Player Matchup

Terra
Terra
Lipheous
Terra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,707 Elo+
Solo
Tsukuyomi
Tsukuyomi
MVPÖverSöulQc
Tsukuyomi
Level 126
God Stats
13W - 3L
1,885 SR
Queue Stats
402W - 427L
1,663 Elo+
Party 2
Set
Set
OnlyFansDTJM
Set
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,761 Elo+
Party 1
Heimdallr
Heimdallr
Spathew
Heimdallr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
fred_qc08
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,485 Elo+
Party 2
Team Averages
Level 133
1,577 SR
1,676 Elo+

VS

Team Averages
Level 114
1,557 SR
1,543 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ErasmusYagami
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 96L
1,358 Elo+
Solo
Bellona
Bellona
RarePara
Bellona
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 19L
1,794 Elo+
Party 3
Mercury
Mercury
Wastid
Mercury
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 147L
1,486 Elo+
Solo
Athena
Athena
Änder
Athena
Level 69
God Stats
2W - 2L
1,786 SR
Queue Stats
142W - 129L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lipheous
Terra
17
3 / 4 / 10
10,940
729
15,852
20,159
26,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MVPÖverSöulQc
Tsukuyomi
19
8 / 3 / 10
11,956
797
24,894
13,057
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 5 / 12
10,993
733
17,400
20,341
22,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Spathew
Heimdallr
17
2 / 4 / 13
10,362
691
17,795
14,482
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
fred_qc08
Cthulhu
17
1 / 3 / 18
10,760
717
16,292
18,239
22,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 3 / 9
10,069
671
11,576
9,361
5,172
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 4 / 11
10,068
671
19,004
26,261
35,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
RarePara
Bellona
16
2 / 4 / 13
9,702
647
12,286
24,899
32,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Wastid
Mercury
17
3 / 4 / 11
9,796
653
8,853
14,308
7,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Änder
Athena
15
3 / 6 / 12
9,606
640
15,926
28,375
37,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
75
20
Kills
19
19
Deaths
21
63
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
3
9
3.17
L
6
4
11
2.88
W
Terra
Lipheous
Terra
3
4
10
2
W
Tsukuyomi
MVPÖverSöulQc
Tsukuyomi
8
3
10
4.33
W
6
5
12
2.4
L
Bellona
RarePara
Bellona
2
4
13
2.13
W
Heimdallr
Spathew
Heimdallr
2
4
13
2.13
L
Mercury
Wastid
Mercury
3
4
11
2.13
W
Cthulhu
fred_qc08
Cthulhu
1
3
18
3.33
L
Athena
Änder
Athena
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,233
Damage
67,645
86,278
Taken
103,204
87,185
Mitigated
118,591
33,968
Healing
38,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,576
1,400
14,600
1,881
9,361
5,172
0
2,167
7,114
33,143
0
L
19,004
902
1,408
6,263
26,261
35,687
138
8,341
17,684
6,690
20,154
W
Terra
Lipheous
Terra
15,852
1,842
7,975
5,263
20,159
26,487
406
8,165
11,711
27,288
0
W
Tsukuyomi
MVPÖverSöulQc
Tsukuyomi
24,894
6,214
150
3,278
13,057
8,499
1,599
5,303
7,553
0
37,333
W
17,400
8,318
2,082
6,289
20,341
22,054
942
6,966
13,106
0
34,524
L
Bellona
RarePara
Bellona
12,286
2,679
2,129
2,373
24,899
32,293
147
7,986
16,451
0
20,230
W
Heimdallr
Spathew
Heimdallr
17,795
9,085
138
3,259
14,482
8,070
2,391
6,034
8,293
0
39,682
L
Mercury
Wastid
Mercury
8,853
2,901
2,045
2,668
14,308
7,527
0
4,169
10,052
0
23,055
W
Cthulhu
fred_qc08
Cthulhu
16,292
1,294
4,044
1,490
18,239
22,075
41
5,331
12,683
28,250
0
L
Athena
Änder
Athena
15,926
4,456
2,652
2,242
28,375
37,912
0
9,481
18,404
23,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,011
Gold Earned
49,241
149
Minions Killed
117
0
Camps Cleared
0
1,434,161
Distance Traveled
1,479,145
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,069
671
33
2
0
309,979
2
L
Tyr
10,068
671
28
2
0
297,115
0
W
Terra
10,940
729
24
2
0
294,942
0
W
Tsukuyomi
11,956
797
37
2
0
298,526
0
W
Set
10,993
733
29
2
0
270,268
0
L
Bellona
9,702
647
17
1
0
312,744
0
W
Heimdallr
10,362
691
40
3
0
252,901
0
L
Mercury
9,796
653
33
2
0
283,279
2
W
Cthulhu
10,760
717
19
1
0
317,524
0
L
Athena
9,606
640
6
0
0
276,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role