Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
ChonkMansaMusa
Geb
Level 102
God Stats
2W - 2L
1,637 SR
Queue Stats
45W - 53L
1,559 Elo+
Party 3
Arachne
Arachne
Kisemisis
Arachne
Level 141
God Stats
11W - 8L
1,687 SR
Queue Stats
69W - 63L
1,637 Elo+
Party 3
Skadi
Skadi
VolSkimmer
Skadi
Level 114
God Stats
2W - 1L
1,185 SR
Queue Stats
16W - 24L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WholeFoodsSushi
Morgan Le Fay
Level 89
God Stats
5W - 3L
1,720 SR
Queue Stats
37W - 49L
1,365 Elo+
Party 3
Team Averages
Level 114
1,546 SR
1,498 Elo+

VS

Team Averages
Level 121
1,572 SR
1,561 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
RedWinterAFR
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 127L
1,693 Elo+
Party 2
Bellona
Bellona
TheMilman98
Bellona
Level 129
God Stats
16W - 7L
1,845 SR
Queue Stats
44W - 26L
1,674 Elo+
Party 2
Fenrir
Fenrir
foogy
Fenrir
Level 77
God Stats
2W - 2L
1,399 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 1
Skadi
Skadi
hlpimconfused
Skadi
Level 109
God Stats
43W - 38L
1,617 SR
Queue Stats
110W - 119L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 2
7,078
472
4,996
12,293
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 5
6,074
405
3,889
13,309
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Kisemisis
Arachne
13
6 / 3 / 2
8,000
533
9,301
14,309
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
12
1 / 5 / 2
7,578
505
5,130
10,160
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
WholeFoodsSushi
Morgan Le Fay
12
1 / 3 / 6
6,647
443
8,799
11,251
3,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 4
8,265
551
11,868
7,187
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
3 / 2 / 5
7,988
533
4,891
11,877
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TheMilman98
Bellona
18
8 / 0 / 0
11,502
767
11,332
10,813
12,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
foogy
Fenrir
11
2 / 4 / 1
7,458
497
4,073
10,901
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
5 / 1 / 4
8,808
587
9,512
7,595
2,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
8
Kills
19
19
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
2
0.2
W
Nu Wa
 
Nu Wa
1
2
4
1.5
L
0
3
5
0.83
L
Arachne
Kisemisis
Arachne
6
3
2
2.33
W
Athena
3
2
5
2.75
W
Bellona
TheMilman98
Bellona
8
0
0
8
L
Skadi
1
5
2
0.4
L
Morgan Le Fay
WholeFoodsSushi
Morgan Le Fay
1
3
6
1.33
W
Fenrir
foogy
Fenrir
2
4
1
0.63
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,115
Damage
41,676
61,322
Taken
48,373
26,932
Mitigated
31,792
19,734
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,996
2,010
119
3,835
12,293
8,861
0
1,627
10,544
0
42,165
W
Nu Wa
 
Nu Wa
11,868
1,862
0
887
7,187
2,666
479
3,537
3,650
62,880
0
L
3,889
780
422
1,845
13,309
7,013
0
3,484
9,637
18,716
0
L
Arachne
Kisemisis
Arachne
9,301
6,000
0
6,112
14,309
4,374
0
3,721
10,378
0
41,962
W
Athena
4,891
1,624
287
2,223
11,877
9,473
0
3,303
8,574
21,872
0
W
Bellona
TheMilman98
Bellona
11,332
5,320
0
5,682
10,813
12,692
0
794
10,019
8,967
83,022
L
Skadi
5,130
2,450
0
3,567
10,160
2,792
236
2,933
7,065
0
54,057
L
Morgan Le Fay
WholeFoodsSushi
Morgan Le Fay
8,799
797
58
3,776
11,251
3,892
80
5,102
5,877
39,805
0
W
Fenrir
foogy
Fenrir
4,073
564
0
2,799
10,901
4,009
17
2,576
8,325
0
38,954
W
9,512
4,747
0
2,678
7,595
2,952
1,299
2,478
5,117
0
57,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
44,021
353
Minions Killed
502
0
Camps Cleared
0
1,463,725
Distance Traveled
1,504,728
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,078
472
98
7
0
268,717
1
W
Nu Wa
8,265
551
110
7
0
277,402
2
L
Geb
6,074
405
30
2
0
307,624
4
L
Arachne
8,000
533
83
6
0
360,037
5
W
Athena
7,988
533
41
3
0
297,991
5
W
Bellona
11,502
767
192
13
0
317,403
0
L
Skadi
7,578
505
87
6
0
258,593
5
L
Morgan Le Fay
6,647
443
55
4
0
268,754
1
W
Fenrir
7,458
497
64
4
0
306,350
2
W
Skadi
8,808
587
95
6
0
305,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role