Player Matchup

Yemoja
Yemoja
C00kieMonsta983
Yemoja
Level 6
God Stats
40W - 36L
1,500 SR
Queue Stats
62W - 58L
1,290 Elo+
Party 3
Hou Yi
Hou Yi
HitmanSTANGE
Hou Yi
Level 29
God Stats
2W - 3L
1,165 SR
Queue Stats
74W - 84L
1,327 Elo+
Party 3
Hades
Hades
La-Mole_XXlll
Hades
Level 46
God Stats
42W - 21L
1,745 SR
Queue Stats
165W - 177L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
QuxTz-SoCialiTy
Gilgamesh
Level 69
God Stats
11W - 8L
1,606 SR
Queue Stats
486W - 458L
1,531 Elo+
Party 1
Kali
Kali
Socialismisgood
Kali
Level 98
God Stats
64W - 35L
1,662 SR
Queue Stats
305W - 295L
1,522 Elo+
Party 3
Team Averages
Level 50
1,535 SR
1,443 Elo+

VS

Team Averages
Level 40
1,571 SR
1,539 Elo+
Jormungandr
Jormungandr
Cm838272
Jormungandr
Level 49
God Stats
7W - 6L
1,620 SR
Queue Stats
80W - 104L
1,492 Elo+
Solo
Sobek
Sobek
GrandeMac021
Sobek
Level 5
God Stats
3W - 9L
1,297 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 2
Artemis
Artemis
Salohicn
Artemis
Level 88
God Stats
7W - 4L
1,844 SR
Queue Stats
113W - 93L
1,642 Elo+
Party 2
Pele
Pele
dmlynch2018
Pele
Level 16
God Stats
2W - 5L
1,394 SR
Queue Stats
50W - 57L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
witdeflow
Zhong Kui
Level 43
God Stats
1W - 3L
1,699 SR
Queue Stats
176W - 154L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
9,796
445
1,550
8,540
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
20
4 / 1 / 7
12,518
569
6,199
12,494
4,144
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 7
13,391
609
20,143
17,336
7,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
QuxTz-SoCialiTy
Gilgamesh
17
3 / 6 / 6
11,459
521
15,075
23,276
15,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 2 / 8
15,649
711
25,300
21,443
9,938
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cm838272
Jormungandr
17
2 / 6 / 2
11,185
508
14,158
20,914
20,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
10,073
458
5,149
12,728
17,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Salohicn
Artemis
18
7 / 5 / 3
12,032
547
19,159
18,246
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 7 / 2
10,274
467
4,965
16,399
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Zhong Kui
witdeflow
Zhong Kui
13
0 / 11 / 1
8,552
389
9,641
19,272
11,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
30
Kills
12
13
Deaths
30
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Jormungandr
Cm838272
Jormungandr
2
6
2
0.5
L
2
1
7
5.5
W
Hou Yi
4
1
7
7.5
W
10
2
7
6.75
W
Gilgamesh
QuxTz-SoCialiTy
Gilgamesh
3
6
6
1
L
Artemis
Salohicn
Artemis
7
5
3
1.7
W
12
2
8
8
L
1
7
2
0.29
L
Zhong Kui
witdeflow
Zhong Kui
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,267
Damage
53,072
83,089
Taken
87,559
43,885
Mitigated
62,412
25,649
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,550
41
456
1,551
8,540
6,523
336
3,759
4,781
5,708
0
L
Jormungandr
Cm838272
Jormungandr
14,158
4,545
0
2,127
20,914
20,083
1,115
1,530
19,384
79,658
0
L
5,149
729
0
2,597
12,728
17,057
106
1,396
11,332
20,173
0
W
Hou Yi
6,199
3,279
0
3,667
12,494
4,144
1,014
3,102
9,392
0
77,336
W
20,143
1,746
1,112
10,743
17,336
7,486
4,830
8,223
9,113
83,388
0
W
Gilgamesh
QuxTz-SoCialiTy
Gilgamesh
15,075
6,810
252
2,772
23,276
15,794
1,125
6,261
16,800
0
82,129
L
Artemis
Salohicn
Artemis
19,159
8,176
0
4,497
18,246
8,004
447
1,642
16,604
0
89,898
W
25,300
14,543
0
5,096
21,443
9,938
3,709
7,733
13,125
0
152,684
L
4,965
1,040
0
5,914
16,399
5,675
0
4,537
11,862
0
81,515
L
Zhong Kui
witdeflow
Zhong Kui
9,641
914
0
1,675
19,272
11,593
0
12,588
6,684
46,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,813
Gold Earned
52,116
656
Minions Killed
542
0
Camps Cleared
0
2,256,281
Distance Traveled
1,882,566
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,796
445
12
1
0
424,932
0
L
Jormungandr
11,185
508
156
7
0
357,695
0
L
Sobek
10,073
458
25
1
0
460,309
0
W
Hou Yi
12,518
569
142
6
0
457,295
4
W
Hades
13,391
609
145
7
0
426,403
0
W
Gilgamesh
11,459
521
131
6
0
422,744
1
L
Artemis
12,032
547
147
7
0
325,051
9
W
Kali
15,649
711
226
10
0
524,907
1
L
Pele
10,274
467
139
6
0
443,322
2
L
Zhong Kui
8,552
389
75
3
0
296,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role