Player Matchup

Cthulhu
Cthulhu
Face999Less
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
JayMVP_TV
Xbalanque
Level 120
God Stats
12W - 14L
1,574 SR
Queue Stats
166W - 164L
1,406 Elo+
Party 3
Hera
Hera
MoJoJoe1985
Hera
Level 138
God Stats
21W - 25L
1,550 SR
Queue Stats
102W - 108L
1,552 Elo+
Party 3
Cerberus
Cerberus
SmokingMidz
Cerberus
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 61L
1,570 Elo+
Party 1
Kali
Kali
dhol88
Kali
Level 123
God Stats
5W - 3L
1,834 SR
Queue Stats
155W - 147L
1,568 Elo+
Party 3
Team Averages
Level 119
1,592 SR
1,523 Elo+

VS

Team Averages
Level 137
1,517 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AKxBR
Cerberus
Level 141
God Stats
2W - 2L
1,547 SR
Queue Stats
104W - 103L
1,554 Elo+
Solo
Chiron
Chiron
AUGnasty
Chiron
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 198L
1,607 Elo+
Party 2
Freya
Freya
SkiddleyWhiffers
Freya
Level 147
God Stats
6W - 9L
1,538 SR
Queue Stats
52W - 52L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Face999Less
Cthulhu
15
4 / 2 / 7
9,349
550
13,306
13,787
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
JayMVP_TV
Xbalanque
16
3 / 2 / 3
9,626
566
11,291
11,575
3,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 4
9,502
559
12,155
7,176
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
SmokingMidz
Cerberus
13
7 / 0 / 6
9,326
549
7,513
14,429
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
dhol88
Kali
14
0 / 4 / 8
8,331
490
5,294
14,535
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 6 / 1
8,330
490
6,416
14,186
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
 
Athena
13
1 / 4 / 4
7,900
465
5,308
18,085
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
AKxBR
Cerberus
15
1 / 2 / 1
9,006
530
6,112
12,925
12,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
AUGnasty
Chiron
15
3 / 2 / 0
8,896
523
9,619
11,793
4,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 0
8,209
483
7,154
13,965
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
10
10
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
1
0.75
L
Athena
 
Athena
1
4
4
0.75
L
Cerberus
AKxBR
Cerberus
1
2
1
0.75
L
Chiron
AUGnasty
Chiron
3
2
0
1.5
W
Cthulhu
Face999Less
Cthulhu
4
2
7
3.75
W
Xbalanque
JayMVP_TV
Xbalanque
3
2
3
2.25
W
4
2
4
3
L
1
4
0
0.25
W
Cerberus
SmokingMidz
Cerberus
7
0
6
10
W
Kali
dhol88
Kali
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,559
Damage
34,609
61,502
Taken
70,954
35,172
Mitigated
42,074
27,560
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,416
1,601
0
4,816
14,186
6,432
0
4,987
9,067
0
52,227
L
Athena
 
Athena
5,308
992
0
2,566
18,085
14,170
0
10,247
7,671
23,149
0
L
Cerberus
AKxBR
Cerberus
6,112
589
0
5,083
12,925
12,973
0
6,786
5,362
55,780
0
L
Chiron
AUGnasty
Chiron
9,619
2,026
379
4,493
11,793
4,318
0
8,026
3,679
0
69,984
W
Cthulhu
Face999Less
Cthulhu
13,306
1,193
0
4,163
13,787
13,484
0
5,653
8,134
49,452
0
W
Xbalanque
JayMVP_TV
Xbalanque
11,291
5,920
0
5,327
11,575
3,968
930
5,888
5,687
0
76,534
W
12,155
2,904
0
1,923
7,176
1,938
453
501
6,675
65,573
0
L
7,154
2,399
0
6,285
13,965
4,181
528
1,764
12,201
51,898
0
W
Cerberus
SmokingMidz
Cerberus
7,513
503
644
8,403
14,429
11,060
443
4,571
9,858
23,926
0
W
Kali
dhol88
Kali
5,294
1,758
0
7,100
14,535
4,722
460
1,961
12,574
0
58,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
42,341
511
Minions Killed
524
0
Camps Cleared
0
1,621,086
Distance Traveled
1,586,465
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,330
490
86
5
0
313,631
2
L
Athena
7,900
465
24
1
0
348,453
5
L
Cerberus
9,006
530
185
11
0
310,034
1
L
Chiron
8,896
523
134
8
0
330,130
8
W
Cthulhu
9,349
550
82
5
0
327,286
4
W
Xbalanque
9,626
566
135
8
0
298,530
4
W
Hera
9,502
559
132
8
0
306,583
3
L
Freya
8,209
483
95
6
0
284,217
0
W
Cerberus
9,326
549
63
4
0
343,943
7
W
Kali
8,331
490
99
6
0
344,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role