Player Matchup

Ymir
Ymir
Chrihhhs
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 154L
1,537 Elo+
Solo
Izanami
Izanami
Jawcy
Izanami
Level 69
God Stats
35W - 23L
1,627 SR
Queue Stats
44W - 32L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
LeeRogers
Cliodhna
Level 160
God Stats
28W - 22L
1,549 SR
Queue Stats
981W - 1,009L
1,534 Elo+
Solo
Ravana
Ravana
Oodam
Ravana
Level 67
God Stats
1W - 0L
1,799 SR
Queue Stats
42W - 27L
1,607 Elo+
Party 1
Janus
Janus
Punksoab
Janus
Level 156
God Stats
16W - 15L
1,645 SR
Queue Stats
697W - 702L
1,531 Elo+
Solo
Team Averages
Level 116
1,624 SR
1,555 Elo+

VS

Team Averages
Level 102
1,583 SR
1,571 Elo+
Mulan
Mulan
ChrlsBrwnNorris
Mulan
Level 93
God Stats
5W - 4L
1,618 SR
Queue Stats
240W - 220L
1,593 Elo+
Solo
Aphrodite
Aphrodite
Cruzmissle24
Aphrodite
Level 97
God Stats
6W - 5L
1,500 SR
Queue Stats
194W - 198L
1,523 Elo+
Party 2
Ullr
Ullr
El_Tomate007
Ullr
Level 117
God Stats
82W - 68L
1,617 SR
Queue Stats
898W - 881L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
Jinx Ya DiGG
Ao Kuang
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 117L
1,660 Elo+
Solo
Medusa
Medusa
vanillataytay
Medusa
Level 123
God Stats
42W - 33L
1,681 SR
Queue Stats
130W - 126L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
7 / 4 / 2
8,537
610
6,803
8,484
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Jawcy
Izanami
13
7 / 4 / 4
8,113
580
7,144
9,896
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
LeeRogers
Cliodhna
14
1 / 3 / 3
8,207
586
3,486
8,591
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Oodam
Ravana
12
5 / 4 / 11
8,488
606
8,638
12,787
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Punksoab
Janus
14
4 / 3 / 8
8,530
609
6,600
6,892
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,688
621
6,264
10,178
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Cruzmissle24
Aphrodite
8
0 / 7 / 4
5,710
408
2,501
7,848
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 4 / 3
7,114
508
3,074
8,033
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Jinx Ya DiGG
Ao Kuang
15
8 / 5 / 4
9,325
666
13,388
12,046
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 3
7,958
568
9,316
8,712
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
24
Kills
18
18
Deaths
24
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
4
2
2
L
5
3
3
2.17
L
Aphrodite
Cruzmissle24
Aphrodite
0
7
4
0.29
L
1
4
3
0.63
W
Izanami
Jawcy
Izanami
7
4
4
2.25
L
Ao Kuang
Jinx Ya DiGG
Ao Kuang
8
5
4
2
W
Cliodhna
LeeRogers
Cliodhna
1
3
3
0.83
W
Ravana
Oodam
Ravana
5
4
11
2.63
W
Janus
Punksoab
Janus
4
3
8
2.67
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
34,543
46,650
Taken
46,817
21,837
Mitigated
22,407
12,257
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,803
2,057
0
2,174
8,484
3,133
0
3,080
5,314
41,043
0
L
6,264
1,054
0
2,756
10,178
7,719
838
2,401
7,777
0
47,592
L
Aphrodite
Cruzmissle24
Aphrodite
2,501
870
516
1,828
7,848
5,177
60
889
6,959
14,286
0
L
3,074
1,137
0
1,721
8,033
2,583
0
5,953
2,080
0
38,681
W
Izanami
Jawcy
Izanami
7,144
4,320
0
3,275
9,896
3,078
0
2,263
7,633
0
52,795
L
Ao Kuang
Jinx Ya DiGG
Ao Kuang
13,388
3,859
0
3,077
12,046
3,975
0
3,064
8,982
55,218
0
W
Cliodhna
LeeRogers
Cliodhna
3,486
455
0
1,282
8,591
7,179
0
766
7,558
0
50,736
W
Ravana
Oodam
Ravana
8,638
4,008
0
4,070
12,787
6,823
0
6,604
6,183
0
27,703
W
Janus
Punksoab
Janus
6,600
604
0
1,456
6,892
1,624
111
3,176
3,545
50,696
0
L
9,316
2,973
95
1,106
8,712
2,953
539
1,096
7,616
0
47,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
38,795
431
Minions Killed
357
0
Camps Cleared
0
1,397,966
Distance Traveled
1,251,212
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,537
610
75
5
0
286,582
3
L
Mulan
8,688
621
101
7
0
258,581
4
L
Aphrodite
5,710
408
21
2
0
241,390
1
L
Ullr
7,114
508
62
4
0
221,154
1
W
Izanami
8,113
580
107
8
0
240,538
9
L
Ao Kuang
9,325
666
85
6
0
272,396
1
W
Cliodhna
8,207
586
128
9
0
267,911
5
W
Ravana
8,488
606
38
3
0
280,628
5
W
Janus
8,530
609
83
6
0
322,307
2
L
Medusa
7,958
568
88
6
0
257,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role