Player Matchup

Sol
Sol
Gold V
Jersey GOAT
Sol
Gold V
Level 137
God Stats
10W - 13L
1,079 SR
Queue Stats
82W - 85L
1,315 MMR
Party 1
Neith
Neith
Silver III
chompasML2000
Neith
Silver III
Level 81
God Stats
4W - 2L
1,531 SR
Queue Stats
17W - 17L
1,310 MMR
Solo
Fenrir
Fenrir
Silver I
jTurley13
Fenrir
Silver I
Level 144
God Stats
5W - 11L
1,768 SR
Queue Stats
214W - 223L
1,387 MMR
Solo
Bacchus
Bacchus
Gold V
l Oblivion l
Bacchus
Gold V
Level 154
God Stats
29W - 35L
1,426 SR
Queue Stats
80W - 88L
1,315 MMR
Party 1
Medusa
Medusa
Silver III
romerage
Medusa
Silver III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,461 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,529 SR
1,378 MMR
Kali
Kali
Silver III
 
Kali
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
Budlight Papi89
Zeus
Gold V
Level 158
God Stats
13W - 4L
1,743 SR
Queue Stats
164W - 164L
1,303 MMR
Solo
Geb
Geb
Silver I
CHOVE
Geb
Silver I
Level 140
God Stats
4W - 5L
1,184 SR
Queue Stats
174W - 182L
1,202 MMR
Party 2
Chronos
Chronos
Gold V
Papo6ix
Chronos
Gold V
Level 76
God Stats
25W - 18L
1,718 SR
Queue Stats
123W - 116L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,539
539
6,202
8,005
2,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
7,813
558
4,193
8,575
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
jTurley13
Fenrir
14
7 / 2 / 1
8,512
608
7,599
12,259
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
l Oblivion l
Bacchus
10
1 / 1 / 4
6,956
497
4,282
8,200
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
romerage
Medusa
15
3 / 0 / 2
8,671
619
5,263
6,198
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasChaacMulanHeimdallr

VS

Bans
TiamatCliodhnaArtioApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 2 / 1
6,712
479
4,718
9,970
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
 
Danzaburou
10
0 / 4 / 0
6,070
434
2,556
5,367
1,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 1
6,217
444
6,333
7,894
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
CHOVE
Geb
10
0 / 1 / 3
6,310
451
3,210
9,407
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Papo6ix
Chronos
12
2 / 2 / 1
7,028
502
8,005
8,666
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
4
5
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
1
1.25
L
Danzaburou
 
Danzaburou
0
4
0
0
L
0
5
1
0.1
L
Geb
CHOVE
Geb
0
1
3
1.5
W
2
1
3
3.5
L
Chronos
Papo6ix
Chronos
2
2
1
1.25
W
1
1
3
2.5
W
Fenrir
jTurley13
Fenrir
7
2
1
3.75
W
Bacchus
l Oblivion l
Bacchus
1
1
4
3
W
Medusa
romerage
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
24,822
43,237
Taken
41,304
19,815
Mitigated
19,349
13,706
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,718
1,643
0
2,316
9,970
3,484
0
2,018
7,952
0
37,028
L
Danzaburou
 
Danzaburou
2,556
945
0
816
5,367
1,057
72
952
4,415
0
33,452
L
6,333
595
0
250
7,894
2,022
0
3,229
4,665
41,074
0
L
Geb
CHOVE
Geb
3,210
339
0
2,234
9,407
7,363
0
3,914
5,493
14,292
0
W
6,202
2,115
0
3,056
8,005
2,562
1,898
3,260
4,745
53,765
0
L
Chronos
Papo6ix
Chronos
8,005
3,022
0
2,666
8,666
5,423
600
371
8,295
42,407
0
W
4,193
997
0
3,395
8,575
3,080
932
5,085
3,490
0
44,245
W
Fenrir
jTurley13
Fenrir
7,599
527
0
2,865
12,259
4,339
0
4,819
7,440
0
44,221
W
Bacchus
l Oblivion l
Bacchus
4,282
642
212
1,898
8,200
7,214
0
2,986
5,214
15,386
0
W
Medusa
romerage
Medusa
5,263
2,194
91
2,189
6,198
2,620
1,000
1,398
4,800
0
63,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
32,337
426
Minions Killed
323
0
Camps Cleared
0
1,262,096
Distance Traveled
1,260,116
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,712
479
68
5
0
300,885
4
L
Danzaburou
6,070
434
75
5
0
208,374
4
L
Zeus
6,217
444
82
6
0
229,151
6
L
Geb
6,310
451
17
1
0
276,739
2
W
Sol
7,539
539
95
7
0
244,571
3
L
Chronos
7,028
502
81
6
0
244,967
3
W
Neith
7,813
558
90
6
0
220,064
1
W
Fenrir
8,512
608
76
5
0
276,144
3
W
Bacchus
6,956
497
33
2
0
271,814
7
W
Medusa
8,671
619
132
9
0
249,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role