Player Matchup

Chronos
Chronos
Morteki
Chronos
Level 41
God Stats
20W - 19L
1,491 SR
Queue Stats
105W - 69L
1,577 Elo+
Solo
Ares
Ares
Sevencraft
Ares
Level 96
God Stats
31W - 20L
1,500 SR
Queue Stats
979W - 1,051L
1,500 Elo+
Solo
Charybdis
Charybdis
cellerystick
Charybdis
Level 69
God Stats
127W - 108L
1,486 SR
Queue Stats
156W - 128L
1,568 Elo+
Party 1
Atlas
Atlas
chiggity61296
Atlas
Level 5
God Stats
1W - 1L
1,237 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 1
Loki
Loki
deadpooltheduck
Loki
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 102L
1,536 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,538 Elo+

VS

Team Averages
Level 102
1,454 SR
1,357 Elo+
Osiris
Osiris
Buntard
Osiris
Level 65
God Stats
0W - 3L
1,421 SR
Queue Stats
14W - 21L
1,276 Elo+
Solo
Merlin
Merlin
MuIar
Merlin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,527 Elo+
Solo
Ares
Ares
Silitek
Ares
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 19L
1,107 Elo+
Solo
Thanatos
Thanatos
naturalflavors
Thanatos
Level 129
God Stats
33W - 53L
1,351 SR
Queue Stats
872W - 888L
1,384 Elo+
Solo
Cupid
Cupid
shockXD
Cupid
Level 150
God Stats
3W - 6L
1,500 SR
Queue Stats
286W - 288L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Morteki
Chronos
17
8 / 2 / 13
12,658
1,406
14,597
9,178
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 11
11,026
1,225
6,654
9,052
7,505
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
cellerystick
Charybdis
17
4 / 3 / 18
11,673
1,297
10,164
10,601
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 15
11,714
1,302
7,718
12,407
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 14
11,272
1,252
9,231
9,618
2,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

246

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Buntard
Osiris
16
6 / 7 / 5
11,601
1,289
15,510
12,974
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MuIar
Merlin
17
4 / 4 / 6
11,896
1,322
17,336
9,832
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
Silitek
Ares
15
0 / 4 / 3
9,540
1,060
2,020
7,547
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
16
1 / 8 / 6
10,458
1,162
4,342
11,171
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
shockXD
Cupid
16
2 / 3 / 7
10,647
1,183
7,509
9,451
3,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
26
Kills
13
13
Deaths
26
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
Buntard
Osiris
6
7
5
1.21
W
Chronos
Morteki
Chronos
8
2
13
7.25
L
Merlin
MuIar
Merlin
4
4
6
1.75
W
4
1
11
9.5
L
Ares
Silitek
Ares
0
4
3
0.38
W
Charybdis
cellerystick
Charybdis
4
3
18
4.33
W
4
2
15
5.75
W
6
5
14
2.6
L
Thanatos
1
8
6
0.5
L
Cupid
shockXD
Cupid
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
46,717
50,856
Taken
50,975
31,511
Mitigated
21,237
5,426
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Buntard
Osiris
15,510
7,662
0
608
12,974
6,847
0
10,038
2,936
0
23,478
W
Chronos
Morteki
Chronos
14,597
7,004
0
1,078
9,178
3,997
0
2,641
6,537
50,054
0
L
Merlin
MuIar
Merlin
17,336
518
0
790
9,832
3,043
0
4,725
5,107
65,111
0
W
6,654
183
0
1,424
9,052
7,505
0
2,284
6,768
15,861
0
L
Ares
Silitek
Ares
2,020
302
0
883
7,547
4,505
0
4,030
3,517
5,613
0
W
Charybdis
cellerystick
Charybdis
10,164
6,371
0
1,998
10,601
3,716
0
3,453
7,148
0
38,649
W
7,718
1,868
0
844
12,407
13,620
0
5,558
6,849
15,354
0
W
9,231
1,979
0
82
9,618
2,673
0
5,420
4,198
0
12,491
L
Thanatos
4,342
549
0
4,546
11,171
3,589
0
5,259
5,912
0
16,782
L
Cupid
shockXD
Cupid
7,509
4,632
117
2,519
9,451
3,253
0
4,917
4,534
0
20,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,343
Gold Earned
54,142
188
Minions Killed
174
8
Camps Cleared
8
945,861
Distance Traveled
778,421
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,601
1,289
9
1
3
192,177
1
W
Chronos
12,658
1,406
83
9
3
200,315
0
L
Merlin
11,896
1,322
109
12
0
187,121
1
W
Ares
11,026
1,225
13
1
3
180,230
3
L
Ares
9,540
1,060
5
1
0
78,823
1
W
Charybdis
11,673
1,297
65
7
1
169,685
1
W
Atlas
11,714
1,302
20
2
0
199,293
0
W
Loki
11,272
1,252
7
1
1
196,338
0
L
Thanatos
10,458
1,162
31
3
3
158,654
5
L
Cupid
10,647
1,183
20
2
2
161,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role