Player Matchup

Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ManuelTurizo
Thanatos
Level 154
God Stats
2W - 3L
1,532 SR
Queue Stats
116W - 113L
1,495 Elo+
Solo
Bacchus
Bacchus
MrAngryTater
Bacchus
Level 87
God Stats
1W - 1L
1,296 SR
Queue Stats
31W - 20L
1,569 Elo+
Solo
Charybdis
Charybdis
Phaedus
Charybdis
Level 146
God Stats
6W - 8L
1,505 SR
Queue Stats
605W - 581L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Topgunbunny
Gilgamesh
Level 149
God Stats
5W - 1L
1,715 SR
Queue Stats
111W - 94L
1,496 Elo+
Party 1
Team Averages
Level 136
1,510 SR
1,494 Elo+

VS

Team Averages
Level 109
1,445 SR
1,501 Elo+
He Bo
He Bo
Fifty2Weeks
He Bo
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
907W - 921L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Radiologikal
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,539 Elo+
Solo
Danzaburou
Danzaburou
ThaDukeFan
Danzaburou
Level 125
God Stats
12W - 10L
1,738 SR
Queue Stats
508W - 478L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
ToukaLightning
Zhong Kui
Level 148
God Stats
4W - 6L
1,176 SR
Queue Stats
457W - 458L
1,525 Elo+
Solo
Odin
Odin
redrocketracer6
Odin
Level 106
God Stats
0W - 1L
1,310 SR
Queue Stats
115W - 124L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 3 / 10
12,969
865
13,789
14,087
5,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ManuelTurizo
Thanatos
19
9 / 6 / 14
12,153
810
17,673
18,024
8,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MrAngryTater
Bacchus
18
2 / 6 / 21
11,566
771
11,310
22,311
39,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Phaedus
Charybdis
17
3 / 5 / 11
10,469
698
8,952
11,568
5,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Topgunbunny
Gilgamesh
19
9 / 5 / 15
12,803
854
19,251
20,861
22,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 17
10,055
670
12,859
14,219
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
6 / 9 / 8
10,675
712
12,529
15,840
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ThaDukeFan
Danzaburou
16
6 / 6 / 11
10,963
731
17,155
16,068
6,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ToukaLightning
Zhong Kui
19
7 / 4 / 9
11,713
781
17,497
15,802
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 13
12,366
824
13,830
23,555
23,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
83
32
Kills
25
25
Deaths
32
71
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
10
4.67
L
1
9
17
1.06
W
Thanatos
ManuelTurizo
Thanatos
9
6
14
2.67
W
Bacchus
MrAngryTater
Bacchus
2
6
21
2.08
W
Charybdis
Phaedus
Charybdis
3
5
11
1.7
L
Ne Zha
6
9
8
1.11
L
Danzaburou
ThaDukeFan
Danzaburou
6
6
11
1.92
W
Gilgamesh
Topgunbunny
Gilgamesh
9
5
15
3.3
L
Zhong Kui
ToukaLightning
Zhong Kui
7
4
9
2.88
L
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,975
Damage
73,870
86,851
Taken
85,484
81,575
Mitigated
48,301
36,231
Healing
28,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,789
5,943
1,544
2,429
14,087
5,619
1,914
5,520
8,474
0
29,927
L
12,859
604
1,553
1,359
14,219
4,530
474
2,153
12,066
19,027
0
W
Thanatos
ManuelTurizo
Thanatos
17,673
4,027
2,459
10,795
18,024
8,763
1,921
7,330
10,464
0
34,169
W
Bacchus
MrAngryTater
Bacchus
11,310
1,314
2,602
3,561
22,311
39,591
138
6,931
14,925
19,938
0
W
Charybdis
Phaedus
Charybdis
8,952
3,775
1,881
1,536
11,568
5,310
1,343
5,126
6,240
0
21,836
L
Ne Zha
12,529
2,702
1,056
1,715
15,840
5,237
941
1,988
13,852
0
22,152
L
Danzaburou
ThaDukeFan
Danzaburou
17,155
5,995
533
3,299
16,068
6,196
2,687
3,169
12,899
0
26,826
W
Gilgamesh
Topgunbunny
Gilgamesh
19,251
5,087
4,088
5,336
20,861
22,292
525
8,258
12,202
0
33,036
L
Zhong Kui
ToukaLightning
Zhong Kui
17,497
957
2,409
5,483
15,802
9,310
1,065
2,808
12,994
31,340
0
L
13,830
2,085
1,224
9,449
23,555
23,028
222
1,192
22,363
7,179
28,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
55,772
147
Minions Killed
127
0
Camps Cleared
0
1,412,941
Distance Traveled
1,230,067
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,969
865
46
3
0
276,595
0
L
He Bo
10,055
670
12
1
0
217,028
0
W
Thanatos
12,153
810
31
2
0
274,688
1
W
Bacchus
11,566
771
9
1
0
310,237
1
W
Charybdis
10,469
698
35
2
0
259,236
0
L
Ne Zha
10,675
712
14
1
0
243,499
2
L
Danzaburou
10,963
731
23
2
0
222,524
0
W
Gilgamesh
12,803
854
26
2
0
292,185
2
L
Zhong Kui
11,713
781
41
3
0
244,509
3
L
Odin
12,366
824
37
2
0
302,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role