Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DrAMuff
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,228 Elo+
Party 2
Artemis
Artemis
MIGHTY_OOSH
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,474 Elo+
Party 2
Scylla
Scylla
PhillyMar1
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,308 Elo+
Party 2
Chiron
Chiron
ok_bozo
Chiron
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,384 Elo+

VS

Team Averages
Level 132
1,529 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
bob ninja90
Tsukuyomi
Level 108
God Stats
2W - 0L
1,494 SR
Queue Stats
13W - 13L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
doumdladidladon
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,412 Elo+
Party 1
Cupid
Cupid
imthaBIGone
Cupid
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 294L
1,470 Elo+
Party 3
Ganesha
Ganesha
jjl254texas
Ganesha
Level 146
God Stats
3W - 0L
1,653 SR
Queue Stats
22W - 12L
1,365 Elo+
Party 3
Medusa
Medusa
wGTS BEHEMOTH
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 7 / 5
9,808
654
11,505
15,810
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DrAMuff
Ao Kuang
15
3 / 8 / 4
9,638
643
5,755
13,311
4,981
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
MIGHTY_OOSH
Artemis
19
6 / 8 / 4
11,806
787
15,290
16,352
6,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
PhillyMar1
Scylla
17
1 / 8 / 6
10,196
680
7,606
12,355
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ok_bozo
Chiron
17
6 / 7 / 8
10,818
721
18,453
19,098
7,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
bob ninja90
Tsukuyomi
20
7 / 2 / 19
11,978
799
15,694
17,321
18,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 3 / 15
12,784
852
23,317
10,352
5,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 11
11,963
798
10,097
12,176
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
jjl254texas
Ganesha
17
0 / 5 / 26
11,329
755
10,569
21,578
25,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 5 / 9
12,054
804
11,064
14,665
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
18
Kills
38
38
Deaths
18
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
5
0.64
L
Ao Kuang
DrAMuff
Ao Kuang
3
8
4
0.63
L
Artemis
MIGHTY_OOSH
Artemis
6
8
4
1
L
Scylla
PhillyMar1
Scylla
1
8
6
0.5
W
Tsukuyomi
bob ninja90
Tsukuyomi
7
2
19
8.25
W
13
3
15
6.83
W
7
3
11
4.17
W
Ganesha
jjl254texas
Ganesha
0
5
26
2.6
L
Chiron
ok_bozo
Chiron
6
7
8
1.43
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,609
Damage
70,741
76,926
Taken
76,092
29,234
Mitigated
60,870
22,267
Healing
31,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,505
473
2,515
4,625
15,810
6,498
0
8,060
7,513
27,436
0
L
Ao Kuang
DrAMuff
Ao Kuang
5,755
1,701
863
1,487
13,311
4,981
0
4,997
8,188
7,862
0
L
Artemis
MIGHTY_OOSH
Artemis
15,290
6,155
0
2,558
16,352
6,288
0
7,682
8,262
0
26,354
L
Scylla
PhillyMar1
Scylla
7,606
432
439
726
12,355
3,913
0
5,106
6,894
20,443
0
W
Tsukuyomi
bob ninja90
Tsukuyomi
15,694
2,720
2,748
4,806
17,321
18,131
346
5,484
11,837
0
28,389
W
23,317
552
2,034
1,041
10,352
5,268
101
4,271
6,081
37,819
0
W
10,097
4,177
6,864
4,605
12,176
5,133
2,484
3,739
8,437
0
28,585
W
Ganesha
jjl254texas
Ganesha
10,569
51
1,436
4,627
21,578
25,826
653
5,783
15,795
23,610
0
L
Chiron
ok_bozo
Chiron
18,453
8,912
1,425
7,629
19,098
7,554
0
8,014
10,836
0
36,913
W
11,064
2,750
1,030
2,222
14,665
6,512
2,314
5,589
9,076
0
30,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
60,108
130
Minions Killed
151
0
Camps Cleared
0
1,143,145
Distance Traveled
1,390,878
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,808
654
21
1
0
249,786
1
L
Ao Kuang
9,638
643
5
0
0
205,807
0
L
Artemis
11,806
787
25
2
0
204,414
0
L
Scylla
10,196
680
43
3
0
251,082
1
W
Tsukuyomi
11,978
799
28
2
0
307,443
0
W
Ah Puch
12,784
852
34
2
0
270,948
0
W
Cupid
11,963
798
49
3
0
260,726
4
W
Ganesha
11,329
755
0
0
0
276,551
6
L
Chiron
10,818
721
36
2
0
232,056
0
W
Medusa
12,054
804
40
3
0
275,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role