Player Matchup

Atlas
Atlas
SlimReaper1017
Atlas
Level 149
God Stats
79W - 63L
1,470 SR
Queue Stats
209W - 191L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
alexisrodrigu189
Amaterasu
Level 124
God Stats
3W - 3L
1,861 SR
Queue Stats
644W - 635L
1,603 Elo+
Party 3
Neith
Neith
charmon2
Neith
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 292L
1,574 Elo+
Party 3
Chronos
Chronos
iGoat Mode
Chronos
Level 107
God Stats
3W - 6L
1,301 SR
Queue Stats
314W - 287L
1,580 Elo+
Solo
Mercury
Mercury
jequan93
Mercury
Level 140
God Stats
7W - 4L
1,501 SR
Queue Stats
171W - 165L
1,612 Elo+
Party 1
Team Averages
Level 123
1,526 SR
1,586 Elo+

VS

Team Averages
Level 133
1,472 SR
1,498 Elo+
Cliodhna
Cliodhna
Afro Kuang
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 2
Agni
Agni
Crescentwolf5
Agni
Level 160
God Stats
4W - 0L
1,680 SR
Queue Stats
24W - 22L
1,511 Elo+
Party 2
Skadi
Skadi
HotRotate
Skadi
Level 129
God Stats
2W - 3L
1,570 SR
Queue Stats
5W - 7L
1,540 Elo+
Party 2
Ganesha
Ganesha
KoRn97-_-
Ganesha
Level 139
God Stats
2W - 1L
1,257 SR
Queue Stats
288W - 268L
1,679 Elo+
Solo
Athena
Athena
xRogueAssassins
Athena
Level 128
God Stats
8W - 6L
1,352 SR
Queue Stats
179W - 186L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,587
430
3,934
8,303
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
14
3 / 0 / 1
8,236
634
7,258
9,357
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
charmon2
Neith
9
0 / 6 / 3
5,670
436
4,021
7,410
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
iGoat Mode
Chronos
12
1 / 1 / 4
6,804
523
3,060
7,545
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
jequan93
Mercury
12
3 / 2 / 1
7,070
544
4,271
7,639
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Afro Kuang
Cliodhna
10
1 / 2 / 5
6,301
485
6,449
7,633
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 3
7,649
588
7,451
5,265
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
HotRotate
Skadi
12
3 / 2 / 0
7,529
579
5,236
6,227
1,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
KoRn97-_-
Ganesha
9
0 / 1 / 6
6,547
504
3,450
11,170
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 2
7,689
591
5,146
9,494
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
11
11
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Afro Kuang
Cliodhna
1
2
5
1.75
W
4
2
3
2.75
W
Skadi
HotRotate
Skadi
3
2
0
1.5
W
Ganesha
KoRn97-_-
Ganesha
0
1
6
3
L
0
2
4
1
L
Amaterasu
3
0
1
3.5
L
Neith
charmon2
Neith
0
6
3
0.25
L
Chronos
iGoat Mode
Chronos
1
1
4
3
L
Mercury
jequan93
Mercury
3
2
1
1.75
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
27,732
40,254
Taken
39,789
18,844
Mitigated
20,866
10,673
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Afro Kuang
Cliodhna
6,449
899
0
3,111
7,633
2,362
0
559
7,074
0
29,146
W
7,451
493
0
1,113
5,265
1,449
366
521
4,344
44,624
0
W
Skadi
HotRotate
Skadi
5,236
1,893
0
100
6,227
1,577
0
1,616
4,101
0
48,341
W
Ganesha
KoRn97-_-
Ganesha
3,450
671
482
3,440
11,170
7,875
0
3,125
8,045
22,040
0
L
3,934
1,320
0
958
8,303
4,829
0
3,737
4,566
14,404
0
L
Amaterasu
7,258
3,381
0
6,476
9,357
7,225
0
3,866
5,491
0
56,904
L
Neith
charmon2
Neith
4,021
1,673
0
1,019
7,410
2,443
0
4,929
2,481
0
25,492
L
Chronos
iGoat Mode
Chronos
3,060
1,118
0
1,886
7,545
2,332
1,588
1,801
5,744
37,209
4,009
L
Mercury
jequan93
Mercury
4,271
2,470
0
334
7,639
2,015
0
1,714
5,925
0
48,342
W
5,146
1,233
0
3,302
9,494
7,603
0
838
8,656
44,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
35,715
383
Minions Killed
363
0
Camps Cleared
0
1,261,400
Distance Traveled
1,290,749
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,301
485
53
4
0
281,555
3
W
Agni
7,649
588
97
7
0
242,081
5
W
Skadi
7,529
579
84
6
0
242,887
0
W
Ganesha
6,547
504
17
1
0
255,423
2
L
Atlas
5,587
430
16
1
0
237,850
4
L
Amaterasu
8,236
634
129
10
0
286,481
4
L
Neith
5,670
436
63
5
0
225,943
5
L
Chronos
6,804
523
91
7
0
243,037
1
L
Mercury
7,070
544
84
6
0
268,089
3
W
Athena
7,689
591
112
9
0
268,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role