Player Matchup

Ymir
Ymir
DemiGodSpak
Ymir
Level 69
God Stats
2W - 2L
1,722 SR
Queue Stats
204W - 282L
1,398 Elo+
Party 1
King Arthur
King Arthur
GroomingGems
King Arthur
Level 82
God Stats
15W - 24L
1,201 SR
Queue Stats
316W - 405L
1,457 Elo+
Party 1
Charybdis
Charybdis
Monster01502
Charybdis
Level 66
God Stats
76W - 79L
1,539 SR
Queue Stats
487W - 552L
1,440 Elo+
Party 1
Poseidon
Poseidon
Playboii Harti
Poseidon
Level 85
God Stats
3W - 3L
1,582 SR
Queue Stats
250W - 302L
1,496 Elo+
Party 1
Fenrir
Fenrir
Sarynxo
Fenrir
Level 39
God Stats
2W - 2L
1,173 SR
Queue Stats
17W - 21L
1,469 Elo+
Party 1
Team Averages
Level 68
1,443 SR
1,452 Elo+

VS

Team Averages
Level 82
1,538 SR
1,489 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ArZlAn 117
Skadi
Level 126
God Stats
68W - 37L
1,663 SR
Queue Stats
330W - 326L
1,528 Elo+
Solo
Sol
Sol
Bludhunter7522
Sol
Level 67
God Stats
2W - 2L
1,709 SR
Queue Stats
269W - 256L
1,474 Elo+
Solo
Arachne
Arachne
bdel1993
Arachne
Level 40
God Stats
8W - 19L
1,317 SR
Queue Stats
38W - 62L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,380
538
1,517
4,527
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
GroomingGems
King Arthur
11
1 / 0 / 1
6,444
644
1,958
5,847
2,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Monster01502
Charybdis
10
1 / 0 / 1
5,430
543
2,471
5,105
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
11
1 / 0 / 2
6,197
620
1,061
3,479
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Sarynxo
Fenrir
9
4 / 0 / 2
6,024
602
2,602
5,166
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
4,869
487
4,113
3,285
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
 
Horus
7
0 / 1 / 0
4,669
467
1,850
6,159
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
11
0 / 1 / 0
6,455
646
3,403
3,333
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,075
508
3,433
3,896
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
bdel1993
Arachne
3
0 / 2 / 0
3,652
365
456
2,014
587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Horus
 
Horus
0
1
0
0
L
Skadi
0
1
0
0
L
0
2
0
0
W
0
0
3
1.5
W
King Arthur
GroomingGems
King Arthur
1
0
1
1.5
W
Charybdis
Monster01502
Charybdis
1
0
1
1.5
W
Poseidon
1
0
2
2
W
Fenrir
Sarynxo
Fenrir
4
0
2
5
L
Arachne
bdel1993
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,609
Damage
13,255
24,124
Taken
18,687
8,489
Mitigated
6,620
8,806
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,113
589
0
1,501
3,285
610
0
255
3,030
33,168
0
L
Horus
 
Horus
1,850
793
400
2,387
6,159
3,267
0
1,841
4,318
0
7,395
L
Skadi
3,403
1,872
0
303
3,333
963
0
0
3,333
0
40,447
L
3,433
666
0
996
3,896
1,193
0
121
3,775
26,258
4,980
W
1,517
113
238
1,485
4,527
2,073
0
2,352
2,175
10,852
1,219
W
King Arthur
GroomingGems
King Arthur
1,958
170
0
928
5,847
2,609
0
1,002
4,845
0
33,300
W
Charybdis
Monster01502
Charybdis
2,471
1,422
0
3,282
5,105
1,154
0
2,433
2,672
0
32,622
W
Poseidon
1,061
189
0
850
3,479
902
801
494
2,985
36,284
0
W
Fenrir
Sarynxo
Fenrir
2,602
849
0
2,023
5,166
1,751
0
1,003
4,163
0
24,163
L
Arachne
bdel1993
Arachne
456
352
0
490
2,014
587
0
186
1,828
0
5,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
24,720
314
Minions Killed
289
0
Camps Cleared
0
908,176
Distance Traveled
772,213
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,869
487
73
7
0
169,145
5
L
Horus
4,669
467
16
2
0
187,128
2
L
Skadi
6,455
646
127
13
0
167,737
1
L
Sol
5,075
508
60
6
0
183,338
3
W
Ymir
5,380
538
28
3
0
172,638
0
W
King Arthur
6,444
644
76
8
0
197,063
3
W
Charybdis
5,430
543
75
8
0
160,328
0
W
Poseidon
6,197
620
86
9
0
172,497
0
W
Fenrir
6,024
602
49
5
0
205,650
0
L
Arachne
3,652
365
13
1
0
64,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role