Player Matchup

Neith
Neith
Godoii
Neith
Level 7
God Stats
1W - 4L
1,099 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 1
Vamana
Vamana
RequiemMatador
Vamana
Level 107
God Stats
10W - 12L
1,500 SR
Queue Stats
278W - 330L
1,450 Elo+
Party 1
Bacchus
Bacchus
alexzin_22
Bacchus
Level 66
God Stats
2W - 9L
1,376 SR
Queue Stats
38W - 64L
1,368 Elo+
Party 1
Baba Yaga
Baba Yaga
sonekousTheKid
Baba Yaga
Level 99
God Stats
5W - 14L
1,166 SR
Queue Stats
186W - 221L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
willsom147
Ne Zha
Level 81
God Stats
7W - 8L
1,491 SR
Queue Stats
55W - 94L
1,372 Elo+
Party 1
Team Averages
Level 72
1,326 SR
1,353 Elo+

VS

Team Averages
Level 38
1,500 SR
1,314 Elo+
Guan Yu
Guan Yu
DarkAkatsuki394
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 125L
1,361 Elo+
Party 3
Chronos
Chronos
Godie1209
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,131 Elo+
Solo
Ymir
Ymir
Gustavo10jds
Ymir
Level 68
God Stats
9W - 10L
1,500 SR
Queue Stats
135W - 140L
1,402 Elo+
Party 3
Set
Set
MKZDEUSDOCU
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,214 Elo+
Party 2
Freya
Freya
x6HeroSpeed
Freya
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
96W - 97L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Godoii
Neith
18
5 / 2 / 5
12,577
547
13,356
9,742
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 1 / 11
12,942
563
15,168
11,904
13,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
alexzin_22
Bacchus
15
4 / 2 / 15
11,460
498
7,924
18,737
23,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
sonekousTheKid
Baba Yaga
17
6 / 1 / 24
12,192
530
17,661
9,493
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
willsom147
Ne Zha
19
13 / 1 / 11
13,105
570
22,610
18,554
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,032
393
2,931
16,770
6,821
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Godie1209
Chronos
14
1 / 12 / 2
9,135
397
9,201
19,046
5,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 0
10,197
443
5,223
25,029
28,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 11 / 1
8,904
387
2,933
20,237
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 5 / 2
10,751
467
7,290
15,765
4,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
13
38
Kills
6
7
Deaths
38
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Chronos
Godie1209
Chronos
1
12
2
0.17
W
Neith
Godoii
Neith
5
2
5
3.75
L
2
4
0
0.5
L
1
11
1
0.14
W
10
1
11
15.5
W
Bacchus
alexzin_22
Bacchus
4
2
15
5.75
W
Baba Yaga
sonekousTheKid
Baba Yaga
6
1
24
18
W
Ne Zha
willsom147
Ne Zha
13
1
11
18.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,719
Damage
27,578
68,430
Taken
96,847
54,658
Mitigated
52,609
17,041
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,931
1,142
602
1,872
16,770
6,821
0
3,587
13,045
0
38,412
L
Chronos
Godie1209
Chronos
9,201
2,534
244
1,448
19,046
5,734
932
4,625
14,132
44,576
0
W
Neith
Godoii
Neith
13,356
7,164
0
1,945
9,742
4,589
7,117
3,969
5,773
0
97,589
L
5,223
810
0
3,567
25,029
28,299
78
8,865
15,749
26,217
0
L
2,933
1,032
0
3,076
20,237
7,025
0
3,794
16,207
0
40,988
W
15,168
8,493
0
3,139
11,904
13,954
1,337
2,193
9,711
0
72,100
W
Bacchus
alexzin_22
Bacchus
7,924
1,074
211
3,308
18,737
23,055
694
5,552
12,787
26,900
3,545
W
Baba Yaga
sonekousTheKid
Baba Yaga
17,661
1,069
207
5,368
9,493
4,545
2,076
3,326
6,167
53,755
0
W
Ne Zha
willsom147
Ne Zha
22,610
8,510
0
2,863
18,554
8,515
3,389
6,674
11,880
0
88,343
L
7,290
2,080
0
5,274
15,765
4,730
0
3,058
12,621
80,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,276
Gold Earned
48,019
541
Minions Killed
419
0
Camps Cleared
0
2,073,936
Distance Traveled
1,936,506
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,032
393
77
3
0
387,765
3
L
Chronos
9,135
397
82
4
0
322,145
0
W
Neith
12,577
547
167
7
0
318,262
1
L
Ymir
10,197
443
38
2
0
419,422
4
L
Set
8,904
387
75
3
0
392,510
0
W
Vamana
12,942
563
126
5
0
436,861
5
W
Bacchus
11,460
498
36
2
0
419,352
2
W
Baba Yaga
12,192
530
83
4
0
444,396
5
W
Ne Zha
13,105
570
129
6
0
455,065
1
L
Freya
10,751
467
147
6
0
414,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role