496
914
3,677
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,461
637
1,034
5,699
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 2
3,993
570
833
4,715
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,628
661
2,172
2,855
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
9
3 / 1 / 0
5,020
717
4,066
3,709
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
big_kicker_JR
King Arthur
7
0 / 3 / 1
4,384
626
3,979
5,237
2,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Acheron27
Anhur
1
2
0
0.5
L
Poseidon
Balllifetay
Poseidon
2
1
0
2
W
1
1
1
1.5
W
0
0
2
1
L
4
1
0
4
W
1
2
0
0.5
W
Charybdis
3
1
0
3
L
Horus
ZOhM GEE
Horus
0
0
3
1.5
W
King Arthur
big_kicker_JR
King Arthur
0
3
1
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,767
Damage
12,084
19,458
Taken
22,215
7,596
Mitigated
7,460
7,002
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Acheron27
Anhur
1,103
815
0
1,379
3,767
517
26
308
3,459
0
15,226
L
Poseidon
Balllifetay
Poseidon
1,247
46
0
500
2,674
697
0
1,665
807
21,287
0
W
1,034
429
0
3,091
5,699
1,658
84
527
5,172
0
16,406
W
833
220
180
1,342
4,715
1,773
0
623
4,092
5,260
0
L
2,148
264
70
2,532
6,430
3,760
0
0
6,430
25,234
0
W
2,172
24
230
857
2,855
702
195
1,124
1,731
24,103
0
W
Charybdis
4,066
2,311
0
1,478
3,709
778
0
291
3,418
0
29,782
L
Horus
ZOhM GEE
Horus
2,355
1,291
70
871
2,910
1,129
0
383
2,491
0
23,130
W
King Arthur
big_kicker_JR
King Arthur
3,979
705
0
1,139
5,237
2,549
0
1,744
3,493
0
20,231
L
914
399
0
1,580
3,677
1,493
0
411
3,266
4,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
22,486
173
Minions Killed
211
0
Camps Cleared
0
686,278
Distance Traveled
744,541
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,942
563
39
6
0
119,767
0
L
Poseidon
4,465
638
38
5
0
150,651
1
W
Kali
4,461
637
53
8
0
164,765
1
W
Geb
3,993
570
9
1
0
160,423
2
L
Geb
5,374
768
50
7
0
159,306
2
W
Hel
4,628
661
51
7
0
139,740
2
W
Charybdis
5,020
717
63
9
0
135,439
2
L
Horus
4,472
639
42
6
0
173,654
3
W
King Arthur
4,384
626
35
5
0
144,174
1
L
Athena
3,474
496
4
1
0
82,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role