Player Matchup

Neith
Neith
BobboBeats777
Neith
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 103L
1,941 Elo+
Party 2
Kukulkan
Kukulkan
OliviaD413
Kukulkan
Level 26
God Stats
34W - 6L
1,783 SR
Queue Stats
36W - 6L
1,914 Elo+
Party 2
Kali
Kali
toemucher
Kali
Level 68
God Stats
2W - 1L
1,518 SR
Queue Stats
387W - 235L
1,813 Elo+
Party 2
Team Averages
Level 38
1,600 SR
1,889 Elo+

VS

Team Averages
Level 58
1,529 SR
1,371 Elo+
Cthulhu
Cthulhu
Blocky12439
Cthulhu
Level 27
God Stats
6W - 7L
1,310 SR
Queue Stats
25W - 48L
1,386 Elo+
Party 1
Izanami
Izanami
Lynx5690
Izanami
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 97L
1,367 Elo+
Party 1
Sol
Sol
MongooZ
Sol
Level 82
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 20L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 7
12,153
868
24,641
11,906
4,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
OliviaD413
Kukulkan
16
2 / 0 / 15
10,685
763
10,079
5,319
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
8 / 4 / 12
11,820
844
20,138
19,621
8,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blocky12439
Cthulhu
13
2 / 8 / 3
9,183
656
11,039
23,143
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lynx5690
Izanami
13
3 / 11 / 2
9,371
669
6,508
19,118
4,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
12
0 / 5 / 3
8,358
597
6,213
17,604
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
24
Kills
5
5
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blocky12439
Cthulhu
2
8
3
0.44
W
14
1
7
17.5
L
Izanami
Lynx5690
Izanami
3
11
2
0.36
L
Sol
0
5
3
0.3
W
Kukulkan
OliviaD413
Kukulkan
2
0
15
9.5
W
Kali
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,858
Damage
23,760
36,846
Taken
59,865
15,240
Mitigated
28,467
13,528
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blocky12439
Cthulhu
11,039
643
488
2,459
23,143
19,428
0
3,921
18,899
28,127
0
W
24,641
9,264
0
5,204
11,906
4,837
1,582
5,887
5,664
0
60,913
L
Izanami
Lynx5690
Izanami
6,508
3,689
138
1,083
19,118
4,927
0
1,231
17,795
0
27,806
L
Sol
6,213
1,428
0
1,392
17,604
4,112
0
4,455
12,863
24,176
0
W
Kukulkan
OliviaD413
Kukulkan
10,079
904
0
0
5,319
2,009
473
2,425
2,712
34,290
0
W
Kali
20,138
10,590
0
8,324
19,621
8,394
354
8,635
10,583
0
37,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
26,912
179
Minions Killed
125
10
Camps Cleared
3
830,116
Distance Traveled
657,644
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,183
656
46
3
1
236,479
2
W
Neith
12,153
868
65
5
5
258,914
0
L
Izanami
9,371
669
43
3
1
188,636
1
L
Sol
8,358
597
36
3
1
232,529
3
W
Kukulkan
10,685
763
84
6
0
280,785
0
W
Kali
11,820
844
30
2
5
290,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role