Player Matchup

Baron Samedi
Baron Samedi
Matt11111
Baron Samedi
Level 121
God Stats
6W - 5L
1,650 SR
Queue Stats
34W - 33L
1,460 Elo+
Party 1
Zeus
Zeus
StalwartDragoon
Zeus
Level 65
God Stats
0W - 1L
1,840 SR
Queue Stats
40W - 42L
1,318 Elo+
Party 1
Bakasura
Bakasura
TheGarboMan7087
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 113L
1,391 Elo+
Party 1
Team Averages
Level 83
1,664 SR
1,390 Elo+

VS

Team Averages
Level 54
1,669 SR
1,534 Elo+
Ganesha
Ganesha
Slick_Gohan
Ganesha
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 18L
1,556 Elo+
Party 2
Bastet
Bastet
ZombieSlayerZ76
Bastet
Level 51
God Stats
7W - 0L
2,007 SR
Queue Stats
39W - 52L
1,468 Elo+
Solo
Nox
Nox
benkingleo
Nox
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 11L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matt11111
Baron Samedi
13
0 / 9 / 8
9,434
629
8,215
16,575
14,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 5 / 0
11,664
778
16,718
14,553
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
13
1 / 9 / 6
9,740
649
5,138
16,525
5,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Slick_Gohan
Ganesha
14
0 / 6 / 17
11,086
739
4,698
18,021
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 0 / 10
12,926
862
19,056
14,904
5,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 4 / 10
13,613
908
17,406
9,405
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
23
23
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Matt11111
Baron Samedi
0
9
8
0.44
W
Ganesha
Slick_Gohan
Ganesha
0
6
17
1.42
L
8
5
0
1.6
L
Bakasura
1
9
6
0.44
W
11
0
10
16
W
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
41,160
47,653
Taken
42,330
23,841
Mitigated
30,610
8,193
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Matt11111
Baron Samedi
8,215
1,327
1,800
2,292
16,575
14,013
0
7,831
8,744
24,078
0
W
Ganesha
Slick_Gohan
Ganesha
4,698
488
230
1,992
18,021
20,861
178
9,889
7,777
21,799
0
L
16,718
4,390
154
1,185
14,553
4,756
0
7,090
7,463
52,260
0
L
Bakasura
5,138
4,120
420
2,342
16,525
5,072
0
7,437
9,088
0
10,540
W
19,056
5,039
0
7,578
14,904
5,771
1,029
9,862
4,820
0
45,607
W
17,406
584
165
1,338
9,405
3,978
744
6,138
3,239
50,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
37,625
152
Minions Killed
158
5
Camps Cleared
8
714,359
Distance Traveled
818,743
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,434
629
32
2
0
209,975
4
W
Ganesha
11,086
739
12
1
1
246,299
1
L
Zeus
11,664
778
85
6
3
226,698
0
L
Bakasura
9,740
649
35
2
2
277,686
0
W
Bastet
12,926
862
62
4
5
295,750
3
W
Nox
13,613
908
84
6
2
276,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role