Player Matchup

Morgan Le Fay
Morgan Le Fay
Dash SK
Morgan Le Fay
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
WhosKron
Atlas
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
romi--2
Xbalanque
Level 120
God Stats
2W - 1L
1,778 SR
Queue Stats
163W - 169L
1,620 Elo+
Solo
Team Averages
Level 137
1,593 SR
1,540 Elo+

VS

Team Averages
Level 152
1,663 SR
1,894 Elo+
Ares
Ares
Ace2Toes
Ares
Level 144
God Stats
3W - 4L
1,274 SR
Queue Stats
57W - 73L
1,646 Elo+
Solo
Bakasura
Bakasura
Asbestoz
Bakasura
Level 157
God Stats
1W - 2L
1,863 SR
Queue Stats
624W - 208L
2,098 Elo+
Party 1
Chronos
Chronos
yShinigami
Chronos
Level 154
God Stats
9W - 6L
1,852 SR
Queue Stats
507W - 209L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dash SK
Morgan Le Fay
18
4 / 3 / 5
12,278
722
12,994
15,410
7,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
WhosKron
Atlas
15
1 / 7 / 5
10,251
603
11,101
20,180
18,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
romi--2
Xbalanque
15
4 / 10 / 3
11,060
651
20,902
16,656
5,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 4 / 13
12,494
735
10,576
18,407
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Asbestoz
Bakasura
17
9 / 4 / 7
13,183
775
16,787
24,728
14,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
yShinigami
Chronos
20
9 / 1 / 10
14,219
836
18,503
17,276
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
20
20
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
13
2.13
W
Bakasura
Asbestoz
Bakasura
9
4
7
3.13
L
Morgan Le Fay
Dash SK
Morgan Le Fay
4
3
5
2.17
L
Atlas
WhosKron
Atlas
1
7
5
0.5
L
Xbalanque
romi--2
Xbalanque
4
10
3
0.55
W
Chronos
yShinigami
Chronos
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
45,866
52,246
Taken
60,411
32,311
Mitigated
38,993
4,309
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,576
159
589
2,900
18,407
17,664
311
8,092
10,315
32,054
0
W
Bakasura
Asbestoz
Bakasura
16,787
11,796
0
5,081
24,728
14,121
309
10,108
14,620
0
28,989
L
Morgan Le Fay
Dash SK
Morgan Le Fay
12,994
1,047
335
2,703
15,410
7,699
0
7,184
6,883
42,019
0
L
Atlas
WhosKron
Atlas
11,101
3,020
0
994
20,180
18,965
0
13,143
5,939
41,436
0
L
Xbalanque
romi--2
Xbalanque
20,902
8,743
0
277
16,656
5,647
0
8,877
6,371
0
55,423
W
Chronos
yShinigami
Chronos
18,503
6,294
0
4,849
17,276
7,208
2,898
6,702
10,574
86,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
39,896
182
Minions Killed
211
2
Camps Cleared
13
836,803
Distance Traveled
1,015,351
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,494
735
31
2
2
321,603
4
W
Bakasura
13,183
775
56
3
5
360,477
4
L
Morgan Le Fay
12,278
722
70
4
0
296,775
1
L
Atlas
10,251
603
31
2
1
276,738
4
L
Xbalanque
11,060
651
81
5
1
263,290
6
W
Chronos
14,219
836
124
7
6
333,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role