Player Matchup

Susano
Susano
DeYoungBloods
Susano
Level 47
God Stats
2W - 12L
1,084 SR
Queue Stats
197W - 201L
1,448 Elo+
Party 2
Yemoja
Yemoja
Weebology
Yemoja
Level 60
God Stats
4W - 4L
1,388 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 3
Heimdallr
Heimdallr
XTheGreatDaneX
Heimdallr
Level 45
God Stats
2W - 2L
1,536 SR
Queue Stats
135W - 105L
1,545 Elo+
Party 3
Kukulkan
Kukulkan
xFatKidGamingx
Kukulkan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 102L
1,372 Elo+
Party 2
Bellona
Bellona
xTosterStrudelzx
Bellona
Level 21
God Stats
3W - 5L
1,457 SR
Queue Stats
48W - 91L
1,186 Elo+
Party 2
Team Averages
Level 40
1,393 SR
1,387 Elo+

VS

Team Averages
Level 70
1,598 SR
1,449 Elo+
Izanami
Izanami
Dainek_
Izanami
Level 73
God Stats
1W - 2L
1,824 SR
Queue Stats
51W - 57L
1,482 Elo+
Party 1
Ra
Ra
OddUtahRaptor
Ra
Level 15
God Stats
12W - 10L
1,631 SR
Queue Stats
15W - 15L
1,439 Elo+
Party 1
Fenrir
Fenrir
PauloC25
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 168L
1,341 Elo+
Solo
Ne Zha
Ne Zha
Sloppy45McFloppy
Ne Zha
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,482 Elo+
Party 1
Mulan
Mulan
gameboy2018
Mulan
Level 72
God Stats
2W - 1L
1,537 SR
Queue Stats
49W - 51L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,781
458
7,879
13,634
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Weebology
Yemoja
12
1 / 3 / 1
7,740
455
6,879
13,710
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XTheGreatDaneX
Heimdallr
11
1 / 8 / 1
6,753
397
5,364
13,864
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
0 / 6 / 1
7,373
434
3,499
10,529
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 1
7,860
462
6,312
10,734
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dainek_
Izanami
18
9 / 1 / 5
11,619
683
18,297
13,366
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 4
9,467
557
4,078
7,506
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PauloC25
Fenrir
14
2 / 5 / 2
9,024
531
4,343
14,225
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 8
10,627
625
9,196
12,099
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 1 / 1
10,540
620
11,781
12,273
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
24
24
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dainek_
Izanami
9
1
5
11.5
L
4
4
1
1.13
W
1
0
4
3
W
Fenrir
PauloC25
Fenrir
2
5
2
0.6
W
7
0
8
11
L
Yemoja
Weebology
Yemoja
1
3
1
0.5
L
Heimdallr
XTheGreatDaneX
Heimdallr
1
8
1
0.19
W
5
1
1
5.5
L
Kukulkan
0
6
1
0.08
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
47,695
62,471
Taken
59,469
26,921
Mitigated
37,365
9,098
Healing
30,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dainek_
Izanami
18,297
12,281
0
8,495
13,366
4,932
2,664
4,019
9,347
0
95,932
L
7,879
1,952
0
457
13,634
4,579
0
1,272
12,362
0
53,771
W
4,078
221
662
3,564
7,506
3,090
308
2,722
4,784
62,000
0
W
Fenrir
PauloC25
Fenrir
4,343
1,093
0
6,476
14,225
5,672
88
728
13,497
0
52,228
W
9,196
1,783
431
4,928
12,099
14,528
0
1,578
10,521
0
41,001
L
Yemoja
Weebology
Yemoja
6,879
1,436
1,989
3,001
13,710
7,152
0
0
13,710
35,880
0
L
Heimdallr
XTheGreatDaneX
Heimdallr
5,364
3,127
2
1,425
13,864
3,374
0
600
13,264
0
33,934
W
11,781
2,264
0
6,017
12,273
9,143
614
1,331
10,942
0
65,398
L
Kukulkan
3,499
362
0
810
10,529
3,410
0
1,721
8,808
45,307
0
L
6,312
2,923
0
1,414
10,734
8,406
0
485
10,249
0
35,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
51,277
369
Minions Killed
548
0
Camps Cleared
0
1,625,880
Distance Traveled
1,809,712
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,619
683
158
9
0
344,566
4
L
Susano
7,781
458
84
5
0
356,752
0
W
Ra
9,467
557
114
7
0
353,365
1
W
Fenrir
9,024
531
98
6
0
346,625
5
W
Ne Zha
10,627
625
40
2
0
399,580
1
L
Yemoja
7,740
455
48
3
0
305,315
3
L
Heimdallr
6,753
397
67
4
0
300,578
5
W
Mulan
10,540
620
138
8
0
365,576
0
L
Kukulkan
7,373
434
86
5
0
277,042
3
L
Bellona
7,860
462
84
5
0
386,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role