Player Matchup

Sol
Sol
HitherShark
Sol
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 81L
1,418 Elo+
Solo
The Morrigan
The Morrigan
HomelessHunter
The Morrigan
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 88L
1,743 Elo+
Solo
Geb
Geb
MARSMAN400
Geb
Level 124
God Stats
16W - 5L
1,802 SR
Queue Stats
299W - 305L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
Magical Skyz
Sun Wukong
Level 149
God Stats
5W - 1L
1,776 SR
Queue Stats
222W - 199L
1,598 Elo+
Solo
Ne Zha
Ne Zha
zGrimmzzz
Ne Zha
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
266W - 239L
1,598 Elo+
Party 2
Team Averages
Level 108
1,616 SR
1,595 Elo+

VS

Team Averages
Level 135
1,505 SR
1,524 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Bighicks10
Hou Yi
Level 146
God Stats
6W - 6L
1,285 SR
Queue Stats
418W - 405L
1,512 Elo+
Party 1
Zeus
Zeus
BobbyDiesel
Zeus
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
274W - 284L
1,516 Elo+
Party 1
Fafnir
Fafnir
Wastid
Fafnir
Level 139
God Stats
1W - 1L
1,739 SR
Queue Stats
112W - 147L
1,494 Elo+
Solo
Cernunnos
Cernunnos
cuatrocientos
Cernunnos
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 314L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
10,228
852
12,276
12,159
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
HomelessHunter
The Morrigan
16
3 / 2 / 13
9,900
825
9,303
8,216
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 17
9,521
793
6,054
14,951
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Magical Skyz
Sun Wukong
17
8 / 2 / 16
10,616
885
12,525
17,329
23,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
zGrimmzzz
Ne Zha
17
10 / 2 / 9
10,851
904
10,021
10,015
5,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 7 / 5
8,042
670
8,178
16,170
15,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Bighicks10
Hou Yi
16
3 / 6 / 6
9,217
768
11,244
9,764
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 5 / 4
9,664
805
13,072
9,014
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Wastid
Fafnir
14
0 / 4 / 6
8,403
700
5,427
12,871
17,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
cuatrocientos
Cernunnos
15
2 / 5 / 6
8,933
744
8,925
9,669
3,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
27
Kills
10
10
Deaths
27
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
7
5
0.64
L
Hou Yi
Bighicks10
Hou Yi
3
6
6
1
L
3
5
4
1
W
5
2
11
5.25
W
The Morrigan
HomelessHunter
The Morrigan
3
2
13
4.75
W
1
2
17
4.75
W
Sun Wukong
Magical Skyz
Sun Wukong
8
2
16
8
L
Fafnir
Wastid
Fafnir
0
4
6
0.75
L
Cernunnos
cuatrocientos
Cernunnos
2
5
6
1
W
Ne Zha
zGrimmzzz
Ne Zha
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,179
Damage
46,846
62,670
Taken
57,488
55,461
Mitigated
46,393
23,295
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,178
2,482
480
4,336
16,170
15,729
0
9,201
6,618
0
17,818
L
Hou Yi
Bighicks10
Hou Yi
11,244
4,727
536
439
9,764
4,596
290
4,287
5,402
0
22,407
L
13,072
753
1,499
1,078
9,014
4,555
132
6,138
2,792
36,672
0
W
12,276
3,065
2,421
4,226
12,159
6,077
3,913
3,854
8,305
35,234
0
W
The Morrigan
HomelessHunter
The Morrigan
9,303
788
1,910
1,450
8,216
4,143
1,455
2,067
6,149
30,755
0
W
6,054
237
1,999
2,774
14,951
16,899
754
4,366
10,585
9,729
0
W
Sun Wukong
Magical Skyz
Sun Wukong
12,525
1,594
1,973
4,461
17,329
23,220
122
4,652
12,677
4,486
16,797
L
Fafnir
Wastid
Fafnir
5,427
871
83
3,327
12,871
17,826
81
5,383
7,298
12,382
0
L
Cernunnos
cuatrocientos
Cernunnos
8,925
3,695
927
1,862
9,669
3,687
0
4,955
4,525
0
22,634
W
Ne Zha
zGrimmzzz
Ne Zha
10,021
2,642
1,395
686
10,015
5,122
1,355
3,560
6,455
0
17,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
44,259
127
Minions Killed
126
0
Camps Cleared
0
1,196,341
Distance Traveled
1,028,945
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,042
670
5
0
0
223,094
2
L
Hou Yi
9,217
768
30
3
0
194,959
3
L
Zeus
9,664
805
53
4
0
223,003
1
W
Sol
10,228
852
41
3
0
227,933
5
W
The Morrigan
9,900
825
58
5
0
218,064
4
W
Geb
9,521
793
6
1
0
244,044
3
W
Sun Wukong
10,616
885
13
1
0
242,737
1
L
Fafnir
8,403
700
6
1
0
195,824
2
L
Cernunnos
8,933
744
32
3
0
192,065
1
W
Ne Zha
10,851
904
9
1
0
263,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role