Player Matchup

Ra
Ra
BlueG
Ra
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 119L
1,563 Elo+
Party 1
Ymir
Ymir
HunterUtsukushii
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,519 Elo+
Party 3
Olorun
Olorun
Slapbuts69
Olorun
Level 29
God Stats
11W - 10L
1,655 SR
Queue Stats
58W - 38L
1,463 Elo+
Party 1
Charybdis
Charybdis
Testuhkleez
Charybdis
Level 121
God Stats
8W - 6L
1,514 SR
Queue Stats
18W - 15L
1,456 Elo+
Party 3
Thanatos
Thanatos
Watson99
Thanatos
Level 88
God Stats
7W - 9L
1,642 SR
Queue Stats
111W - 94L
1,502 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,501 Elo+

VS

Team Averages
Level 73
1,639 SR
1,524 Elo+
Vamana
Vamana
Bigred003
Vamana
Level 28
God Stats
3W - 2L
1,676 SR
Queue Stats
22W - 18L
1,534 Elo+
Party 2
Skadi
Skadi
JuanPaDonoso
Skadi
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
169W - 172L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
MimisTheKuma
Kuzenbo
Level 22
God Stats
1W - 0L
1,773 SR
Queue Stats
13W - 12L
1,526 Elo+
Party 2
Chaac
Chaac
Monjke
Chaac
Level 29
God Stats
2W - 1L
1,527 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 2
Sol
Sol
neoecho23
Sol
Level 128
God Stats
5W - 1L
1,716 SR
Queue Stats
17W - 14L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 3 / 7
11,045
789
19,651
11,751
5,449
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 6
10,251
732
5,817
12,350
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
Slapbuts69
Olorun
17
3 / 7 / 6
10,297
736
10,945
15,699
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Testuhkleez
Charybdis
17
1 / 4 / 6
9,861
704
8,521
16,379
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Thanatos
Watson99
Thanatos
18
9 / 5 / 7
11,384
813
13,284
15,250
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bigred003
Vamana
19
4 / 5 / 8
11,089
792
16,040
23,988
15,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 4 / 4
10,110
722
6,997
13,752
4,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
MimisTheKuma
Kuzenbo
17
5 / 5 / 7
10,883
777
8,625
17,616
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Monjke
Chaac
14
1 / 3 / 2
9,092
649
3,494
6,693
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 3 / 5
11,562
826
24,409
11,922
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
20
Kills
22
22
Deaths
20
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bigred003
Vamana
4
5
8
1.6
L
Ra
5
3
7
2.83
L
2
3
6
1.67
W
4
4
4
1.5
W
Kuzenbo
MimisTheKuma
Kuzenbo
5
5
7
1.7
W
Chaac
Monjke
Chaac
1
3
2
0.67
L
Olorun
Slapbuts69
Olorun
3
7
6
0.86
L
Charybdis
Testuhkleez
Charybdis
1
4
6
1
L
Thanatos
Watson99
Thanatos
9
5
7
2.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,218
Damage
59,565
71,429
Taken
73,971
31,286
Mitigated
52,694
23,353
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bigred003
Vamana
16,040
7,492
0
6,345
23,988
15,302
167
14,438
9,550
303
49,726
L
Ra
19,651
751
2,928
2,913
11,751
5,449
254
4,520
7,189
45,583
0
L
5,817
551
0
0
12,350
5,669
382
5,969
6,349
28,270
0
W
6,997
1,895
585
2,748
13,752
4,721
856
6,461
7,291
0
32,862
W
Kuzenbo
MimisTheKuma
Kuzenbo
8,625
2,707
381
2,103
17,616
20,422
487
8,801
8,815
16,388
0
W
Chaac
Monjke
Chaac
3,494
418
0
707
6,693
8,166
690
1,914
4,779
0
8,867
L
Olorun
Slapbuts69
Olorun
10,945
6,571
522
3,627
15,699
6,804
2,553
7,022
8,636
27,308
0
L
Charybdis
Testuhkleez
Charybdis
8,521
4,821
0
4,218
16,379
6,579
1,688
5,479
10,784
0
40,932
L
Thanatos
Watson99
Thanatos
13,284
1,836
0
9,145
15,250
6,785
480
8,032
7,218
0
26,399
W
24,409
9,887
0
4,518
11,922
4,083
3,671
4,799
7,123
70,098
6,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,838
Gold Earned
52,736
251
Minions Killed
231
0
Camps Cleared
0
1,303,307
Distance Traveled
1,168,205
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,089
792
70
5
0
295,051
1
L
Ra
11,045
789
54
4
0
291,501
3
L
Ymir
10,251
732
55
4
0
240,058
0
W
Skadi
10,110
722
36
3
0
257,446
1
W
Kuzenbo
10,883
777
16
1
0
286,999
0
W
Chaac
9,092
649
14
1
0
75,473
0
L
Olorun
10,297
736
42
3
0
205,546
2
L
Charybdis
9,861
704
72
5
0
241,189
2
L
Thanatos
11,384
813
28
2
0
325,013
1
W
Sol
11,562
826
95
7
0
253,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role